Compare commits
@@ -1,4 +0,0 @@
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root = true
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[*]
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charset = utf-8
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@@ -0,0 +1,6 @@
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{
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"extends": [
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"next/core-web-vitals",
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"next/typescript"
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]
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}
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@@ -1,2 +0,0 @@
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# Normalize EOL for all files that Git considers text files.
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* text=auto eol=lf
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@@ -1,9 +1,5 @@
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# Godot 4+ specific ignores
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**/node_modules
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.godot/
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**/.DS_Store
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/android/
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**/.next
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.idea/
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**/connect4-moderator-server/
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*.csproj
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*.csproj.old
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*.sln
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*.sln.*
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.DS_Store
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@@ -0,0 +1,4 @@
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# AGENTS
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- Use the TypeScript/TSX lint checker for validation instead of `npm run build`.
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- Prefer `npm run lint` after TS/TSX changes unless the user explicitly asks for a different verification step.
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@@ -0,0 +1,112 @@
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# ============================================
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# Stage 1: Dependencies Installation Stage
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# ============================================
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# IMPORTANT: Node.js Version Maintenance
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# This Dockerfile uses Node.js 24.13.0-slim, which was the latest LTS version at the time of writing.
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# To ensure security and compatibility, regularly update the NODE_VERSION ARG to the latest LTS version.
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ARG NODE_VERSION=24.13.0-slim
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FROM node:${NODE_VERSION} AS dependencies
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# Set working directory
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WORKDIR /app
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# Copy package-related files first to leverage Docker's caching mechanism
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COPY package.json yarn.lock* package-lock.json* pnpm-lock.yaml* .npmrc* ./
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# Install project dependencies with frozen lockfile for reproducible builds
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RUN --mount=type=cache,target=/root/.npm \
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--mount=type=cache,target=/usr/local/share/.cache/yarn \
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--mount=type=cache,target=/root/.local/share/pnpm/store \
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|
if [ -f package-lock.json ]; then \
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npm ci --no-audit --no-fund; \
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elif [ -f yarn.lock ]; then \
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corepack enable yarn && yarn install --frozen-lockfile --production=false; \
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|
elif [ -f pnpm-lock.yaml ]; then \
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|
corepack enable pnpm && pnpm install --frozen-lockfile; \
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||||||
|
else \
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|
echo "No lockfile found." && exit 1; \
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||||||
|
fi
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|
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||||||
|
# ============================================
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# Stage 2: Build Next.js application in standalone mode
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# ============================================
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FROM node:${NODE_VERSION} AS builder
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||||||
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# Set working directory
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WORKDIR /app
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||||||
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# Copy project dependencies from dependencies stage
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COPY --from=dependencies /app/node_modules ./node_modules
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||||||
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# Copy application source code
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|
COPY . .
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ENV NODE_ENV=production
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# Next.js collects completely anonymous telemetry data about general usage.
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||||||
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# Learn more here: https://nextjs.org/telemetry
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||||||
|
# Uncomment the following line in case you want to disable telemetry during the build.
|
||||||
|
# ENV NEXT_TELEMETRY_DISABLED=1
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||||||
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# Build Next.js application
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# If you want to speed up Docker rebuilds, you can cache the build artifacts
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# by adding: --mount=type=cache,target=/app/.next/cache
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||||||
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# This caches the .next/cache directory across builds, but it also prevents
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# .next/cache/fetch-cache from being included in the final image, meaning
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# cached fetch responses from the build won't be available at runtime.
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RUN if [ -f package-lock.json ]; then \
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npm run build; \
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elif [ -f yarn.lock ]; then \
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corepack enable yarn && yarn build; \
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elif [ -f pnpm-lock.yaml ]; then \
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||||||
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corepack enable pnpm && pnpm build; \
|
||||||
|
else \
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||||||
|
echo "No lockfile found." && exit 1; \
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||||||
|
fi
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||||||
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||||||
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# ============================================
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||||||
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# Stage 3: Run Next.js application
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||||||
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# ============================================
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||||||
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||||||
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FROM node:${NODE_VERSION} AS runner
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||||||
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||||||
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# Set working directory
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WORKDIR /app
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# Set production environment variables
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ENV NODE_ENV=production
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ENV PORT=3000
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ENV HOSTNAME="0.0.0.0"
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# Next.js collects completely anonymous telemetry data about general usage.
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||||||
|
# Learn more here: https://nextjs.org/telemetry
|
||||||
|
# Uncomment the following line in case you want to disable telemetry during the run time.
|
||||||
|
# ENV NEXT_TELEMETRY_DISABLED=1
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# Copy production assets
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COPY --from=builder --chown=node:node /app/public ./public
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# Set the correct permission for prerender cache
|
||||||
|
RUN mkdir .next
|
||||||
|
RUN chown node:node .next
|
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# Automatically leverage output traces to reduce image size
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# https://nextjs.org/docs/advanced-features/output-file-tracing
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COPY --from=builder --chown=node:node /app/.next/standalone ./
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COPY --from=builder --chown=node:node /app/.next/static ./.next/static
|
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||||||
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# If you want to persist the fetch cache generated during the build so that
|
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# cached responses are available immediately on startup, uncomment this line:
|
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# COPY --from=builder --chown=node:node /app/.next/cache ./.next/cache
|
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|
# Switch to non-root user for security best practices
|
||||||
|
USER node
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||||||
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# Expose port 3000 to allow HTTP traffic
|
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|
EXPOSE 3000
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# Start Next.js standalone server
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|
CMD ["node", "server.js"]
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@@ -0,0 +1,15 @@
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@import "tailwindcss";
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:root {
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--background: #030712;
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--foreground: #f9fafb;
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|
}
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body {
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background-color: var(--background);
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color: var(--foreground);
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|
font-family:
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|
system-ui,
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|
-apple-system,
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sans-serif;
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}
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@@ -0,0 +1,46 @@
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import type { Metadata } from "next";
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import "./globals.css";
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|
import Celebration from "@/components/Celebration";
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|
import Nav from "@/components/Nav";
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import PageTitleManager from "@/components/PageTitleManager";
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||||||
|
import { ConnectionProvider } from "@/lib/connection";
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||||||
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import { CHIP_DROP_SOUND_PATHS } from "@/lib/sfx";
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||||||
|
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||||||
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export const metadata: Metadata = {
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description: "Watch matches, track tournaments, and play Connect4",
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icons: {
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icon: "/favicon.ico",
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||||||
|
shortcut: "/favicon.ico",
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||||||
|
apple: "/icon.png",
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||||||
|
},
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||||||
|
};
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||||||
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||||||
|
export default function RootLayout({
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||||||
|
children,
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||||||
|
}: {
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||||||
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children: React.ReactNode;
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||||||
|
}) {
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return (
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|
<html lang="en">
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|
<head>
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||||||
|
{CHIP_DROP_SOUND_PATHS.map((path) => (
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||||||
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<link
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||||||
|
key={path}
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||||||
|
rel="preload"
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||||||
|
href={path}
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||||||
|
as="audio"
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||||||
|
type="audio/ogg"
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||||||
|
/>
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||||||
|
))}
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||||||
|
</head>
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||||||
|
<body className="min-h-screen bg-gray-950 text-gray-100">
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||||||
|
<ConnectionProvider>
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|
<PageTitleManager />
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|
<Celebration />
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||||||
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<Nav />
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||||||
|
<main className="max-w-7xl mx-auto px-4 py-6">{children}</main>
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||||||
|
</ConnectionProvider>
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||||||
|
</body>
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||||||
|
</html>
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||||||
|
);
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|
}
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@@ -0,0 +1,83 @@
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|
"use client";
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||||||
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||||||
|
import { SubmitEvent, useEffect, useState } from "react";
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||||||
|
import { useRouter } from "next/navigation";
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||||||
|
import { DEFAULT_WS_URL } from "@/lib/protocol";
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||||||
|
import { useConnection } from "@/lib/connection";
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||||||
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||||||
|
export default function Home() {
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||||||
|
const router = useRouter();
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||||||
|
const {
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||||||
|
connect,
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||||||
|
role,
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||||||
|
status,
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|
wsUrl: connectedWsUrl,
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||||||
|
shouldRedirectToConnect,
|
||||||
|
clearRedirectFlag,
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||||||
|
} = useConnection();
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||||||
|
|
||||||
|
const [wsUrl, setWsUrl] = useState(DEFAULT_WS_URL);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (shouldRedirectToConnect) {
|
||||||
|
clearRedirectFlag();
|
||||||
|
}
|
||||||
|
}, [shouldRedirectToConnect, clearRedirectFlag]);
|
||||||
|
|
||||||
|
const onSubmit = (event: SubmitEvent<HTMLFormElement>) => {
|
||||||
|
event.preventDefault();
|
||||||
|
|
||||||
|
connect({ role: "observer", wsUrl });
|
||||||
|
router.push("/spectate");
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="max-w-3xl mx-auto py-10">
|
||||||
|
<div className="bg-gray-900 border border-gray-700 rounded-2xl p-6 md:p-8 flex flex-col gap-6">
|
||||||
|
<div>
|
||||||
|
<h1 className="text-3xl font-bold text-white">Connect to Server</h1>
|
||||||
|
<p className="text-sm text-gray-400 mt-2">
|
||||||
|
Connect as an observer to watch live matches and tournaments.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<form className="flex flex-col gap-4" onSubmit={onSubmit}>
|
||||||
|
<div>
|
||||||
|
<label className="text-xs text-gray-400 uppercase tracking-wider mb-1 block">
|
||||||
|
Server URL
|
||||||
|
</label>
|
||||||
|
<input
|
||||||
|
className="w-full bg-gray-800 border border-gray-600 rounded-lg px-3 py-2 text-sm text-white focus:border-blue-500 focus:outline-none"
|
||||||
|
value={wsUrl}
|
||||||
|
onChange={(e) => setWsUrl(e.target.value)}
|
||||||
|
placeholder="wss://..."
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{shouldRedirectToConnect && (
|
||||||
|
<div className="rounded-lg border border-red-700 bg-red-950/40 px-4 py-3 text-sm text-red-200">
|
||||||
|
Connection lost. Please reconnect to continue.
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{status === "connected" && role && (
|
||||||
|
<div className="rounded-lg border border-green-700 bg-green-950/30 px-4 py-3 text-sm text-green-200">
|
||||||
|
Connected to {connectedWsUrl} as observer.
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
<div className="flex flex-wrap gap-2 pt-2">
|
||||||
|
<button
|
||||||
|
type="submit"
|
||||||
|
className="px-5 py-2 bg-blue-600 hover:bg-blue-500 text-white text-sm font-medium rounded-lg transition-colors"
|
||||||
|
>
|
||||||
|
{status === "connecting" || status === "reconnecting"
|
||||||
|
? "Connecting..."
|
||||||
|
: "Connect"}
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,410 @@
|
|||||||
|
"use client";
|
||||||
|
|
||||||
|
import { useCallback, useEffect, useRef, useState } from "react";
|
||||||
|
import { useRouter } from "next/navigation";
|
||||||
|
import Confetti from "react-confetti";
|
||||||
|
import Board from "@/components/Board";
|
||||||
|
import {
|
||||||
|
BoardState,
|
||||||
|
ParsedMessage,
|
||||||
|
cmd,
|
||||||
|
createEmptyBoard,
|
||||||
|
placeToken,
|
||||||
|
} from "@/lib/protocol";
|
||||||
|
import { useConnection } from "@/lib/connection";
|
||||||
|
|
||||||
|
type GamePhase = "idle" | "connected" | "ready" | "playing" | "game-over";
|
||||||
|
|
||||||
|
type GameResult = "win" | "loss" | "draw" | "terminated";
|
||||||
|
|
||||||
|
export default function PlayPage() {
|
||||||
|
const router = useRouter();
|
||||||
|
const {
|
||||||
|
role,
|
||||||
|
username,
|
||||||
|
status,
|
||||||
|
send,
|
||||||
|
subscribe,
|
||||||
|
reconnectAttempts,
|
||||||
|
shouldRedirectToConnect,
|
||||||
|
clearRedirectFlag,
|
||||||
|
} = useConnection();
|
||||||
|
|
||||||
|
const [gamePhase, setGamePhase] = useState<GamePhase>("idle");
|
||||||
|
const [myColor, setMyColor] = useState<1 | 2 | null>(null);
|
||||||
|
const [isMyTurn, setIsMyTurn] = useState(false);
|
||||||
|
const [board, setBoard] = useState<BoardState>(createEmptyBoard());
|
||||||
|
const [lastMove, setLastMove] = useState<{
|
||||||
|
column: number;
|
||||||
|
row: number;
|
||||||
|
} | null>(null);
|
||||||
|
const [gameResult, setGameResult] = useState<GameResult | null>(null);
|
||||||
|
const [tournamentMode, setTournamentMode] = useState(false);
|
||||||
|
const [showWinConfetti, setShowWinConfetti] = useState(false);
|
||||||
|
const [winConfettiBurstId, setWinConfettiBurstId] = useState(0);
|
||||||
|
const [viewport, setViewport] = useState({ width: 0, height: 0 });
|
||||||
|
|
||||||
|
const myColorRef = useRef<1 | 2 | null>(null);
|
||||||
|
const isMyTurnRef = useRef(false);
|
||||||
|
|
||||||
|
const resetGame = useCallback(() => {
|
||||||
|
setBoard(createEmptyBoard());
|
||||||
|
setLastMove(null);
|
||||||
|
setMyColor(null);
|
||||||
|
myColorRef.current = null;
|
||||||
|
setIsMyTurn(false);
|
||||||
|
isMyTurnRef.current = false;
|
||||||
|
setGameResult(null);
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const updateViewport = () => {
|
||||||
|
setViewport({
|
||||||
|
width: window.innerWidth,
|
||||||
|
height: window.innerHeight,
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
updateViewport();
|
||||||
|
window.addEventListener("resize", updateViewport);
|
||||||
|
return () => window.removeEventListener("resize", updateViewport);
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (status === "disconnected" && shouldRedirectToConnect) {
|
||||||
|
clearRedirectFlag();
|
||||||
|
router.replace("/");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (status === "idle") {
|
||||||
|
router.replace("/");
|
||||||
|
}
|
||||||
|
|
||||||
|
if (role !== "player" && status !== "idle") {
|
||||||
|
router.replace("/spectate");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (status === "connected" && gamePhase === "idle") {
|
||||||
|
setGamePhase("connected");
|
||||||
|
}
|
||||||
|
}, [
|
||||||
|
role,
|
||||||
|
status,
|
||||||
|
router,
|
||||||
|
gamePhase,
|
||||||
|
shouldRedirectToConnect,
|
||||||
|
clearRedirectFlag,
|
||||||
|
]);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const unsubscribe = subscribe((msg: ParsedMessage) => {
|
||||||
|
switch (msg.type) {
|
||||||
|
case "CONNECT_ACK":
|
||||||
|
case "RECONNECT_ACK":
|
||||||
|
setGamePhase((prev) => (prev === "idle" ? "connected" : prev));
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "ERROR":
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "READY_ACK":
|
||||||
|
setGamePhase("ready");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "GAME_START": {
|
||||||
|
resetGame();
|
||||||
|
const color: 1 | 2 = msg.goesFirst ? 1 : 2;
|
||||||
|
setMyColor(color);
|
||||||
|
myColorRef.current = color;
|
||||||
|
setGamePhase("playing");
|
||||||
|
const firstTurn = msg.goesFirst;
|
||||||
|
setIsMyTurn(firstTurn);
|
||||||
|
isMyTurnRef.current = firstTurn;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "OPPONENT_MOVE": {
|
||||||
|
const opponentColor: 1 | 2 = myColorRef.current === 1 ? 2 : 1;
|
||||||
|
setBoard((prev) => {
|
||||||
|
const { board: next, row } = placeToken(
|
||||||
|
prev,
|
||||||
|
opponentColor,
|
||||||
|
msg.column,
|
||||||
|
);
|
||||||
|
setLastMove({ column: msg.column, row });
|
||||||
|
return next;
|
||||||
|
});
|
||||||
|
setIsMyTurn(true);
|
||||||
|
isMyTurnRef.current = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "GAME_WINS":
|
||||||
|
setGameResult("win");
|
||||||
|
setWinConfettiBurstId((prev) => prev + 1);
|
||||||
|
setShowWinConfetti(true);
|
||||||
|
setGamePhase("game-over");
|
||||||
|
setIsMyTurn(false);
|
||||||
|
isMyTurnRef.current = false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "GAME_LOSS":
|
||||||
|
setGameResult("loss");
|
||||||
|
setGamePhase("game-over");
|
||||||
|
setIsMyTurn(false);
|
||||||
|
isMyTurnRef.current = false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "GAME_DRAW":
|
||||||
|
setGameResult("draw");
|
||||||
|
setGamePhase("game-over");
|
||||||
|
setIsMyTurn(false);
|
||||||
|
isMyTurnRef.current = false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "GAME_TERMINATED":
|
||||||
|
setGameResult("terminated");
|
||||||
|
setGamePhase("game-over");
|
||||||
|
setIsMyTurn(false);
|
||||||
|
isMyTurnRef.current = false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "TOURNAMENT_START":
|
||||||
|
setTournamentMode(true);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "TOURNAMENT_END":
|
||||||
|
setGamePhase("connected");
|
||||||
|
resetGame();
|
||||||
|
send(cmd.ready());
|
||||||
|
setGamePhase("ready");
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "TOURNAMENT_CANCEL":
|
||||||
|
setTournamentMode(false);
|
||||||
|
setGamePhase("connected");
|
||||||
|
resetGame();
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return unsubscribe;
|
||||||
|
}, [resetGame, send, subscribe]);
|
||||||
|
|
||||||
|
const handleColumnClick = useCallback(
|
||||||
|
(col: number) => {
|
||||||
|
if (!isMyTurnRef.current || gamePhase !== "playing") return;
|
||||||
|
const color = myColorRef.current;
|
||||||
|
if (!color) return;
|
||||||
|
|
||||||
|
setBoard((prev) => {
|
||||||
|
const { board: next, row } = placeToken(prev, color, col);
|
||||||
|
if (row === -1) return prev;
|
||||||
|
setLastMove({ column: col, row });
|
||||||
|
return next;
|
||||||
|
});
|
||||||
|
|
||||||
|
setIsMyTurn(false);
|
||||||
|
isMyTurnRef.current = false;
|
||||||
|
send(cmd.play(col));
|
||||||
|
},
|
||||||
|
[gamePhase, send],
|
||||||
|
);
|
||||||
|
|
||||||
|
const sendReady = useCallback(() => {
|
||||||
|
send(cmd.ready());
|
||||||
|
setGamePhase("ready");
|
||||||
|
}, [send]);
|
||||||
|
|
||||||
|
const myColorLabel =
|
||||||
|
myColor === 1 ? "🔴 Red" : myColor === 2 ? "🟡 Yellow" : null;
|
||||||
|
const opponentColor: 1 | 2 | null =
|
||||||
|
myColor === 1 ? 2 : myColor === 2 ? 1 : null;
|
||||||
|
const redPlayerName = myColor === 1 ? username : "Opponent";
|
||||||
|
const yellowPlayerName = myColor === 2 ? username : "Opponent";
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="flex flex-col gap-6">
|
||||||
|
{showWinConfetti && (
|
||||||
|
<Confetti
|
||||||
|
key={winConfettiBurstId}
|
||||||
|
width={viewport.width}
|
||||||
|
height={viewport.height}
|
||||||
|
recycle={false}
|
||||||
|
onConfettiComplete={() => setShowWinConfetti(false)}
|
||||||
|
numberOfPieces={300}
|
||||||
|
gravity={0.28}
|
||||||
|
className="pointer-events-none fixed! inset-0! z-40!"
|
||||||
|
/>
|
||||||
|
)}
|
||||||
|
|
||||||
|
<div className="flex items-center justify-between">
|
||||||
|
<div>
|
||||||
|
<h1 className="text-2xl font-bold text-white">🎮 Play Connect4</h1>
|
||||||
|
<p className="text-gray-400 text-sm mt-1">
|
||||||
|
Connected as <span className="text-green-300">{username}</span>
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div className="flex items-center gap-3">
|
||||||
|
{gamePhase === "connected" && (
|
||||||
|
<button
|
||||||
|
onClick={sendReady}
|
||||||
|
className="rounded-full border border-green-700 bg-green-900/60 px-3 py-1.5 text-sm font-medium text-green-300 transition-colors hover:bg-green-800/70"
|
||||||
|
>
|
||||||
|
Ready Up
|
||||||
|
</button>
|
||||||
|
)}
|
||||||
|
<PhaseIndicator phase={gamePhase} isMyTurn={isMyTurn} />
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{status === "reconnecting" && (
|
||||||
|
<div className="rounded-lg border border-yellow-700 bg-yellow-950/30 px-4 py-3 text-sm text-yellow-200">
|
||||||
|
Connection lost during a live match. Reconnect attempt #
|
||||||
|
{reconnectAttempts}...
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{tournamentMode && (
|
||||||
|
<div className="flex items-center gap-2 rounded-lg border border-purple-700 bg-purple-950/50 px-3 py-2 text-sm text-purple-300">
|
||||||
|
<span>🏆</span>
|
||||||
|
<span>Tournament mode active</span>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{(gamePhase === "playing" || gamePhase === "game-over") && myColor && (
|
||||||
|
<div className="flex flex-col gap-2">
|
||||||
|
<div className="flex items-center gap-3 rounded-lg bg-gray-800 px-3 py-2">
|
||||||
|
<span className="text-sm font-medium text-white">
|
||||||
|
You are {myColorLabel}
|
||||||
|
</span>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{gamePhase === "playing" && (
|
||||||
|
<div
|
||||||
|
className={`flex items-center justify-center gap-2 rounded-lg px-3 py-2 text-sm font-semibold ${
|
||||||
|
isMyTurn
|
||||||
|
? "animate-pulse border border-green-600 bg-green-900/50 text-green-300"
|
||||||
|
: "bg-gray-800 text-gray-400"
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
{isMyTurn
|
||||||
|
? "⬆ Your turn - click a column"
|
||||||
|
: "⏳ Waiting for opponent..."}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
<div className="bg-gray-900 border border-gray-700 rounded-xl p-6 flex flex-col items-center justify-center gap-4 min-h-96">
|
||||||
|
{gamePhase === "idle" ? (
|
||||||
|
<div className="text-gray-500 text-center py-10">
|
||||||
|
Connect from the connection page to start.
|
||||||
|
</div>
|
||||||
|
) : gamePhase === "connected" ? (
|
||||||
|
<div className="flex flex-col items-center gap-4 text-center py-8">
|
||||||
|
<div className="text-5xl">✋</div>
|
||||||
|
<p className="text-blue-300 text-lg font-medium">
|
||||||
|
Ready up to start
|
||||||
|
</p>
|
||||||
|
<p className="text-gray-500 text-sm max-w-sm">
|
||||||
|
Click the{" "}
|
||||||
|
<span className="text-green-300 font-semibold">
|
||||||
|
Ready Up
|
||||||
|
</span>{" "}
|
||||||
|
button beside your status to enter the queue.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
) : gamePhase === "ready" ? (
|
||||||
|
<div className="flex flex-col items-center gap-4 text-center py-8">
|
||||||
|
<div className="text-5xl animate-bounce">⏳</div>
|
||||||
|
<p className="text-yellow-300 text-lg font-medium">
|
||||||
|
Waiting for an opponent...
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
) : (
|
||||||
|
<>
|
||||||
|
{gameResult && (
|
||||||
|
<div
|
||||||
|
className={`w-full max-w-md rounded-xl p-4 text-center font-bold text-xl border ${
|
||||||
|
gameResult === "win"
|
||||||
|
? "bg-green-900/50 border-green-500 text-green-300"
|
||||||
|
: gameResult === "loss"
|
||||||
|
? "bg-red-900/50 border-red-500 text-red-300"
|
||||||
|
: gameResult === "draw"
|
||||||
|
? "bg-blue-900/50 border-blue-500 text-blue-300"
|
||||||
|
: "bg-gray-800 border-gray-600 text-gray-300"
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
{gameResult === "win"
|
||||||
|
? "🏆 You Won!"
|
||||||
|
: gameResult === "loss"
|
||||||
|
? "💔 You Lost"
|
||||||
|
: gameResult === "draw"
|
||||||
|
? "🤝 Draw"
|
||||||
|
: "⛔ Match Terminated"}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
<Board
|
||||||
|
board={board}
|
||||||
|
lastMove={lastMove}
|
||||||
|
player1={redPlayerName}
|
||||||
|
player2={yellowPlayerName}
|
||||||
|
currentTurnColor={
|
||||||
|
gamePhase === "playing" && myColor
|
||||||
|
? isMyTurn
|
||||||
|
? myColor
|
||||||
|
: opponentColor
|
||||||
|
: null
|
||||||
|
}
|
||||||
|
onColumnClick={
|
||||||
|
gamePhase === "playing" && isMyTurn
|
||||||
|
? handleColumnClick
|
||||||
|
: undefined
|
||||||
|
}
|
||||||
|
disabled={gamePhase !== "playing" || !isMyTurn}
|
||||||
|
/>
|
||||||
|
</>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
function PhaseIndicator({
|
||||||
|
phase,
|
||||||
|
isMyTurn,
|
||||||
|
}: {
|
||||||
|
phase: GamePhase;
|
||||||
|
isMyTurn: boolean;
|
||||||
|
}) {
|
||||||
|
if (phase === "playing" && isMyTurn) {
|
||||||
|
return (
|
||||||
|
<span className="px-3 py-1.5 rounded-full text-sm font-medium bg-green-900/60 text-green-300">
|
||||||
|
Your Turn!
|
||||||
|
</span>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
const config: Record<GamePhase, { label: string; cls: string }> = {
|
||||||
|
idle: { label: "Not ready", cls: "bg-gray-700 text-gray-400" },
|
||||||
|
connected: { label: "Connected", cls: "bg-blue-900/60 text-blue-300" },
|
||||||
|
ready: {
|
||||||
|
label: "Waiting...",
|
||||||
|
cls: "bg-yellow-900/60 text-yellow-300 animate-pulse",
|
||||||
|
},
|
||||||
|
playing: { label: "In Game", cls: "bg-green-900/60 text-green-400" },
|
||||||
|
"game-over": { label: "Game Over", cls: "bg-gray-700 text-gray-400" },
|
||||||
|
};
|
||||||
|
|
||||||
|
const { label, cls } = config[phase];
|
||||||
|
return (
|
||||||
|
<span className={`px-3 py-1.5 rounded-full text-sm font-medium ${cls}`}>
|
||||||
|
{label}
|
||||||
|
</span>
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="font_data_dynamic"
|
|
||||||
type="FontFile"
|
|
||||||
uid="uid://5pk6vnctpyaf"
|
|
||||||
path="res://.godot/imported/PixelOperator8-Bold.ttf-74faf550739674ad3170f08e646e0614.fontdata"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://assets/fonts/PixelOperator8-Bold.ttf"
|
|
||||||
dest_files=["res://.godot/imported/PixelOperator8-Bold.ttf-74faf550739674ad3170f08e646e0614.fontdata"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
Rendering=null
|
|
||||||
antialiasing=1
|
|
||||||
generate_mipmaps=false
|
|
||||||
disable_embedded_bitmaps=true
|
|
||||||
multichannel_signed_distance_field=false
|
|
||||||
msdf_pixel_range=8
|
|
||||||
msdf_size=48
|
|
||||||
allow_system_fallback=true
|
|
||||||
force_autohinter=false
|
|
||||||
modulate_color_glyphs=false
|
|
||||||
hinting=1
|
|
||||||
subpixel_positioning=4
|
|
||||||
keep_rounding_remainders=true
|
|
||||||
oversampling=0.0
|
|
||||||
Fallbacks=null
|
|
||||||
fallbacks=[]
|
|
||||||
Compress=null
|
|
||||||
compress=true
|
|
||||||
preload=[]
|
|
||||||
language_support={}
|
|
||||||
script_support={}
|
|
||||||
opentype_features={}
|
|
||||||
@@ -1,36 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="font_data_dynamic"
|
|
||||||
type="FontFile"
|
|
||||||
uid="uid://c3jmev24lo6ci"
|
|
||||||
path="res://.godot/imported/PixelOperator8.ttf-6f9f01766aff16f52046b880ffb8d367.fontdata"
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://assets/fonts/PixelOperator8.ttf"
|
|
||||||
dest_files=["res://.godot/imported/PixelOperator8.ttf-6f9f01766aff16f52046b880ffb8d367.fontdata"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
Rendering=null
|
|
||||||
antialiasing=1
|
|
||||||
generate_mipmaps=false
|
|
||||||
disable_embedded_bitmaps=true
|
|
||||||
multichannel_signed_distance_field=false
|
|
||||||
msdf_pixel_range=8
|
|
||||||
msdf_size=48
|
|
||||||
allow_system_fallback=true
|
|
||||||
force_autohinter=false
|
|
||||||
modulate_color_glyphs=false
|
|
||||||
hinting=1
|
|
||||||
subpixel_positioning=4
|
|
||||||
keep_rounding_remainders=true
|
|
||||||
oversampling=0.0
|
|
||||||
Fallbacks=null
|
|
||||||
fallbacks=[]
|
|
||||||
Compress=null
|
|
||||||
compress=true
|
|
||||||
preload=[]
|
|
||||||
language_support={}
|
|
||||||
script_support={}
|
|
||||||
opentype_features={}
|
|
||||||
|
Before Width: | Height: | Size: 1.9 KiB |
@@ -1,40 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://dlx02qat7j6lf"
|
|
||||||
path="res://.godot/imported/AssetTileset.png-61cab4eb65e8853e2f236960720774cb.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://assets/sprites/AssetTileset.png"
|
|
||||||
dest_files=["res://.godot/imported/AssetTileset.png-61cab4eb65e8853e2f236960720774cb.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/uastc_level=0
|
|
||||||
compress/rdo_quality_loss=0.0
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=true
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/channel_remap/red=0
|
|
||||||
process/channel_remap/green=1
|
|
||||||
process/channel_remap/blue=2
|
|
||||||
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detect_3d/compress_to=1
|
|
||||||
|
Before Width: | Height: | Size: 228 B |
@@ -1,40 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://b6iac21s36dku"
|
|
||||||
path="res://.godot/imported/player.png-e1eaffe0873063c60a0d0b322e4d87d9.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://assets/sprites/player.png"
|
|
||||||
dest_files=["res://.godot/imported/player.png-e1eaffe0873063c60a0d0b322e4d87d9.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/uastc_level=0
|
|
||||||
compress/rdo_quality_loss=0.0
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=true
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/channel_remap/red=0
|
|
||||||
process/channel_remap/green=1
|
|
||||||
process/channel_remap/blue=2
|
|
||||||
process/channel_remap/alpha=3
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
|
Before Width: | Height: | Size: 262 B |
@@ -1,40 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://dta0orurmv5qj"
|
|
||||||
path="res://.godot/imported/player_badge.png-63850d039b551977db5c0c02f6402465.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://assets/sprites/player_badge.png"
|
|
||||||
dest_files=["res://.godot/imported/player_badge.png-63850d039b551977db5c0c02f6402465.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/uastc_level=0
|
|
||||||
compress/rdo_quality_loss=0.0
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=true
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/channel_remap/red=0
|
|
||||||
process/channel_remap/green=1
|
|
||||||
process/channel_remap/blue=2
|
|
||||||
process/channel_remap/alpha=3
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
@@ -0,0 +1,726 @@
|
|||||||
|
"use client";
|
||||||
|
|
||||||
|
import { FormEvent, useEffect, useRef, useState } from "react";
|
||||||
|
import { Plus, RefreshCw, Save, Trash2 } from "lucide-react";
|
||||||
|
import { cmd, ParsedMessage, ReservationEntry } from "@/lib/protocol";
|
||||||
|
import { useConnection } from "@/lib/connection";
|
||||||
|
|
||||||
|
const GETTABLE_DATA_KEYS = [
|
||||||
|
"TOURNAMENT_STATUS",
|
||||||
|
"TOURNAMENT_DATA",
|
||||||
|
"MOVE_WAIT",
|
||||||
|
"DEMO_MODE",
|
||||||
|
"MAX_TIMEOUT",
|
||||||
|
"BRACKET_PAIRINGS",
|
||||||
|
] as const;
|
||||||
|
|
||||||
|
const EDITABLE_DATA_KEYS = ["DEMO_MODE", "MAX_TIMEOUT", "MOVE_WAIT"] as const;
|
||||||
|
const TOURNAMENT_TYPES = ["RoundRobin", "KnockoutBracket"] as const;
|
||||||
|
const TOURNAMENT_TYPE_LABELS: Record<
|
||||||
|
(typeof TOURNAMENT_TYPES)[number],
|
||||||
|
string
|
||||||
|
> = {
|
||||||
|
RoundRobin: "Round Robin",
|
||||||
|
KnockoutBracket: "Knockout Bracket",
|
||||||
|
};
|
||||||
|
const VARIABLE_LABELS: Record<(typeof EDITABLE_DATA_KEYS)[number], string> = {
|
||||||
|
DEMO_MODE: "Demo Mode",
|
||||||
|
MAX_TIMEOUT: "Max Timeout",
|
||||||
|
MOVE_WAIT: "Move Wait",
|
||||||
|
};
|
||||||
|
|
||||||
|
function parseBracketPairings(value: string): string[] {
|
||||||
|
return value
|
||||||
|
.split(",")
|
||||||
|
.map((username) => username.trim())
|
||||||
|
.filter((username) => username.length > 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
function serializeBracketPairings(players: string[]): string {
|
||||||
|
return players.join(",");
|
||||||
|
}
|
||||||
|
|
||||||
|
function formatTournamentType(type: string): string {
|
||||||
|
if (type === "RoundRobin" || type === "KnockoutBracket") {
|
||||||
|
return TOURNAMENT_TYPE_LABELS[type];
|
||||||
|
}
|
||||||
|
return type;
|
||||||
|
}
|
||||||
|
|
||||||
|
export default function AdminSettingsPanel() {
|
||||||
|
const { authenticateAdmin, isAdmin, send, status, subscribe } =
|
||||||
|
useConnection();
|
||||||
|
const [adminPassword, setAdminPassword] = useState("");
|
||||||
|
const [adminFeedback, setAdminFeedback] = useState<string | null>(null);
|
||||||
|
const [selectedTournamentType, setSelectedTournamentType] =
|
||||||
|
useState<(typeof TOURNAMENT_TYPES)[number]>("RoundRobin");
|
||||||
|
const [serverValues, setServerValues] = useState<Record<string, string>>({});
|
||||||
|
const [editableValues, setEditableValues] = useState<Record<string, string>>(
|
||||||
|
{},
|
||||||
|
);
|
||||||
|
const [bracketPlayer, setBracketPlayer] = useState("");
|
||||||
|
const [bracketPairings, setBracketPairings] = useState<string[]>([]);
|
||||||
|
const [reservationPlayer1, setReservationPlayer1] = useState("");
|
||||||
|
const [reservationPlayer2, setReservationPlayer2] = useState("");
|
||||||
|
const [reservations, setReservations] = useState<ReservationEntry[]>([]);
|
||||||
|
const [actionFeedback, setActionFeedback] = useState<string | null>(null);
|
||||||
|
const pendingAdminAuthRef = useRef(false);
|
||||||
|
const pendingSetRef = useRef<Record<string, string>>({});
|
||||||
|
|
||||||
|
const isConnected = status === "connected";
|
||||||
|
const adminControlsDisabled = !isConnected || !isAdmin;
|
||||||
|
const hasActiveTournament = Boolean(
|
||||||
|
serverValues.TOURNAMENT_STATUS &&
|
||||||
|
serverValues.TOURNAMENT_STATUS !== "false",
|
||||||
|
);
|
||||||
|
const hasVariableChanges = EDITABLE_DATA_KEYS.some(
|
||||||
|
(key) =>
|
||||||
|
editableValues[key] !== undefined &&
|
||||||
|
editableValues[key] !== serverValues[key],
|
||||||
|
);
|
||||||
|
const serializedBracketPairings = serializeBracketPairings(bracketPairings);
|
||||||
|
const hasBracketPairingChanges =
|
||||||
|
serializedBracketPairings !== (serverValues.BRACKET_PAIRINGS ?? "");
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const unsubscribe = subscribe((message: ParsedMessage) => {
|
||||||
|
switch (message.type) {
|
||||||
|
case "ADMIN_AUTH_ACK":
|
||||||
|
pendingAdminAuthRef.current = false;
|
||||||
|
setAdminFeedback("Admin access granted.");
|
||||||
|
break;
|
||||||
|
case "GET_DATA":
|
||||||
|
setServerValues((prev) => ({
|
||||||
|
...prev,
|
||||||
|
[message.key]: message.value,
|
||||||
|
}));
|
||||||
|
if (
|
||||||
|
EDITABLE_DATA_KEYS.includes(
|
||||||
|
message.key as (typeof EDITABLE_DATA_KEYS)[number],
|
||||||
|
)
|
||||||
|
) {
|
||||||
|
setEditableValues((prev) => ({
|
||||||
|
...prev,
|
||||||
|
[message.key]: message.value,
|
||||||
|
}));
|
||||||
|
}
|
||||||
|
if (message.key === "BRACKET_PAIRINGS") {
|
||||||
|
setBracketPairings(parseBracketPairings(message.value));
|
||||||
|
}
|
||||||
|
setActionFeedback(`Loaded ${message.key}.`);
|
||||||
|
break;
|
||||||
|
case "SET_DATA_ACK":
|
||||||
|
setServerValues((prev) => ({
|
||||||
|
...prev,
|
||||||
|
[message.key]:
|
||||||
|
pendingSetRef.current[message.key] ?? prev[message.key] ?? "",
|
||||||
|
}));
|
||||||
|
setEditableValues((prev) => ({
|
||||||
|
...prev,
|
||||||
|
[message.key]:
|
||||||
|
pendingSetRef.current[message.key] ?? prev[message.key] ?? "",
|
||||||
|
}));
|
||||||
|
if (message.key === "BRACKET_PAIRINGS") {
|
||||||
|
setBracketPairings(
|
||||||
|
parseBracketPairings(pendingSetRef.current[message.key] ?? ""),
|
||||||
|
);
|
||||||
|
}
|
||||||
|
delete pendingSetRef.current[message.key];
|
||||||
|
setActionFeedback(`Updated ${message.key}.`);
|
||||||
|
break;
|
||||||
|
case "TOURNAMENT_START":
|
||||||
|
setServerValues((prev) => ({
|
||||||
|
...prev,
|
||||||
|
TOURNAMENT_STATUS: message.tournamentType,
|
||||||
|
}));
|
||||||
|
setActionFeedback(
|
||||||
|
`Started ${formatTournamentType(message.tournamentType)}.`,
|
||||||
|
);
|
||||||
|
break;
|
||||||
|
case "TOURNAMENT_CANCEL":
|
||||||
|
setServerValues((prev) => ({
|
||||||
|
...prev,
|
||||||
|
TOURNAMENT_STATUS: "false",
|
||||||
|
}));
|
||||||
|
setActionFeedback("Tournament cancelled.");
|
||||||
|
break;
|
||||||
|
case "TOURNAMENT_END":
|
||||||
|
setServerValues((prev) => ({
|
||||||
|
...prev,
|
||||||
|
TOURNAMENT_STATUS: "false",
|
||||||
|
}));
|
||||||
|
break;
|
||||||
|
case "RESERVATION_LIST":
|
||||||
|
setReservations(message.reservations);
|
||||||
|
break;
|
||||||
|
case "RESERVATION_ADD":
|
||||||
|
setReservations((prev) => {
|
||||||
|
const exists = prev.some(
|
||||||
|
(reservation) =>
|
||||||
|
reservation.player1 === message.player1 &&
|
||||||
|
reservation.player2 === message.player2,
|
||||||
|
);
|
||||||
|
return exists
|
||||||
|
? prev
|
||||||
|
: [
|
||||||
|
...prev,
|
||||||
|
{ player1: message.player1, player2: message.player2 },
|
||||||
|
];
|
||||||
|
});
|
||||||
|
setActionFeedback(null);
|
||||||
|
break;
|
||||||
|
case "RESERVATION_DELETE":
|
||||||
|
setReservations((prev) =>
|
||||||
|
prev.filter(
|
||||||
|
(reservation) =>
|
||||||
|
!(
|
||||||
|
reservation.player1 === message.player1 &&
|
||||||
|
reservation.player2 === message.player2
|
||||||
|
),
|
||||||
|
),
|
||||||
|
);
|
||||||
|
setActionFeedback(null);
|
||||||
|
break;
|
||||||
|
case "ERROR":
|
||||||
|
if (pendingAdminAuthRef.current) {
|
||||||
|
pendingAdminAuthRef.current = false;
|
||||||
|
setAdminFeedback("Admin authentication failed.");
|
||||||
|
}
|
||||||
|
setActionFeedback(message.message);
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
return unsubscribe;
|
||||||
|
}, [subscribe]);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (!isAdmin || !isConnected) {
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
GETTABLE_DATA_KEYS.forEach((key) => {
|
||||||
|
send(cmd.getData(key));
|
||||||
|
});
|
||||||
|
send(cmd.reservationGet());
|
||||||
|
}, [isAdmin, isConnected, send]);
|
||||||
|
|
||||||
|
const handleAdminAuth = (event: FormEvent<HTMLFormElement>) => {
|
||||||
|
event.preventDefault();
|
||||||
|
const sent = authenticateAdmin(adminPassword);
|
||||||
|
pendingAdminAuthRef.current = sent;
|
||||||
|
setAdminFeedback(
|
||||||
|
sent
|
||||||
|
? "Authenticating admin session..."
|
||||||
|
: "Connect before authenticating.",
|
||||||
|
);
|
||||||
|
if (sent) {
|
||||||
|
setAdminPassword("");
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleTournamentStart = () => {
|
||||||
|
if (hasActiveTournament) {
|
||||||
|
setActionFeedback("A tournament is already active.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!send(cmd.tournamentStart(selectedTournamentType))) {
|
||||||
|
setActionFeedback("Unable to start tournament while disconnected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
setActionFeedback(
|
||||||
|
`Starting ${formatTournamentType(selectedTournamentType)} tournament...`,
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleTournamentCancel = () => {
|
||||||
|
if (!hasActiveTournament) {
|
||||||
|
setActionFeedback("No active tournament to cancel.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
if (!send(cmd.tournamentCancel())) {
|
||||||
|
setActionFeedback("Unable to cancel tournament while disconnected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
setActionFeedback("Cancelling tournament...");
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleEditableValueChange = (key: string, value: string) => {
|
||||||
|
setEditableValues((prev) => ({
|
||||||
|
...prev,
|
||||||
|
[key]: value,
|
||||||
|
}));
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleSaveVariables = () => {
|
||||||
|
const changes = EDITABLE_DATA_KEYS.filter(
|
||||||
|
(key) =>
|
||||||
|
editableValues[key] !== undefined &&
|
||||||
|
editableValues[key] !== serverValues[key],
|
||||||
|
);
|
||||||
|
|
||||||
|
if (changes.length === 0) {
|
||||||
|
setActionFeedback("No variable changes to save.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
for (const key of changes) {
|
||||||
|
const value = editableValues[key];
|
||||||
|
if (!send(cmd.setData(key, value))) {
|
||||||
|
setActionFeedback("Unable to send SET command while disconnected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
pendingSetRef.current[key] = value;
|
||||||
|
}
|
||||||
|
|
||||||
|
setActionFeedback(
|
||||||
|
`Saving ${changes.length} variable${changes.length === 1 ? "" : "s"}...`,
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleReservationAction = (action: "add" | "delete") => {
|
||||||
|
const player1 = reservationPlayer1.trim();
|
||||||
|
const player2 = reservationPlayer2.trim();
|
||||||
|
if (!player1 || !player2) return;
|
||||||
|
|
||||||
|
const message =
|
||||||
|
action === "add"
|
||||||
|
? cmd.reservationAdd(player1, player2)
|
||||||
|
: cmd.reservationDelete(player1, player2);
|
||||||
|
const sent = send(message);
|
||||||
|
if (!sent) {
|
||||||
|
setActionFeedback(
|
||||||
|
"Unable to send reservation command while disconnected.",
|
||||||
|
);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
setActionFeedback(
|
||||||
|
`${action === "add" ? "Adding" : "Removing"} reservation for ${player1} vs ${player2}...`,
|
||||||
|
);
|
||||||
|
setReservationPlayer1("");
|
||||||
|
setReservationPlayer2("");
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleReservationDeletePair = (player1: string, player2: string) => {
|
||||||
|
const sent = send(cmd.reservationDelete(player1, player2));
|
||||||
|
if (!sent) {
|
||||||
|
setActionFeedback(
|
||||||
|
"Unable to send reservation command while disconnected.",
|
||||||
|
);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
setActionFeedback(`Removing reservation for ${player1} vs ${player2}...`);
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleRefreshReservations = () => {
|
||||||
|
if (!send(cmd.reservationGet())) {
|
||||||
|
setActionFeedback("Unable to fetch reservations while disconnected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
setActionFeedback("Fetching reservations...");
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleBracketPairingAdd = () => {
|
||||||
|
const player = bracketPlayer.trim();
|
||||||
|
if (!player) return;
|
||||||
|
|
||||||
|
setBracketPairings((prev) => [...prev, player]);
|
||||||
|
setBracketPlayer("");
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleBracketPairingDelete = (index: number) => {
|
||||||
|
setBracketPairings((prev) =>
|
||||||
|
prev.filter((_, pairingIndex) => pairingIndex !== index),
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleRefreshBracketPairings = () => {
|
||||||
|
if (!send(cmd.getData("BRACKET_PAIRINGS"))) {
|
||||||
|
setActionFeedback("Unable to fetch bracket pairings while disconnected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
setActionFeedback("Fetching bracket pairings...");
|
||||||
|
};
|
||||||
|
|
||||||
|
const handleSaveBracketPairings = () => {
|
||||||
|
if (!hasBracketPairingChanges) {
|
||||||
|
setActionFeedback("No bracket pairing changes to save.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (!send(cmd.setData("BRACKET_PAIRINGS", serializedBracketPairings))) {
|
||||||
|
setActionFeedback("Unable to send SET command while disconnected.");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
pendingSetRef.current.BRACKET_PAIRINGS = serializedBracketPairings;
|
||||||
|
setActionFeedback("Saving bracket pairings...");
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<section className="rounded-xl flex flex-col gap-4">
|
||||||
|
{!isAdmin && (
|
||||||
|
<div className="rounded-xl border border-gray-700 bg-[#0B111F] p-4">
|
||||||
|
<h2 className="text-sm font-semibold text-gray-300 uppercase tracking-wider">
|
||||||
|
Authenticate
|
||||||
|
</h2>
|
||||||
|
<p className="mt-1 text-sm text-gray-400">
|
||||||
|
Become an admin to manage tournaments, server variables, and
|
||||||
|
reservations.
|
||||||
|
</p>
|
||||||
|
<form className="mt-4 flex flex-col gap-3" onSubmit={handleAdminAuth}>
|
||||||
|
<div className="flex flex-col gap-2 sm:flex-row">
|
||||||
|
<input
|
||||||
|
type="password"
|
||||||
|
value={adminPassword}
|
||||||
|
onChange={(event) => setAdminPassword(event.target.value)}
|
||||||
|
placeholder="Password"
|
||||||
|
disabled={!isConnected}
|
||||||
|
className="w-[50%] rounded-lg border border-gray-600 bg-gray-800 px-3 py-2 text-sm text-white focus:border-blue-500 focus:outline-none disabled:cursor-not-allowed disabled:opacity-60"
|
||||||
|
/>
|
||||||
|
<button
|
||||||
|
type="submit"
|
||||||
|
disabled={!isConnected}
|
||||||
|
className="rounded-lg bg-blue-600 px-4 py-2 text-sm font-semibold text-white transition-colors hover:bg-blue-500 disabled:cursor-not-allowed disabled:bg-gray-700 disabled:text-gray-500"
|
||||||
|
>
|
||||||
|
Login
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</form>
|
||||||
|
|
||||||
|
{adminFeedback && (
|
||||||
|
<div className="mt-3 rounded-lg border border-blue-800 bg-blue-950/30 px-3 py-2 text-sm text-blue-200">
|
||||||
|
{adminFeedback}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{isAdmin && (
|
||||||
|
<div className="grid gap-4 xl:grid-cols-2">
|
||||||
|
<div className="rounded-xl border border-gray-700 bg-[#0B111F] p-4">
|
||||||
|
<h3 className="text-sm font-semibold text-white">Tournaments</h3>
|
||||||
|
<p className="mt-1 text-sm text-gray-400">
|
||||||
|
Start or cancel tournaments from the live spectator view.
|
||||||
|
</p>
|
||||||
|
<div className="mt-4 flex flex-col gap-3">
|
||||||
|
<select
|
||||||
|
onChange={(event) =>
|
||||||
|
setSelectedTournamentType(
|
||||||
|
event.target.value as (typeof TOURNAMENT_TYPES)[number],
|
||||||
|
)
|
||||||
|
}
|
||||||
|
disabled={adminControlsDisabled || hasActiveTournament}
|
||||||
|
value={
|
||||||
|
hasActiveTournament &&
|
||||||
|
(serverValues.TOURNAMENT_STATUS === "RoundRobin" ||
|
||||||
|
serverValues.TOURNAMENT_STATUS === "KnockoutBracket")
|
||||||
|
? (serverValues.TOURNAMENT_STATUS as (typeof TOURNAMENT_TYPES)[number])
|
||||||
|
: selectedTournamentType
|
||||||
|
}
|
||||||
|
className="rounded-lg border border-gray-600 bg-gray-800 px-3 py-2 text-sm text-white focus:border-blue-500 focus:outline-none disabled:cursor-not-allowed disabled:opacity-60"
|
||||||
|
>
|
||||||
|
{TOURNAMENT_TYPES.map((type) => (
|
||||||
|
<option key={type} value={type}>
|
||||||
|
{TOURNAMENT_TYPE_LABELS[type]}
|
||||||
|
</option>
|
||||||
|
))}
|
||||||
|
</select>
|
||||||
|
<div className="flex gap-2">
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={handleTournamentStart}
|
||||||
|
disabled={adminControlsDisabled || hasActiveTournament}
|
||||||
|
className="flex-1 rounded-lg bg-green-600 px-4 py-2 text-sm font-semibold text-white transition-colors hover:bg-green-500 disabled:cursor-not-allowed disabled:bg-gray-700 disabled:text-gray-500"
|
||||||
|
>
|
||||||
|
Start Tournament
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={handleTournamentCancel}
|
||||||
|
disabled={adminControlsDisabled || !hasActiveTournament}
|
||||||
|
className="flex-1 rounded-lg bg-red-600 px-4 py-2 text-sm font-semibold text-white transition-colors hover:bg-red-500 disabled:cursor-not-allowed disabled:bg-gray-700 disabled:text-gray-500"
|
||||||
|
>
|
||||||
|
Cancel
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className="mt-6">
|
||||||
|
<div className="flex items-start justify-between gap-3">
|
||||||
|
<div>
|
||||||
|
<h4 className="text-sm font-semibold text-white">
|
||||||
|
Bracket Pairings
|
||||||
|
</h4>
|
||||||
|
<p className="mt-1 text-sm text-gray-400">
|
||||||
|
Use custom seeding for knockout bracket.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div className="flex gap-2">
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={handleRefreshBracketPairings}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="inline-flex h-10 w-10 items-center justify-center rounded-lg bg-gray-800 text-gray-400 transition-colors hover:bg-gray-700 hover:text-blue-300 disabled:cursor-not-allowed disabled:bg-gray-800 disabled:text-gray-600"
|
||||||
|
aria-label="Refresh bracket pairings"
|
||||||
|
title="Refresh bracket pairings"
|
||||||
|
>
|
||||||
|
<RefreshCw className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={handleSaveBracketPairings}
|
||||||
|
disabled={
|
||||||
|
adminControlsDisabled || !hasBracketPairingChanges
|
||||||
|
}
|
||||||
|
className="inline-flex h-10 w-10 items-center justify-center rounded-lg bg-gray-800 text-gray-400 transition-colors hover:bg-gray-700 hover:text-blue-300 disabled:cursor-not-allowed disabled:bg-gray-800 disabled:text-gray-600"
|
||||||
|
aria-label="Save bracket pairings"
|
||||||
|
title="Save bracket pairings"
|
||||||
|
>
|
||||||
|
<Save className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<form
|
||||||
|
className="mt-4 grid gap-3 md:grid-cols-[1fr_auto]"
|
||||||
|
onSubmit={(event) => {
|
||||||
|
event.preventDefault();
|
||||||
|
handleBracketPairingAdd();
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<input
|
||||||
|
value={bracketPlayer}
|
||||||
|
onChange={(event) => setBracketPlayer(event.target.value)}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
placeholder="Player"
|
||||||
|
className="rounded-lg border border-gray-600 bg-gray-800 px-3 py-2 text-sm text-white focus:border-blue-500 focus:outline-none disabled:cursor-not-allowed disabled:opacity-60"
|
||||||
|
/>
|
||||||
|
<button
|
||||||
|
type="submit"
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="inline-flex h-10 w-10 items-center justify-center rounded-lg bg-gray-800 text-gray-400 transition-colors hover:bg-gray-700 hover:text-blue-300 disabled:cursor-not-allowed disabled:bg-gray-800 disabled:text-gray-600"
|
||||||
|
aria-label="Add bracket player"
|
||||||
|
title="Add bracket player"
|
||||||
|
>
|
||||||
|
<Plus className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
</form>
|
||||||
|
|
||||||
|
<div className="mt-4 flex flex-col">
|
||||||
|
{bracketPairings.length === 0 ? (
|
||||||
|
<p className="text-sm text-gray-500">
|
||||||
|
No bracket players added.
|
||||||
|
</p>
|
||||||
|
) : (
|
||||||
|
<div className="border border-gray-800 bg-[#050A16] rounded-lg">
|
||||||
|
{bracketPairings.map((player, index) => (
|
||||||
|
<div
|
||||||
|
key={`${player}-${index}`}
|
||||||
|
className="flex items-center justify-between rounded-lg bg-[#050A16] px-3 py-2 text-sm"
|
||||||
|
>
|
||||||
|
<span className="text-white">{player}</span>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={() => handleBracketPairingDelete(index)}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="inline-flex h-8 w-8 items-center justify-center rounded-lg text-gray-400 transition-colors hover:bg-gray-800 hover:text-red-300 disabled:cursor-not-allowed disabled:text-gray-600"
|
||||||
|
aria-label={`Delete bracket player ${player}`}
|
||||||
|
title="Delete bracket player"
|
||||||
|
>
|
||||||
|
<Trash2 className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className="rounded-xl border border-gray-700 bg-[#0B111F] p-4">
|
||||||
|
<div className="flex items-start justify-between gap-3">
|
||||||
|
<div>
|
||||||
|
<h3 className="text-sm font-semibold text-white">
|
||||||
|
Server Variables
|
||||||
|
</h3>
|
||||||
|
<p className="mt-1 text-sm text-gray-400">
|
||||||
|
Modify server settings and variables.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={() => {
|
||||||
|
EDITABLE_DATA_KEYS.forEach((key) => {
|
||||||
|
send(cmd.getData(key));
|
||||||
|
});
|
||||||
|
setActionFeedback("Refreshing server variables...");
|
||||||
|
}}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="inline-flex h-10 w-10 items-center justify-center rounded-lg bg-gray-800 text-gray-400 transition-colors hover:bg-gray-700 hover:text-blue-300 disabled:cursor-not-allowed disabled:bg-gray-800 disabled:text-gray-600"
|
||||||
|
aria-label="Refresh server variables"
|
||||||
|
title="Refresh server variables"
|
||||||
|
>
|
||||||
|
<RefreshCw className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
<div className="mt-4 flex flex-col gap-4">
|
||||||
|
<div className="rounded-lg border border-gray-800 bg-gray-900/80 px-4 py-3">
|
||||||
|
<div className="flex items-center justify-between gap-4">
|
||||||
|
<div className="text-gray-400">
|
||||||
|
{VARIABLE_LABELS.DEMO_MODE}
|
||||||
|
</div>
|
||||||
|
<input
|
||||||
|
type="checkbox"
|
||||||
|
checked={editableValues.DEMO_MODE === "true"}
|
||||||
|
onChange={(event) =>
|
||||||
|
handleEditableValueChange(
|
||||||
|
"DEMO_MODE",
|
||||||
|
event.target.checked ? "true" : "false",
|
||||||
|
)
|
||||||
|
}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="h-4 w-4 rounded border-gray-600 bg-gray-800 text-blue-500 focus:ring-blue-500 disabled:cursor-not-allowed"
|
||||||
|
/>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{(["MAX_TIMEOUT", "MOVE_WAIT"] as const).map((key) => (
|
||||||
|
<div
|
||||||
|
key={key}
|
||||||
|
className="rounded-lg border border-gray-800 bg-gray-900/80 px-4 py-3"
|
||||||
|
>
|
||||||
|
<div className="flex items-center gap-4">
|
||||||
|
<div className="min-w-32 shrink-0 text-gray-400">
|
||||||
|
{VARIABLE_LABELS[key]}
|
||||||
|
</div>
|
||||||
|
<input
|
||||||
|
value={editableValues[key] ?? ""}
|
||||||
|
onChange={(event) =>
|
||||||
|
handleEditableValueChange(key, event.target.value)
|
||||||
|
}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="w-32 rounded-lg border border-gray-600 bg-gray-800 px-3 py-2 text-sm text-white focus:border-blue-500 focus:outline-none disabled:cursor-not-allowed disabled:opacity-60 sm:w-40"
|
||||||
|
/>
|
||||||
|
<span className="shrink-0 text-sm text-gray-400">s</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
|
||||||
|
<div className="flex justify-end">
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={handleSaveVariables}
|
||||||
|
disabled={adminControlsDisabled || !hasVariableChanges}
|
||||||
|
className="inline-flex h-10 w-10 items-center justify-center rounded-lg bg-gray-800 text-gray-400 transition-colors hover:bg-gray-700 hover:text-blue-300 disabled:cursor-not-allowed disabled:bg-gray-800 disabled:text-gray-600"
|
||||||
|
aria-label="Save server variables"
|
||||||
|
title="Save server variables"
|
||||||
|
>
|
||||||
|
<Save className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{isAdmin && (
|
||||||
|
<div className="rounded-xl border border-gray-700 bg-[#0B111F] p-4">
|
||||||
|
<div className="flex items-start justify-between gap-3">
|
||||||
|
<div>
|
||||||
|
<h3 className="text-sm font-semibold text-white">Reservations</h3>
|
||||||
|
<p className="mt-1 text-sm text-gray-400">
|
||||||
|
Create, remove, and review match reservations for specific
|
||||||
|
players.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={handleRefreshReservations}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="inline-flex h-10 w-10 items-center justify-center rounded-lg bg-gray-800 text-gray-400 transition-colors hover:bg-gray-700 hover:text-blue-300 disabled:cursor-not-allowed disabled:bg-gray-800 disabled:text-gray-600"
|
||||||
|
aria-label="Refresh reservations"
|
||||||
|
title="Refresh reservations"
|
||||||
|
>
|
||||||
|
<RefreshCw className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<form
|
||||||
|
className="mt-4 grid gap-3 md:grid-cols-[1fr_1fr_auto]"
|
||||||
|
onSubmit={(event) => {
|
||||||
|
event.preventDefault();
|
||||||
|
handleReservationAction("add");
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<input
|
||||||
|
value={reservationPlayer1}
|
||||||
|
onChange={(event) => setReservationPlayer1(event.target.value)}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
placeholder="Player 1"
|
||||||
|
className="rounded-lg border border-gray-600 bg-gray-800 px-3 py-2 text-sm text-white focus:border-blue-500 focus:outline-none disabled:cursor-not-allowed disabled:opacity-60"
|
||||||
|
/>
|
||||||
|
<input
|
||||||
|
value={reservationPlayer2}
|
||||||
|
onChange={(event) => setReservationPlayer2(event.target.value)}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
placeholder="Player 2"
|
||||||
|
className="rounded-lg border border-gray-600 bg-gray-800 px-3 py-2 text-sm text-white focus:border-blue-500 focus:outline-none disabled:cursor-not-allowed disabled:opacity-60"
|
||||||
|
/>
|
||||||
|
<button
|
||||||
|
type="submit"
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="inline-flex h-10 w-10 items-center justify-center rounded-lg bg-gray-800 text-gray-400 transition-colors hover:bg-gray-700 hover:text-blue-300 disabled:cursor-not-allowed disabled:bg-gray-800 disabled:text-gray-600"
|
||||||
|
aria-label="Add reservation"
|
||||||
|
title="Add reservation"
|
||||||
|
>
|
||||||
|
<Plus className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
</form>
|
||||||
|
|
||||||
|
<div className="mt-4 flex flex-col gap-2">
|
||||||
|
{reservations.length === 0 ? (
|
||||||
|
<p className="text-sm text-gray-500">No reservations exist.</p>
|
||||||
|
) : (
|
||||||
|
reservations.map((reservation) => (
|
||||||
|
<div
|
||||||
|
key={`${reservation.player1}-${reservation.player2}`}
|
||||||
|
className="flex items-center justify-between rounded-lg border border-gray-800 bg-gray-900/80 px-3 py-2 text-sm"
|
||||||
|
>
|
||||||
|
<span className="text-white">
|
||||||
|
{reservation.player1} vs {reservation.player2}
|
||||||
|
</span>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={() =>
|
||||||
|
handleReservationDeletePair(
|
||||||
|
reservation.player1,
|
||||||
|
reservation.player2,
|
||||||
|
)
|
||||||
|
}
|
||||||
|
disabled={adminControlsDisabled}
|
||||||
|
className="inline-flex h-8 w-8 items-center justify-center rounded-lg text-gray-400 transition-colors hover:bg-gray-800 hover:text-red-300 disabled:cursor-not-allowed disabled:text-gray-600"
|
||||||
|
aria-label={`Delete reservation for ${reservation.player1} versus ${reservation.player2}`}
|
||||||
|
title="Delete reservation"
|
||||||
|
>
|
||||||
|
<Trash2 className="h-4 w-4" />
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
))
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{actionFeedback && !actionFeedback.startsWith("Loaded ") && (
|
||||||
|
<div className="rounded-lg border border-gray-700 bg-gray-950/80 px-3 py-2 text-sm text-gray-200">
|
||||||
|
{actionFeedback}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</section>
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,252 @@
|
|||||||
|
"use client";
|
||||||
|
|
||||||
|
import type { CSSProperties } from "react";
|
||||||
|
import { useEffect, useRef, useState } from "react";
|
||||||
|
import type { BoardState } from "@/lib/protocol";
|
||||||
|
import { CHIP_DROP_SOUND_PATHS } from "@/lib/sfx";
|
||||||
|
const CHIP_DROP_ANIMATION_MS = 450;
|
||||||
|
|
||||||
|
interface BoardProps {
|
||||||
|
board: BoardState;
|
||||||
|
onColumnClick?: (column: number) => void;
|
||||||
|
disabled?: boolean;
|
||||||
|
lastMove?: { column: number; row: number } | null;
|
||||||
|
player1?: string;
|
||||||
|
player2?: string;
|
||||||
|
currentTurnColor?: 1 | 2 | null;
|
||||||
|
}
|
||||||
|
|
||||||
|
export default function Board({
|
||||||
|
board,
|
||||||
|
onColumnClick,
|
||||||
|
disabled = false,
|
||||||
|
lastMove,
|
||||||
|
player1,
|
||||||
|
player2,
|
||||||
|
currentTurnColor,
|
||||||
|
}: BoardProps) {
|
||||||
|
const [hoveredCol, setHoveredCol] = useState<number | null>(null);
|
||||||
|
const [animatingMove, setAnimatingMove] = useState<{
|
||||||
|
column: number;
|
||||||
|
row: number;
|
||||||
|
} | null>(null);
|
||||||
|
const isFirstRender = useRef(true);
|
||||||
|
const animationTimeoutRef = useRef<number | null>(null);
|
||||||
|
const chipDropSoundsRef = useRef<HTMLAudioElement[]>([]);
|
||||||
|
const canInteract = !disabled && !!onColumnClick;
|
||||||
|
const lastMoveColumn = lastMove?.column ?? null;
|
||||||
|
const lastMoveRow = lastMove?.row ?? null;
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
chipDropSoundsRef.current = CHIP_DROP_SOUND_PATHS.map((path) => {
|
||||||
|
const sound = new Audio(path);
|
||||||
|
sound.preload = "auto";
|
||||||
|
return sound;
|
||||||
|
});
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
chipDropSoundsRef.current.forEach((sound) => {
|
||||||
|
sound.pause();
|
||||||
|
sound.src = "";
|
||||||
|
});
|
||||||
|
chipDropSoundsRef.current = [];
|
||||||
|
};
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (isFirstRender.current) {
|
||||||
|
isFirstRender.current = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (animationTimeoutRef.current !== null) {
|
||||||
|
window.clearTimeout(animationTimeoutRef.current);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (lastMoveColumn === null || lastMoveRow === null) {
|
||||||
|
setAnimatingMove(null);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
const prefersReducedMotion = window.matchMedia(
|
||||||
|
"(prefers-reduced-motion: reduce)",
|
||||||
|
).matches;
|
||||||
|
const dropDurationMs = prefersReducedMotion ? 0 : CHIP_DROP_ANIMATION_MS;
|
||||||
|
|
||||||
|
setAnimatingMove({ column: lastMoveColumn, row: lastMoveRow });
|
||||||
|
animationTimeoutRef.current = window.setTimeout(() => {
|
||||||
|
const sounds = chipDropSoundsRef.current;
|
||||||
|
const sound = sounds[Math.floor(Math.random() * sounds.length)];
|
||||||
|
|
||||||
|
if (sound) {
|
||||||
|
sound.currentTime = 0;
|
||||||
|
void sound.play().catch(() => {
|
||||||
|
// Ignore autoplay failures until the user has interacted.
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
setAnimatingMove(null);
|
||||||
|
animationTimeoutRef.current = null;
|
||||||
|
}, dropDurationMs);
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
if (animationTimeoutRef.current !== null) {
|
||||||
|
window.clearTimeout(animationTimeoutRef.current);
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}, [lastMoveColumn, lastMoveRow]);
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div className="flex flex-col items-center gap-3">
|
||||||
|
{/* Player legend */}
|
||||||
|
{player1 && player2 && (
|
||||||
|
<div className="flex items-center gap-6 text-sm">
|
||||||
|
<div
|
||||||
|
className={`flex items-center gap-2 px-3 py-1.5 rounded-lg border transition-colors ${
|
||||||
|
currentTurnColor === 1
|
||||||
|
? "border-red-500 bg-red-950/50 text-red-300"
|
||||||
|
: "border-gray-700 bg-gray-900 text-gray-400"
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
{currentTurnColor === 1 ? (
|
||||||
|
<div className="w-3.5 h-3.5 rounded-full bg-red-500 shrink-0 animate-pulse" />
|
||||||
|
) : (
|
||||||
|
<div className="w-3.5 h-3.5 rounded-full bg-red-500 shrink-0" />
|
||||||
|
)}
|
||||||
|
<span className="font-medium">{player1}</span>
|
||||||
|
</div>
|
||||||
|
<span className="text-gray-600 font-bold">vs</span>
|
||||||
|
<div
|
||||||
|
className={`flex items-center gap-2 px-3 py-1.5 rounded-lg border transition-colors ${
|
||||||
|
currentTurnColor === 2
|
||||||
|
? "border-yellow-500 bg-yellow-950/50 text-yellow-300"
|
||||||
|
: "border-gray-700 bg-gray-900 text-gray-400"
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
{currentTurnColor === 2 ? (
|
||||||
|
<div className="w-3.5 h-3.5 rounded-full bg-yellow-400 shrink-0 animate-pulse" />
|
||||||
|
) : (
|
||||||
|
<div className="w-3.5 h-3.5 rounded-full bg-yellow-400 shrink-0" />
|
||||||
|
)}
|
||||||
|
<span className="font-medium">{player2}</span>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{/* Board */}
|
||||||
|
<div className="inline-block bg-blue-800 p-3 rounded-2xl shadow-2xl border-2 border-blue-600">
|
||||||
|
<div className="flex gap-2">
|
||||||
|
{Array.from({ length: 7 }, (_, col) => (
|
||||||
|
<div
|
||||||
|
key={col}
|
||||||
|
role={canInteract ? "button" : undefined}
|
||||||
|
aria-label={canInteract ? `Drop in column ${col}` : undefined}
|
||||||
|
className={`flex flex-col gap-2 rounded-xl p-1 transition-colors ${
|
||||||
|
canInteract
|
||||||
|
? "cursor-pointer hover:bg-blue-700/60"
|
||||||
|
: "cursor-default"
|
||||||
|
} ${hoveredCol === col && canInteract ? "bg-blue-700/60" : ""}`}
|
||||||
|
onClick={() => canInteract && onColumnClick?.(col)}
|
||||||
|
onMouseEnter={() => canInteract && setHoveredCol(col)}
|
||||||
|
onMouseLeave={() => setHoveredCol(null)}
|
||||||
|
>
|
||||||
|
{/* Drop arrow indicator */}
|
||||||
|
<div
|
||||||
|
className={`h-2 flex items-center justify-center transition-opacity ${
|
||||||
|
hoveredCol === col && canInteract
|
||||||
|
? "opacity-100"
|
||||||
|
: "opacity-0"
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
<div className="w-0 h-0 border-l-4 border-r-4 border-t-4 border-l-transparent border-r-transparent border-t-white/70" />
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Cells (top row first) */}
|
||||||
|
{Array.from({ length: 6 }, (_, rowIdx) => {
|
||||||
|
const row = 5 - rowIdx;
|
||||||
|
const cell = board[col][row];
|
||||||
|
const isLast =
|
||||||
|
lastMove?.column === col && lastMove?.row === row;
|
||||||
|
const isAnimatingDrop =
|
||||||
|
animatingMove?.column === col && animatingMove?.row === row;
|
||||||
|
const chipScale = isLast ? 1.1 : 1;
|
||||||
|
const dropDistance = `${(5 - row) * 56 + 16}px`;
|
||||||
|
return (
|
||||||
|
<div
|
||||||
|
key={row}
|
||||||
|
className={`relative w-12 h-12 rounded-full border-2 bg-slate-950 overflow-visible ${
|
||||||
|
cell === 0
|
||||||
|
? `border-slate-800 ${
|
||||||
|
hoveredCol === col && canInteract
|
||||||
|
? "border-blue-400/50"
|
||||||
|
: ""
|
||||||
|
}`
|
||||||
|
: isLast
|
||||||
|
? "border-white"
|
||||||
|
: "border-slate-900"
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
{cell !== 0 && (
|
||||||
|
<div
|
||||||
|
className={`absolute inset-0 rounded-full border-2 shadow-lg transition-transform duration-150 ${
|
||||||
|
cell === 1
|
||||||
|
? `bg-red-500 border-red-700 shadow-red-950/60`
|
||||||
|
: `bg-yellow-400 border-yellow-600 shadow-yellow-950/60`
|
||||||
|
} ${isAnimatingDrop ? "chip-drop" : ""}`}
|
||||||
|
style={
|
||||||
|
{
|
||||||
|
"--chip-drop-distance": `-${dropDistance}`,
|
||||||
|
"--chip-scale": chipScale,
|
||||||
|
transform: isAnimatingDrop
|
||||||
|
? undefined
|
||||||
|
: `scale(${chipScale})`,
|
||||||
|
} as CSSProperties
|
||||||
|
}
|
||||||
|
/>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
})}
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
{/* Column numbers */}
|
||||||
|
<div className="flex gap-2 mt-1">
|
||||||
|
{Array.from({ length: 7 }, (_, col) => (
|
||||||
|
<div
|
||||||
|
key={col}
|
||||||
|
className="w-14 p-1 text-center text-xs text-blue-400/70 font-mono"
|
||||||
|
>
|
||||||
|
{col + 1}
|
||||||
|
</div>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<style jsx>{`
|
||||||
|
.chip-drop {
|
||||||
|
animation: chip-drop ${CHIP_DROP_ANIMATION_MS}ms cubic-bezier(0.22, 1, 0.36, 1)
|
||||||
|
forwards;
|
||||||
|
will-change: transform;
|
||||||
|
}
|
||||||
|
|
||||||
|
@keyframes chip-drop {
|
||||||
|
from {
|
||||||
|
transform: translateY(var(--chip-drop-distance))
|
||||||
|
scale(var(--chip-scale));
|
||||||
|
}
|
||||||
|
to {
|
||||||
|
transform: translateY(0) scale(var(--chip-scale));
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
@media (prefers-reduced-motion: reduce) {
|
||||||
|
.chip-drop {
|
||||||
|
animation: none;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
`}</style>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,74 @@
|
|||||||
|
"use client";
|
||||||
|
|
||||||
|
import { useEffect, useState } from "react";
|
||||||
|
import Confetti from "react-confetti";
|
||||||
|
import { useConnection } from "@/lib/connection";
|
||||||
|
|
||||||
|
export default function Celebration() {
|
||||||
|
const { subscribe } = useConnection();
|
||||||
|
const [winner, setWinner] = useState<string | null>(null);
|
||||||
|
const [viewport, setViewport] = useState({ width: 0, height: 0 });
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const updateViewport = () => {
|
||||||
|
setViewport({
|
||||||
|
width: window.innerWidth,
|
||||||
|
height: window.innerHeight,
|
||||||
|
});
|
||||||
|
};
|
||||||
|
|
||||||
|
updateViewport();
|
||||||
|
window.addEventListener("resize", updateViewport);
|
||||||
|
return () => window.removeEventListener("resize", updateViewport);
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
const unsubscribe = subscribe((msg) => {
|
||||||
|
if (msg.type !== "TOURNAMENT_WINNER") return;
|
||||||
|
|
||||||
|
setWinner(msg.username || "Unknown player");
|
||||||
|
});
|
||||||
|
|
||||||
|
return () => {
|
||||||
|
unsubscribe();
|
||||||
|
};
|
||||||
|
}, [subscribe]);
|
||||||
|
|
||||||
|
if (!winner) return null;
|
||||||
|
|
||||||
|
return (
|
||||||
|
<>
|
||||||
|
<Confetti
|
||||||
|
width={viewport.width}
|
||||||
|
height={viewport.height}
|
||||||
|
recycle={false}
|
||||||
|
numberOfPieces={600}
|
||||||
|
gravity={0.2}
|
||||||
|
className="pointer-events-none fixed! inset-0! z-90!"
|
||||||
|
/>
|
||||||
|
<div className="pointer-events-none fixed inset-0 z-100 flex items-center justify-center px-4">
|
||||||
|
<div className="pointer-events-auto w-full max-w-xl rounded-3xl border border-amber-300/40 bg-linear-to-br from-amber-300 via-yellow-200 to-orange-300 p-1px shadow-2xl shadow-amber-950/60">
|
||||||
|
<div className="rounded-[calc(1.5rem-1px)] bg-slate-950/95 px-8 py-10 text-center backdrop-blur">
|
||||||
|
<div className="text-5xl">🏆</div>
|
||||||
|
<p className="mt-4 text-sm font-semibold uppercase tracking-[0.35em] text-amber-200/80">
|
||||||
|
Tournament Winner
|
||||||
|
</p>
|
||||||
|
<h2 className="mt-3 text-4xl font-black tracking-tight text-white sm:text-5xl">
|
||||||
|
{winner}
|
||||||
|
</h2>
|
||||||
|
<p className="mt-4 text-base text-amber-100/85">
|
||||||
|
Dominated and closed out the tournament.
|
||||||
|
</p>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={() => setWinner(null)}
|
||||||
|
className="mt-7 inline-flex items-center justify-center rounded-full border border-amber-200/30 bg-amber-300/15 px-5 py-2 text-sm font-semibold text-amber-100 transition hover:bg-amber-300/25"
|
||||||
|
>
|
||||||
|
Close
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</>
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,181 @@
|
|||||||
|
"use client";
|
||||||
|
import Image from "next/image";
|
||||||
|
import Link from "next/link";
|
||||||
|
import { SubmitEvent, useEffect, useState } from "react";
|
||||||
|
import { Settings, X } from "lucide-react";
|
||||||
|
import { useRouter } from "next/navigation";
|
||||||
|
import { usePathname } from "next/navigation";
|
||||||
|
import AdminSettingsPanel from "@/components/AdminSettingsPanel";
|
||||||
|
import { useConnection } from "@/lib/connection";
|
||||||
|
|
||||||
|
export default function Nav() {
|
||||||
|
const pathname = usePathname();
|
||||||
|
const router = useRouter();
|
||||||
|
const {
|
||||||
|
status,
|
||||||
|
role,
|
||||||
|
username,
|
||||||
|
becomePlayer,
|
||||||
|
disconnect,
|
||||||
|
isAdmin,
|
||||||
|
shouldRedirectToConnect,
|
||||||
|
} = useConnection();
|
||||||
|
const [showPlayerModal, setShowPlayerModal] = useState(false);
|
||||||
|
const [showSettingsModal, setShowSettingsModal] = useState(false);
|
||||||
|
const [nextUsername, setNextUsername] = useState(username);
|
||||||
|
const isConnectionPage = pathname === "/";
|
||||||
|
|
||||||
|
const disableRoleSwitch =
|
||||||
|
status === "connecting" || status === "reconnecting";
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (isConnectionPage || (status === "disconnected" && shouldRedirectToConnect)) {
|
||||||
|
setShowSettingsModal(false);
|
||||||
|
}
|
||||||
|
}, [isConnectionPage, status, shouldRedirectToConnect]);
|
||||||
|
|
||||||
|
const handleBecomePlayer = (event: SubmitEvent<HTMLFormElement>) => {
|
||||||
|
event.preventDefault();
|
||||||
|
const trimmed = nextUsername.trim();
|
||||||
|
if (!trimmed) return;
|
||||||
|
|
||||||
|
becomePlayer(trimmed);
|
||||||
|
setShowPlayerModal(false);
|
||||||
|
router.push("/play");
|
||||||
|
};
|
||||||
|
|
||||||
|
return (
|
||||||
|
<>
|
||||||
|
<nav className="bg-gray-900 border-b border-gray-800 px-4 py-3">
|
||||||
|
<div className="max-w-7xl mx-auto flex items-center gap-4 flex-wrap">
|
||||||
|
<Link
|
||||||
|
href="/"
|
||||||
|
className="text-lg font-bold text-white flex items-center gap-2"
|
||||||
|
>
|
||||||
|
<Image
|
||||||
|
src="/icon.png"
|
||||||
|
alt="Connect4 Observer icon"
|
||||||
|
width={32}
|
||||||
|
height={32}
|
||||||
|
className="h-8 w-8 rounded-sm"
|
||||||
|
/>
|
||||||
|
<span>Connect4 Observer</span>
|
||||||
|
</Link>
|
||||||
|
|
||||||
|
<div className="ml-auto flex items-center gap-2">
|
||||||
|
{!isConnectionPage && (
|
||||||
|
<>
|
||||||
|
{role !== "player" && !isAdmin && (
|
||||||
|
<button
|
||||||
|
onClick={() => {
|
||||||
|
setNextUsername(username);
|
||||||
|
setShowPlayerModal(true);
|
||||||
|
}}
|
||||||
|
disabled={disableRoleSwitch}
|
||||||
|
className="px-4 py-2 rounded-lg text-sm font-semibold transition-colors bg-blue-600 hover:bg-blue-500 disabled:bg-gray-700 disabled:text-gray-500 text-white"
|
||||||
|
>
|
||||||
|
Become Player
|
||||||
|
</button>
|
||||||
|
)}
|
||||||
|
<button
|
||||||
|
onClick={disconnect}
|
||||||
|
className="px-4 py-2 rounded-lg text-sm font-semibold transition-colors bg-gray-700 hover:bg-red-600 text-white"
|
||||||
|
>
|
||||||
|
Disconnect
|
||||||
|
</button>
|
||||||
|
{role !== "player" && (
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={() => setShowSettingsModal(true)}
|
||||||
|
className="flex h-10 w-10 items-center justify-center rounded-lg bg-gray-800 text-gray-200 transition-colors hover:bg-gray-700 hover:text-white"
|
||||||
|
aria-label="Open settings"
|
||||||
|
title="Settings"
|
||||||
|
>
|
||||||
|
<Settings className="h-5 w-5" />
|
||||||
|
</button>
|
||||||
|
)}
|
||||||
|
</>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</nav>
|
||||||
|
|
||||||
|
{showPlayerModal && (
|
||||||
|
<div className="fixed inset-0 z-50 bg-black/60 flex items-center justify-center px-4">
|
||||||
|
<form
|
||||||
|
onSubmit={handleBecomePlayer}
|
||||||
|
className="w-full max-w-sm bg-gray-900 border border-gray-700 rounded-xl p-5 flex flex-col gap-3"
|
||||||
|
>
|
||||||
|
<h2 className="text-lg font-semibold text-white">Become Player</h2>
|
||||||
|
<p className="text-sm text-gray-400">
|
||||||
|
Enter a username to connect as a player.
|
||||||
|
</p>
|
||||||
|
|
||||||
|
<input
|
||||||
|
autoFocus
|
||||||
|
value={nextUsername}
|
||||||
|
onChange={(event) => setNextUsername(event.target.value)}
|
||||||
|
className="w-full bg-gray-800 border border-gray-600 rounded-lg px-3 py-2 text-sm text-white focus:border-blue-500 focus:outline-none"
|
||||||
|
placeholder="Username"
|
||||||
|
/>
|
||||||
|
|
||||||
|
<div className="flex justify-end gap-2 pt-1">
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={() => setShowPlayerModal(false)}
|
||||||
|
className="px-3 py-2 rounded-lg text-sm font-medium bg-gray-700 hover:bg-gray-600 text-white"
|
||||||
|
>
|
||||||
|
Cancel
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
type="submit"
|
||||||
|
className="px-3 py-2 rounded-lg text-sm font-semibold bg-blue-600 hover:bg-blue-500 text-white"
|
||||||
|
>
|
||||||
|
Continue
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</form>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
|
||||||
|
{showSettingsModal && (
|
||||||
|
<div className="fixed inset-0 z-50 bg-black/70 px-4 py-6">
|
||||||
|
<div className="mx-auto flex h-full max-w-4xl items-center justify-center">
|
||||||
|
<div className="flex max-h-full w-full flex-col overflow-hidden rounded-2xl border border-gray-700 bg-gray-950 shadow-2xl">
|
||||||
|
<div className="flex items-center justify-between border-b border-gray-800 px-5 py-4">
|
||||||
|
<div>
|
||||||
|
<h2 className="text-lg font-semibold text-white">Settings</h2>
|
||||||
|
<p className="text-sm text-gray-400">
|
||||||
|
Admin tools for tournaments, server values, and reservations.
|
||||||
|
</p>
|
||||||
|
</div>
|
||||||
|
<div className="flex items-center gap-3">
|
||||||
|
<span
|
||||||
|
className={`rounded-full px-3 py-1 text-xs font-semibold ${
|
||||||
|
isAdmin
|
||||||
|
? "border border-green-700 bg-green-950/80 text-green-300"
|
||||||
|
: "border border-gray-700 bg-gray-800 text-gray-400"
|
||||||
|
}`}
|
||||||
|
>
|
||||||
|
{isAdmin ? "Admin" : "Observer"}
|
||||||
|
</span>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={() => setShowSettingsModal(false)}
|
||||||
|
className="inline-flex items-center justify-center rounded-lg bg-gray-800 p-2 text-white transition-colors hover:bg-gray-700"
|
||||||
|
aria-label="Close settings"
|
||||||
|
>
|
||||||
|
<X className="h-5 w-5" />
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
<div className="overflow-y-auto p-5">
|
||||||
|
<AdminSettingsPanel />
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</>
|
||||||
|
);
|
||||||
|
}
|
||||||
@@ -0,0 +1,21 @@
|
|||||||
|
"use client";
|
||||||
|
|
||||||
|
import { useEffect } from "react";
|
||||||
|
import { useConnection } from "@/lib/connection";
|
||||||
|
|
||||||
|
const DEFAULT_TITLE = "Connect4 RPI Minds & Machines";
|
||||||
|
|
||||||
|
export default function PageTitleManager() {
|
||||||
|
const { role, username } = useConnection();
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (role === "player" && username.trim()) {
|
||||||
|
document.title = `${username.trim()} - ${DEFAULT_TITLE}`;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
document.title = DEFAULT_TITLE;
|
||||||
|
}, [role, username]);
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
@@ -1,19 +0,0 @@
|
|||||||
Microsoft Visual Studio Solution File, Format Version 12.00
|
|
||||||
# Visual Studio 2012
|
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "connect4-moderator-observer", "connect4-moderator-observer.csproj", "{88C189D2-5C9A-411D-8713-291AC0841D8C}"
|
|
||||||
EndProject
|
|
||||||
Global
|
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
|
||||||
Debug|Any CPU = Debug|Any CPU
|
|
||||||
ExportDebug|Any CPU = ExportDebug|Any CPU
|
|
||||||
ExportRelease|Any CPU = ExportRelease|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
||||||
{88C189D2-5C9A-411D-8713-291AC0841D8C}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
|
||||||
{88C189D2-5C9A-411D-8713-291AC0841D8C}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
|
||||||
{88C189D2-5C9A-411D-8713-291AC0841D8C}.ExportDebug|Any CPU.ActiveCfg = ExportDebug|Any CPU
|
|
||||||
{88C189D2-5C9A-411D-8713-291AC0841D8C}.ExportDebug|Any CPU.Build.0 = ExportDebug|Any CPU
|
|
||||||
{88C189D2-5C9A-411D-8713-291AC0841D8C}.ExportRelease|Any CPU.ActiveCfg = ExportRelease|Any CPU
|
|
||||||
{88C189D2-5C9A-411D-8713-291AC0841D8C}.ExportRelease|Any CPU.Build.0 = ExportRelease|Any CPU
|
|
||||||
EndGlobalSection
|
|
||||||
EndGlobal
|
|
||||||
@@ -0,0 +1,13 @@
|
|||||||
|
services:
|
||||||
|
connect4-ui:
|
||||||
|
build:
|
||||||
|
context: .
|
||||||
|
dockerfile: Dockerfile
|
||||||
|
image: joshuafhiggins/connect4-ui
|
||||||
|
container_name: connect4-ui
|
||||||
|
environment:
|
||||||
|
NODE_ENV: production
|
||||||
|
PORT: "3000"
|
||||||
|
ports:
|
||||||
|
- "3000:3000"
|
||||||
|
restart: unless-stopped
|
||||||
@@ -0,0 +1 @@
|
|||||||
|
docker build . -t joshuafhiggins/connect4-ui
|
||||||
@@ -1,491 +0,0 @@
|
|||||||
[preset.0]
|
|
||||||
|
|
||||||
name="macOS"
|
|
||||||
platform="macOS"
|
|
||||||
runnable=true
|
|
||||||
advanced_options=false
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../Downloads/connect4-moderator-observer.dmg"
|
|
||||||
patches=PackedStringArray()
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
seed=0
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.0.options]
|
|
||||||
|
|
||||||
export/distribution_type=1
|
|
||||||
binary_format/architecture="universal"
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=0
|
|
||||||
application/icon="uid://dd7lvnidxr5ss"
|
|
||||||
application/icon_interpolation=4
|
|
||||||
application/bundle_identifier="com.abunchofknowitalls.connect4"
|
|
||||||
application/signature=""
|
|
||||||
application/app_category="Games"
|
|
||||||
application/short_version=""
|
|
||||||
application/version=""
|
|
||||||
application/copyright="RPI Minds & Machines"
|
|
||||||
application/copyright_localized={}
|
|
||||||
application/min_macos_version_x86_64="10.12"
|
|
||||||
application/min_macos_version_arm64="11.00"
|
|
||||||
application/export_angle=0
|
|
||||||
display/high_res=true
|
|
||||||
shader_baker/enabled=true
|
|
||||||
application/additional_plist_content=""
|
|
||||||
xcode/platform_build="14C18"
|
|
||||||
xcode/sdk_version="13.1"
|
|
||||||
xcode/sdk_build="22C55"
|
|
||||||
xcode/sdk_name="macosx13.1"
|
|
||||||
xcode/xcode_version="1420"
|
|
||||||
xcode/xcode_build="14C18"
|
|
||||||
codesign/codesign=3
|
|
||||||
codesign/installer_identity=""
|
|
||||||
codesign/apple_team_id="8S7C654DQ4"
|
|
||||||
codesign/identity="Developer ID Application: Joshua Higgins (8S7C654DQ4)"
|
|
||||||
codesign/entitlements/custom_file=""
|
|
||||||
codesign/entitlements/allow_jit_code_execution=false
|
|
||||||
codesign/entitlements/allow_unsigned_executable_memory=false
|
|
||||||
codesign/entitlements/allow_dyld_environment_variables=false
|
|
||||||
codesign/entitlements/disable_library_validation=true
|
|
||||||
codesign/entitlements/audio_input=false
|
|
||||||
codesign/entitlements/camera=false
|
|
||||||
codesign/entitlements/location=false
|
|
||||||
codesign/entitlements/address_book=false
|
|
||||||
codesign/entitlements/calendars=false
|
|
||||||
codesign/entitlements/photos_library=false
|
|
||||||
codesign/entitlements/apple_events=false
|
|
||||||
codesign/entitlements/debugging=false
|
|
||||||
codesign/entitlements/app_sandbox/enabled=false
|
|
||||||
codesign/entitlements/app_sandbox/network_server=false
|
|
||||||
codesign/entitlements/app_sandbox/network_client=false
|
|
||||||
codesign/entitlements/app_sandbox/device_usb=false
|
|
||||||
codesign/entitlements/app_sandbox/device_bluetooth=false
|
|
||||||
codesign/entitlements/app_sandbox/files_downloads=0
|
|
||||||
codesign/entitlements/app_sandbox/files_pictures=0
|
|
||||||
codesign/entitlements/app_sandbox/files_music=0
|
|
||||||
codesign/entitlements/app_sandbox/files_movies=0
|
|
||||||
codesign/entitlements/app_sandbox/files_user_selected=0
|
|
||||||
codesign/entitlements/app_sandbox/helper_executables=[]
|
|
||||||
codesign/entitlements/additional=""
|
|
||||||
codesign/custom_options=PackedStringArray()
|
|
||||||
notarization/notarization=2
|
|
||||||
privacy/microphone_usage_description=""
|
|
||||||
privacy/microphone_usage_description_localized={}
|
|
||||||
privacy/camera_usage_description=""
|
|
||||||
privacy/camera_usage_description_localized={}
|
|
||||||
privacy/location_usage_description=""
|
|
||||||
privacy/location_usage_description_localized={}
|
|
||||||
privacy/address_book_usage_description=""
|
|
||||||
privacy/address_book_usage_description_localized={}
|
|
||||||
privacy/calendar_usage_description=""
|
|
||||||
privacy/calendar_usage_description_localized={}
|
|
||||||
privacy/photos_library_usage_description=""
|
|
||||||
privacy/photos_library_usage_description_localized={}
|
|
||||||
privacy/desktop_folder_usage_description=""
|
|
||||||
privacy/desktop_folder_usage_description_localized={}
|
|
||||||
privacy/documents_folder_usage_description=""
|
|
||||||
privacy/documents_folder_usage_description_localized={}
|
|
||||||
privacy/downloads_folder_usage_description=""
|
|
||||||
privacy/downloads_folder_usage_description_localized={}
|
|
||||||
privacy/network_volumes_usage_description=""
|
|
||||||
privacy/network_volumes_usage_description_localized={}
|
|
||||||
privacy/removable_volumes_usage_description=""
|
|
||||||
privacy/removable_volumes_usage_description_localized={}
|
|
||||||
privacy/tracking_enabled=false
|
|
||||||
privacy/tracking_domains=PackedStringArray()
|
|
||||||
privacy/collected_data/name/collected=false
|
|
||||||
privacy/collected_data/name/linked_to_user=false
|
|
||||||
privacy/collected_data/name/used_for_tracking=false
|
|
||||||
privacy/collected_data/name/collection_purposes=0
|
|
||||||
privacy/collected_data/email_address/collected=false
|
|
||||||
privacy/collected_data/email_address/linked_to_user=false
|
|
||||||
privacy/collected_data/email_address/used_for_tracking=false
|
|
||||||
privacy/collected_data/email_address/collection_purposes=0
|
|
||||||
privacy/collected_data/phone_number/collected=false
|
|
||||||
privacy/collected_data/phone_number/linked_to_user=false
|
|
||||||
privacy/collected_data/phone_number/used_for_tracking=false
|
|
||||||
privacy/collected_data/phone_number/collection_purposes=0
|
|
||||||
privacy/collected_data/physical_address/collected=false
|
|
||||||
privacy/collected_data/physical_address/linked_to_user=false
|
|
||||||
privacy/collected_data/physical_address/used_for_tracking=false
|
|
||||||
privacy/collected_data/physical_address/collection_purposes=0
|
|
||||||
privacy/collected_data/other_contact_info/collected=false
|
|
||||||
privacy/collected_data/other_contact_info/linked_to_user=false
|
|
||||||
privacy/collected_data/other_contact_info/used_for_tracking=false
|
|
||||||
privacy/collected_data/other_contact_info/collection_purposes=0
|
|
||||||
privacy/collected_data/health/collected=false
|
|
||||||
privacy/collected_data/health/linked_to_user=false
|
|
||||||
privacy/collected_data/health/used_for_tracking=false
|
|
||||||
privacy/collected_data/health/collection_purposes=0
|
|
||||||
privacy/collected_data/fitness/collected=false
|
|
||||||
privacy/collected_data/fitness/linked_to_user=false
|
|
||||||
privacy/collected_data/fitness/used_for_tracking=false
|
|
||||||
privacy/collected_data/fitness/collection_purposes=0
|
|
||||||
privacy/collected_data/payment_info/collected=false
|
|
||||||
privacy/collected_data/payment_info/linked_to_user=false
|
|
||||||
privacy/collected_data/payment_info/used_for_tracking=false
|
|
||||||
privacy/collected_data/payment_info/collection_purposes=0
|
|
||||||
privacy/collected_data/credit_info/collected=false
|
|
||||||
privacy/collected_data/credit_info/linked_to_user=false
|
|
||||||
privacy/collected_data/credit_info/used_for_tracking=false
|
|
||||||
privacy/collected_data/credit_info/collection_purposes=0
|
|
||||||
privacy/collected_data/other_financial_info/collected=false
|
|
||||||
privacy/collected_data/other_financial_info/linked_to_user=false
|
|
||||||
privacy/collected_data/other_financial_info/used_for_tracking=false
|
|
||||||
privacy/collected_data/other_financial_info/collection_purposes=0
|
|
||||||
privacy/collected_data/precise_location/collected=false
|
|
||||||
privacy/collected_data/precise_location/linked_to_user=false
|
|
||||||
privacy/collected_data/precise_location/used_for_tracking=false
|
|
||||||
privacy/collected_data/precise_location/collection_purposes=0
|
|
||||||
privacy/collected_data/coarse_location/collected=false
|
|
||||||
privacy/collected_data/coarse_location/linked_to_user=false
|
|
||||||
privacy/collected_data/coarse_location/used_for_tracking=false
|
|
||||||
privacy/collected_data/coarse_location/collection_purposes=0
|
|
||||||
privacy/collected_data/sensitive_info/collected=false
|
|
||||||
privacy/collected_data/sensitive_info/linked_to_user=false
|
|
||||||
privacy/collected_data/sensitive_info/used_for_tracking=false
|
|
||||||
privacy/collected_data/sensitive_info/collection_purposes=0
|
|
||||||
privacy/collected_data/contacts/collected=false
|
|
||||||
privacy/collected_data/contacts/linked_to_user=false
|
|
||||||
privacy/collected_data/contacts/used_for_tracking=false
|
|
||||||
privacy/collected_data/contacts/collection_purposes=0
|
|
||||||
privacy/collected_data/emails_or_text_messages/collected=false
|
|
||||||
privacy/collected_data/emails_or_text_messages/linked_to_user=false
|
|
||||||
privacy/collected_data/emails_or_text_messages/used_for_tracking=false
|
|
||||||
privacy/collected_data/emails_or_text_messages/collection_purposes=0
|
|
||||||
privacy/collected_data/photos_or_videos/collected=false
|
|
||||||
privacy/collected_data/photos_or_videos/linked_to_user=false
|
|
||||||
privacy/collected_data/photos_or_videos/used_for_tracking=false
|
|
||||||
privacy/collected_data/photos_or_videos/collection_purposes=0
|
|
||||||
privacy/collected_data/audio_data/collected=false
|
|
||||||
privacy/collected_data/audio_data/linked_to_user=false
|
|
||||||
privacy/collected_data/audio_data/used_for_tracking=false
|
|
||||||
privacy/collected_data/audio_data/collection_purposes=0
|
|
||||||
privacy/collected_data/gameplay_content/collected=false
|
|
||||||
privacy/collected_data/gameplay_content/linked_to_user=false
|
|
||||||
privacy/collected_data/gameplay_content/used_for_tracking=false
|
|
||||||
privacy/collected_data/gameplay_content/collection_purposes=0
|
|
||||||
privacy/collected_data/customer_support/collected=false
|
|
||||||
privacy/collected_data/customer_support/linked_to_user=false
|
|
||||||
privacy/collected_data/customer_support/used_for_tracking=false
|
|
||||||
privacy/collected_data/customer_support/collection_purposes=0
|
|
||||||
privacy/collected_data/other_user_content/collected=false
|
|
||||||
privacy/collected_data/other_user_content/linked_to_user=false
|
|
||||||
privacy/collected_data/other_user_content/used_for_tracking=false
|
|
||||||
privacy/collected_data/other_user_content/collection_purposes=0
|
|
||||||
privacy/collected_data/browsing_history/collected=false
|
|
||||||
privacy/collected_data/browsing_history/linked_to_user=false
|
|
||||||
privacy/collected_data/browsing_history/used_for_tracking=false
|
|
||||||
privacy/collected_data/browsing_history/collection_purposes=0
|
|
||||||
privacy/collected_data/search_hhistory/collected=false
|
|
||||||
privacy/collected_data/search_hhistory/linked_to_user=false
|
|
||||||
privacy/collected_data/search_hhistory/used_for_tracking=false
|
|
||||||
privacy/collected_data/search_hhistory/collection_purposes=0
|
|
||||||
privacy/collected_data/user_id/collected=false
|
|
||||||
privacy/collected_data/user_id/linked_to_user=false
|
|
||||||
privacy/collected_data/user_id/used_for_tracking=false
|
|
||||||
privacy/collected_data/user_id/collection_purposes=0
|
|
||||||
privacy/collected_data/device_id/collected=false
|
|
||||||
privacy/collected_data/device_id/linked_to_user=false
|
|
||||||
privacy/collected_data/device_id/used_for_tracking=false
|
|
||||||
privacy/collected_data/device_id/collection_purposes=0
|
|
||||||
privacy/collected_data/purchase_history/collected=false
|
|
||||||
privacy/collected_data/purchase_history/linked_to_user=false
|
|
||||||
privacy/collected_data/purchase_history/used_for_tracking=false
|
|
||||||
privacy/collected_data/purchase_history/collection_purposes=0
|
|
||||||
privacy/collected_data/product_interaction/collected=false
|
|
||||||
privacy/collected_data/product_interaction/linked_to_user=false
|
|
||||||
privacy/collected_data/product_interaction/used_for_tracking=false
|
|
||||||
privacy/collected_data/product_interaction/collection_purposes=0
|
|
||||||
privacy/collected_data/advertising_data/collected=false
|
|
||||||
privacy/collected_data/advertising_data/linked_to_user=false
|
|
||||||
privacy/collected_data/advertising_data/used_for_tracking=false
|
|
||||||
privacy/collected_data/advertising_data/collection_purposes=0
|
|
||||||
privacy/collected_data/other_usage_data/collected=false
|
|
||||||
privacy/collected_data/other_usage_data/linked_to_user=false
|
|
||||||
privacy/collected_data/other_usage_data/used_for_tracking=false
|
|
||||||
privacy/collected_data/other_usage_data/collection_purposes=0
|
|
||||||
privacy/collected_data/crash_data/collected=false
|
|
||||||
privacy/collected_data/crash_data/linked_to_user=false
|
|
||||||
privacy/collected_data/crash_data/used_for_tracking=false
|
|
||||||
privacy/collected_data/crash_data/collection_purposes=0
|
|
||||||
privacy/collected_data/performance_data/collected=false
|
|
||||||
privacy/collected_data/performance_data/linked_to_user=false
|
|
||||||
privacy/collected_data/performance_data/used_for_tracking=false
|
|
||||||
privacy/collected_data/performance_data/collection_purposes=0
|
|
||||||
privacy/collected_data/other_diagnostic_data/collected=false
|
|
||||||
privacy/collected_data/other_diagnostic_data/linked_to_user=false
|
|
||||||
privacy/collected_data/other_diagnostic_data/used_for_tracking=false
|
|
||||||
privacy/collected_data/other_diagnostic_data/collection_purposes=0
|
|
||||||
privacy/collected_data/environment_scanning/collected=false
|
|
||||||
privacy/collected_data/environment_scanning/linked_to_user=false
|
|
||||||
privacy/collected_data/environment_scanning/used_for_tracking=false
|
|
||||||
privacy/collected_data/environment_scanning/collection_purposes=0
|
|
||||||
privacy/collected_data/hands/collected=false
|
|
||||||
privacy/collected_data/hands/linked_to_user=false
|
|
||||||
privacy/collected_data/hands/used_for_tracking=false
|
|
||||||
privacy/collected_data/hands/collection_purposes=0
|
|
||||||
privacy/collected_data/head/collected=false
|
|
||||||
privacy/collected_data/head/linked_to_user=false
|
|
||||||
privacy/collected_data/head/used_for_tracking=false
|
|
||||||
privacy/collected_data/head/collection_purposes=0
|
|
||||||
privacy/collected_data/other_data_types/collected=false
|
|
||||||
privacy/collected_data/other_data_types/linked_to_user=false
|
|
||||||
privacy/collected_data/other_data_types/used_for_tracking=false
|
|
||||||
privacy/collected_data/other_data_types/collection_purposes=0
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
ssh_remote_deploy/host="user@host_ip"
|
|
||||||
ssh_remote_deploy/port="22"
|
|
||||||
ssh_remote_deploy/extra_args_ssh=""
|
|
||||||
ssh_remote_deploy/extra_args_scp=""
|
|
||||||
ssh_remote_deploy/run_script="#!/usr/bin/env bash
|
|
||||||
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
|
|
||||||
open \"{temp_dir}/{exe_name}.app\" --args {cmd_args}"
|
|
||||||
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
|
|
||||||
kill $(pgrep -x -f \"{temp_dir}/{exe_name}.app/Contents/MacOS/{exe_name} {cmd_args}\")
|
|
||||||
rm -rf \"{temp_dir}\""
|
|
||||||
dotnet/include_scripts_content=false
|
|
||||||
dotnet/include_debug_symbols=false
|
|
||||||
dotnet/embed_build_outputs=false
|
|
||||||
|
|
||||||
[preset.1]
|
|
||||||
|
|
||||||
name="Windows (x86_64)"
|
|
||||||
platform="Windows Desktop"
|
|
||||||
runnable=true
|
|
||||||
advanced_options=true
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../Downloads/connect4-moderator-observer (win-x86_64).exe"
|
|
||||||
patches=PackedStringArray()
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
seed=0
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.1.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=0
|
|
||||||
binary_format/embed_pck=true
|
|
||||||
texture_format/s3tc_bptc=true
|
|
||||||
texture_format/etc2_astc=false
|
|
||||||
shader_baker/enabled=true
|
|
||||||
binary_format/architecture="x86_64"
|
|
||||||
codesign/enable=false
|
|
||||||
codesign/timestamp=true
|
|
||||||
codesign/timestamp_server_url=""
|
|
||||||
codesign/digest_algorithm=1
|
|
||||||
codesign/description=""
|
|
||||||
codesign/custom_options=PackedStringArray()
|
|
||||||
application/modify_resources=true
|
|
||||||
application/icon="uid://dd7lvnidxr5ss"
|
|
||||||
application/console_wrapper_icon=""
|
|
||||||
application/icon_interpolation=4
|
|
||||||
application/file_version=""
|
|
||||||
application/product_version=""
|
|
||||||
application/company_name=""
|
|
||||||
application/product_name=""
|
|
||||||
application/file_description=""
|
|
||||||
application/copyright="RPI Minds & Machines"
|
|
||||||
application/trademarks=""
|
|
||||||
application/export_angle=0
|
|
||||||
application/export_d3d12=0
|
|
||||||
application/d3d12_agility_sdk_multiarch=true
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
ssh_remote_deploy/host="user@host_ip"
|
|
||||||
ssh_remote_deploy/port="22"
|
|
||||||
ssh_remote_deploy/extra_args_ssh=""
|
|
||||||
ssh_remote_deploy/extra_args_scp=""
|
|
||||||
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
|
|
||||||
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
|
|
||||||
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
|
|
||||||
$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
|
|
||||||
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
|
|
||||||
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
|
|
||||||
Start-ScheduledTask -TaskName godot_remote_debug
|
|
||||||
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
|
|
||||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
|
|
||||||
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
|
||||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
|
||||||
Remove-Item -Recurse -Force '{temp_dir}'"
|
|
||||||
dotnet/include_scripts_content=false
|
|
||||||
dotnet/include_debug_symbols=false
|
|
||||||
dotnet/embed_build_outputs=true
|
|
||||||
|
|
||||||
[preset.2]
|
|
||||||
|
|
||||||
name="Windows (arm64)"
|
|
||||||
platform="Windows Desktop"
|
|
||||||
runnable=false
|
|
||||||
advanced_options=true
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../Downloads/connect4-moderator-observer (win-arm64).exe"
|
|
||||||
patches=PackedStringArray()
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
seed=0
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.2.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=0
|
|
||||||
binary_format/embed_pck=true
|
|
||||||
texture_format/s3tc_bptc=true
|
|
||||||
texture_format/etc2_astc=false
|
|
||||||
shader_baker/enabled=false
|
|
||||||
binary_format/architecture="arm64"
|
|
||||||
codesign/enable=false
|
|
||||||
codesign/timestamp=true
|
|
||||||
codesign/timestamp_server_url=""
|
|
||||||
codesign/digest_algorithm=1
|
|
||||||
codesign/description=""
|
|
||||||
codesign/custom_options=PackedStringArray()
|
|
||||||
application/modify_resources=true
|
|
||||||
application/icon="uid://dd7lvnidxr5ss"
|
|
||||||
application/console_wrapper_icon=""
|
|
||||||
application/icon_interpolation=4
|
|
||||||
application/file_version=""
|
|
||||||
application/product_version=""
|
|
||||||
application/company_name=""
|
|
||||||
application/product_name=""
|
|
||||||
application/file_description=""
|
|
||||||
application/copyright=""
|
|
||||||
application/trademarks=""
|
|
||||||
application/export_angle=0
|
|
||||||
application/export_d3d12=0
|
|
||||||
application/d3d12_agility_sdk_multiarch=true
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
ssh_remote_deploy/host="user@host_ip"
|
|
||||||
ssh_remote_deploy/port="22"
|
|
||||||
ssh_remote_deploy/extra_args_ssh=""
|
|
||||||
ssh_remote_deploy/extra_args_scp=""
|
|
||||||
ssh_remote_deploy/run_script="Expand-Archive -LiteralPath '{temp_dir}\\{archive_name}' -DestinationPath '{temp_dir}'
|
|
||||||
$action = New-ScheduledTaskAction -Execute '{temp_dir}\\{exe_name}' -Argument '{cmd_args}'
|
|
||||||
$trigger = New-ScheduledTaskTrigger -Once -At 00:00
|
|
||||||
$settings = New-ScheduledTaskSettingsSet -AllowStartIfOnBatteries -DontStopIfGoingOnBatteries
|
|
||||||
$task = New-ScheduledTask -Action $action -Trigger $trigger -Settings $settings
|
|
||||||
Register-ScheduledTask godot_remote_debug -InputObject $task -Force:$true
|
|
||||||
Start-ScheduledTask -TaskName godot_remote_debug
|
|
||||||
while (Get-ScheduledTask -TaskName godot_remote_debug | ? State -eq running) { Start-Sleep -Milliseconds 100 }
|
|
||||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue"
|
|
||||||
ssh_remote_deploy/cleanup_script="Stop-ScheduledTask -TaskName godot_remote_debug -ErrorAction:SilentlyContinue
|
|
||||||
Unregister-ScheduledTask -TaskName godot_remote_debug -Confirm:$false -ErrorAction:SilentlyContinue
|
|
||||||
Remove-Item -Recurse -Force '{temp_dir}'"
|
|
||||||
dotnet/include_scripts_content=false
|
|
||||||
dotnet/include_debug_symbols=false
|
|
||||||
dotnet/embed_build_outputs=true
|
|
||||||
|
|
||||||
[preset.3]
|
|
||||||
|
|
||||||
name="Linux (x86_64)"
|
|
||||||
platform="Linux"
|
|
||||||
runnable=true
|
|
||||||
advanced_options=true
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../Downloads/connect4-moderator-observer (linux-x86_64).out"
|
|
||||||
patches=PackedStringArray()
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
seed=0
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.3.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=0
|
|
||||||
binary_format/embed_pck=true
|
|
||||||
texture_format/s3tc_bptc=true
|
|
||||||
texture_format/etc2_astc=false
|
|
||||||
shader_baker/enabled=false
|
|
||||||
binary_format/architecture="x86_64"
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
ssh_remote_deploy/host="user@host_ip"
|
|
||||||
ssh_remote_deploy/port="22"
|
|
||||||
ssh_remote_deploy/extra_args_ssh=""
|
|
||||||
ssh_remote_deploy/extra_args_scp=""
|
|
||||||
ssh_remote_deploy/run_script="#!/usr/bin/env bash
|
|
||||||
export DISPLAY=:0
|
|
||||||
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
|
|
||||||
\"{temp_dir}/{exe_name}\" {cmd_args}"
|
|
||||||
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
|
|
||||||
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
|
|
||||||
rm -rf \"{temp_dir}\""
|
|
||||||
dotnet/include_scripts_content=false
|
|
||||||
dotnet/include_debug_symbols=false
|
|
||||||
dotnet/embed_build_outputs=true
|
|
||||||
|
|
||||||
[preset.4]
|
|
||||||
|
|
||||||
name="Linux (arm64)"
|
|
||||||
platform="Linux"
|
|
||||||
runnable=false
|
|
||||||
advanced_options=true
|
|
||||||
dedicated_server=false
|
|
||||||
custom_features=""
|
|
||||||
export_filter="all_resources"
|
|
||||||
include_filter=""
|
|
||||||
exclude_filter=""
|
|
||||||
export_path="../../Downloads/connect4-moderator-observer (linux-arm64).out"
|
|
||||||
patches=PackedStringArray()
|
|
||||||
encryption_include_filters=""
|
|
||||||
encryption_exclude_filters=""
|
|
||||||
seed=0
|
|
||||||
encrypt_pck=false
|
|
||||||
encrypt_directory=false
|
|
||||||
script_export_mode=2
|
|
||||||
|
|
||||||
[preset.4.options]
|
|
||||||
|
|
||||||
custom_template/debug=""
|
|
||||||
custom_template/release=""
|
|
||||||
debug/export_console_wrapper=0
|
|
||||||
binary_format/embed_pck=true
|
|
||||||
texture_format/s3tc_bptc=true
|
|
||||||
texture_format/etc2_astc=false
|
|
||||||
shader_baker/enabled=false
|
|
||||||
binary_format/architecture="arm64"
|
|
||||||
ssh_remote_deploy/enabled=false
|
|
||||||
ssh_remote_deploy/host="user@host_ip"
|
|
||||||
ssh_remote_deploy/port="22"
|
|
||||||
ssh_remote_deploy/extra_args_ssh=""
|
|
||||||
ssh_remote_deploy/extra_args_scp=""
|
|
||||||
ssh_remote_deploy/run_script="#!/usr/bin/env bash
|
|
||||||
export DISPLAY=:0
|
|
||||||
unzip -o -q \"{temp_dir}/{archive_name}\" -d \"{temp_dir}\"
|
|
||||||
\"{temp_dir}/{exe_name}\" {cmd_args}"
|
|
||||||
ssh_remote_deploy/cleanup_script="#!/usr/bin/env bash
|
|
||||||
kill $(pgrep -x -f \"{temp_dir}/{exe_name} {cmd_args}\")
|
|
||||||
rm -rf \"{temp_dir}\""
|
|
||||||
dotnet/include_scripts_content=false
|
|
||||||
dotnet/include_debug_symbols=false
|
|
||||||
dotnet/embed_build_outputs=true
|
|
||||||
@@ -1,40 +0,0 @@
|
|||||||
[remap]
|
|
||||||
|
|
||||||
importer="texture"
|
|
||||||
type="CompressedTexture2D"
|
|
||||||
uid="uid://dd7lvnidxr5ss"
|
|
||||||
path="res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"
|
|
||||||
metadata={
|
|
||||||
"vram_texture": false
|
|
||||||
}
|
|
||||||
|
|
||||||
[deps]
|
|
||||||
|
|
||||||
source_file="res://icon.png"
|
|
||||||
dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.ctex"]
|
|
||||||
|
|
||||||
[params]
|
|
||||||
|
|
||||||
compress/mode=0
|
|
||||||
compress/high_quality=false
|
|
||||||
compress/lossy_quality=0.7
|
|
||||||
compress/uastc_level=0
|
|
||||||
compress/rdo_quality_loss=0.0
|
|
||||||
compress/hdr_compression=1
|
|
||||||
compress/normal_map=0
|
|
||||||
compress/channel_pack=0
|
|
||||||
mipmaps/generate=false
|
|
||||||
mipmaps/limit=-1
|
|
||||||
roughness/mode=0
|
|
||||||
roughness/src_normal=""
|
|
||||||
process/channel_remap/red=0
|
|
||||||
process/channel_remap/green=1
|
|
||||||
process/channel_remap/blue=2
|
|
||||||
process/channel_remap/alpha=3
|
|
||||||
process/fix_alpha_border=true
|
|
||||||
process/premult_alpha=false
|
|
||||||
process/normal_map_invert_y=false
|
|
||||||
process/hdr_as_srgb=false
|
|
||||||
process/hdr_clamp_exposure=false
|
|
||||||
process/size_limit=0
|
|
||||||
detect_3d/compress_to=1
|
|
||||||
@@ -0,0 +1,423 @@
|
|||||||
|
"use client";
|
||||||
|
|
||||||
|
import {
|
||||||
|
createContext,
|
||||||
|
useCallback,
|
||||||
|
useContext,
|
||||||
|
useEffect,
|
||||||
|
useMemo,
|
||||||
|
useRef,
|
||||||
|
useState,
|
||||||
|
} from "react";
|
||||||
|
import {
|
||||||
|
DEFAULT_WS_URL,
|
||||||
|
ParsedMessage,
|
||||||
|
RECONNECT_INTERVAL_MS,
|
||||||
|
RECONNECT_TIMEOUT_MS,
|
||||||
|
cmd,
|
||||||
|
parseMessage,
|
||||||
|
} from "@/lib/protocol";
|
||||||
|
|
||||||
|
export type ConnectionRole = "observer" | "player";
|
||||||
|
export type ConnectionStatus =
|
||||||
|
| "idle"
|
||||||
|
| "connecting"
|
||||||
|
| "connected"
|
||||||
|
| "reconnecting"
|
||||||
|
| "disconnected";
|
||||||
|
|
||||||
|
type MessageListener = (message: ParsedMessage, raw: string) => void;
|
||||||
|
|
||||||
|
interface ConnectOptions {
|
||||||
|
role: ConnectionRole;
|
||||||
|
wsUrl: string;
|
||||||
|
username?: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
interface ConnectionContextValue {
|
||||||
|
role: ConnectionRole | null;
|
||||||
|
wsUrl: string;
|
||||||
|
username: string;
|
||||||
|
status: ConnectionStatus;
|
||||||
|
isInMatch: boolean;
|
||||||
|
isAdmin: boolean;
|
||||||
|
reconnectAttempts: number;
|
||||||
|
shouldRedirectToConnect: boolean;
|
||||||
|
becomePlayer: (username: string) => void;
|
||||||
|
authenticateAdmin: (password: string) => boolean;
|
||||||
|
connect: (options: ConnectOptions) => void;
|
||||||
|
disconnect: () => void;
|
||||||
|
send: (message: string) => boolean;
|
||||||
|
subscribe: (listener: MessageListener) => () => void;
|
||||||
|
clearRedirectFlag: () => void;
|
||||||
|
}
|
||||||
|
|
||||||
|
const ConnectionContext = createContext<ConnectionContextValue | null>(null);
|
||||||
|
|
||||||
|
interface SessionState {
|
||||||
|
role: ConnectionRole;
|
||||||
|
wsUrl: string;
|
||||||
|
username: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export function ConnectionProvider({
|
||||||
|
children,
|
||||||
|
}: {
|
||||||
|
children: React.ReactNode;
|
||||||
|
}) {
|
||||||
|
const [role, setRole] = useState<ConnectionRole | null>(null);
|
||||||
|
const [wsUrl, setWsUrl] = useState(DEFAULT_WS_URL);
|
||||||
|
const [username, setUsername] = useState("");
|
||||||
|
const [status, setStatus] = useState<ConnectionStatus>("idle");
|
||||||
|
const [isInMatch, setIsInMatch] = useState(false);
|
||||||
|
const [isAdmin, setIsAdmin] = useState(false);
|
||||||
|
const [reconnectAttempts, setReconnectAttempts] = useState(0);
|
||||||
|
const [shouldRedirectToConnect, setShouldRedirectToConnect] = useState(false);
|
||||||
|
|
||||||
|
const wsRef = useRef<WebSocket | null>(null);
|
||||||
|
const listenersRef = useRef<Set<MessageListener>>(new Set());
|
||||||
|
const manualCloseRef = useRef(false);
|
||||||
|
const reconnectTimerRef = useRef<ReturnType<typeof setTimeout> | null>(null);
|
||||||
|
const reconnectDeadlineRef = useRef<number | null>(null);
|
||||||
|
const reconnectActiveRef = useRef(false);
|
||||||
|
const isInMatchRef = useRef(false);
|
||||||
|
const sessionRef = useRef<SessionState | null>(null);
|
||||||
|
|
||||||
|
const clearReconnectTimer = useCallback(() => {
|
||||||
|
if (reconnectTimerRef.current) {
|
||||||
|
clearTimeout(reconnectTimerRef.current);
|
||||||
|
reconnectTimerRef.current = null;
|
||||||
|
}
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const clearReconnectState = useCallback(() => {
|
||||||
|
reconnectActiveRef.current = false;
|
||||||
|
reconnectDeadlineRef.current = null;
|
||||||
|
clearReconnectTimer();
|
||||||
|
setReconnectAttempts(0);
|
||||||
|
}, [clearReconnectTimer]);
|
||||||
|
|
||||||
|
const emitMessage = useCallback((message: ParsedMessage, raw: string) => {
|
||||||
|
listenersRef.current.forEach((listener) => listener(message, raw));
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const safeCloseSocket = useCallback(() => {
|
||||||
|
const current = wsRef.current;
|
||||||
|
if (!current) return;
|
||||||
|
current.onopen = null;
|
||||||
|
current.onmessage = null;
|
||||||
|
current.onclose = null;
|
||||||
|
current.onerror = null;
|
||||||
|
try {
|
||||||
|
current.close();
|
||||||
|
} catch {
|
||||||
|
// no-op
|
||||||
|
}
|
||||||
|
wsRef.current = null;
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const handleDisconnect = useCallback(() => {
|
||||||
|
const currentRole = sessionRef.current?.role;
|
||||||
|
|
||||||
|
if (currentRole === "observer") {
|
||||||
|
clearReconnectState();
|
||||||
|
setStatus("disconnected");
|
||||||
|
setShouldRedirectToConnect(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (currentRole === "player" && isInMatchRef.current) {
|
||||||
|
if (reconnectActiveRef.current) {
|
||||||
|
setStatus("reconnecting");
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
reconnectActiveRef.current = true;
|
||||||
|
reconnectDeadlineRef.current = Date.now() + RECONNECT_TIMEOUT_MS;
|
||||||
|
setStatus("reconnecting");
|
||||||
|
setReconnectAttempts(0);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
clearReconnectState();
|
||||||
|
setStatus("disconnected");
|
||||||
|
setShouldRedirectToConnect(true);
|
||||||
|
}, [clearReconnectState]);
|
||||||
|
|
||||||
|
const attachSocket = useCallback(
|
||||||
|
(socket: WebSocket, reconnecting: boolean) => {
|
||||||
|
socket.onopen = () => {
|
||||||
|
const session = sessionRef.current;
|
||||||
|
if (!session) return;
|
||||||
|
|
||||||
|
if (session.role === "observer") {
|
||||||
|
socket.send(cmd.observe());
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (reconnecting) {
|
||||||
|
socket.send(cmd.reconnect(session.username));
|
||||||
|
} else {
|
||||||
|
socket.send(cmd.connect(session.username));
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
socket.onmessage = (event) => {
|
||||||
|
const raw = event.data as string;
|
||||||
|
if (process.env.NODE_ENV === "development") {
|
||||||
|
console.log("Recieved: " + raw);
|
||||||
|
}
|
||||||
|
const parsed = parseMessage(raw);
|
||||||
|
|
||||||
|
if (parsed.type === "OBSERVE_ACK") {
|
||||||
|
setRole("observer");
|
||||||
|
setShouldRedirectToConnect(false);
|
||||||
|
setStatus("connected");
|
||||||
|
setIsAdmin(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (parsed.type === "CONNECT_ACK") {
|
||||||
|
setRole("player");
|
||||||
|
setIsAdmin(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (parsed.type === "RECONNECT_ACK") {
|
||||||
|
clearReconnectState();
|
||||||
|
setShouldRedirectToConnect(false);
|
||||||
|
setStatus("connected");
|
||||||
|
setIsAdmin(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (parsed.type === "DISCONNECT_ACK") {
|
||||||
|
setRole("observer");
|
||||||
|
setUsername("");
|
||||||
|
setIsAdmin(false);
|
||||||
|
isInMatchRef.current = false;
|
||||||
|
setIsInMatch(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (parsed.type === "ADMIN_AUTH_ACK") {
|
||||||
|
setIsAdmin(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (parsed.type === "GAME_START") {
|
||||||
|
isInMatchRef.current = true;
|
||||||
|
setIsInMatch(true);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (
|
||||||
|
parsed.type === "GAME_WINS" ||
|
||||||
|
parsed.type === "GAME_LOSS" ||
|
||||||
|
parsed.type === "GAME_DRAW" ||
|
||||||
|
parsed.type === "GAME_TERMINATED"
|
||||||
|
) {
|
||||||
|
isInMatchRef.current = false;
|
||||||
|
setIsInMatch(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (
|
||||||
|
parsed.type === "ERROR" &&
|
||||||
|
reconnecting &&
|
||||||
|
parsed.message.startsWith("ERROR:INVALID:RECONNECT")
|
||||||
|
) {
|
||||||
|
safeCloseSocket();
|
||||||
|
}
|
||||||
|
|
||||||
|
emitMessage(parsed, raw);
|
||||||
|
};
|
||||||
|
|
||||||
|
socket.onclose = () => {
|
||||||
|
wsRef.current = null;
|
||||||
|
if (manualCloseRef.current) {
|
||||||
|
manualCloseRef.current = false;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
handleDisconnect();
|
||||||
|
};
|
||||||
|
|
||||||
|
socket.onerror = () => {
|
||||||
|
// Allow close event to drive state transitions.
|
||||||
|
};
|
||||||
|
},
|
||||||
|
[clearReconnectState, emitMessage, handleDisconnect, safeCloseSocket],
|
||||||
|
);
|
||||||
|
|
||||||
|
const openSocket = useCallback(
|
||||||
|
(reconnecting: boolean) => {
|
||||||
|
const session = sessionRef.current;
|
||||||
|
if (!session) return;
|
||||||
|
|
||||||
|
safeCloseSocket();
|
||||||
|
manualCloseRef.current = false;
|
||||||
|
const socket = new WebSocket(session.wsUrl);
|
||||||
|
wsRef.current = socket;
|
||||||
|
attachSocket(socket, reconnecting);
|
||||||
|
},
|
||||||
|
[attachSocket, safeCloseSocket],
|
||||||
|
);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
if (!reconnectActiveRef.current) return;
|
||||||
|
|
||||||
|
const runReconnectAttempt = () => {
|
||||||
|
if (!reconnectActiveRef.current) return;
|
||||||
|
|
||||||
|
const deadline = reconnectDeadlineRef.current;
|
||||||
|
if (!deadline || Date.now() >= deadline) {
|
||||||
|
reconnectActiveRef.current = false;
|
||||||
|
reconnectDeadlineRef.current = null;
|
||||||
|
setStatus("disconnected");
|
||||||
|
setShouldRedirectToConnect(true);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
setReconnectAttempts((prev) => prev + 1);
|
||||||
|
openSocket(true);
|
||||||
|
|
||||||
|
clearReconnectTimer();
|
||||||
|
reconnectTimerRef.current = setTimeout(
|
||||||
|
runReconnectAttempt,
|
||||||
|
RECONNECT_INTERVAL_MS,
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
|
runReconnectAttempt();
|
||||||
|
|
||||||
|
return () => clearReconnectTimer();
|
||||||
|
}, [clearReconnectTimer, openSocket, status]);
|
||||||
|
|
||||||
|
const connect = useCallback(
|
||||||
|
({ role, wsUrl, username }: ConnectOptions) => {
|
||||||
|
const resolvedUsername = (username ?? "").trim();
|
||||||
|
sessionRef.current = { role, wsUrl, username: resolvedUsername };
|
||||||
|
|
||||||
|
setRole(role);
|
||||||
|
setWsUrl(wsUrl);
|
||||||
|
setUsername(resolvedUsername);
|
||||||
|
setShouldRedirectToConnect(false);
|
||||||
|
clearReconnectState();
|
||||||
|
isInMatchRef.current = false;
|
||||||
|
setIsInMatch(false);
|
||||||
|
setIsAdmin(false);
|
||||||
|
setStatus("connecting");
|
||||||
|
|
||||||
|
openSocket(false);
|
||||||
|
},
|
||||||
|
[clearReconnectState, openSocket],
|
||||||
|
);
|
||||||
|
|
||||||
|
const send = useCallback((message: string) => {
|
||||||
|
if (wsRef.current?.readyState !== WebSocket.OPEN) return false;
|
||||||
|
if (process.env.NODE_ENV === "development") {
|
||||||
|
console.log("Sending: " + message);
|
||||||
|
}
|
||||||
|
wsRef.current.send(message);
|
||||||
|
return true;
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const becomePlayer = useCallback(
|
||||||
|
(username: string) => {
|
||||||
|
const resolvedUsername = (username ?? "").trim();
|
||||||
|
setRole("player");
|
||||||
|
setUsername(resolvedUsername);
|
||||||
|
isInMatchRef.current = false;
|
||||||
|
setIsInMatch(false);
|
||||||
|
setIsAdmin(false);
|
||||||
|
send(cmd.connect(resolvedUsername));
|
||||||
|
},
|
||||||
|
[send],
|
||||||
|
);
|
||||||
|
|
||||||
|
const authenticateAdmin = useCallback(
|
||||||
|
(password: string) => {
|
||||||
|
const trimmed = password.trim();
|
||||||
|
if (!trimmed) return false;
|
||||||
|
return send(cmd.adminAuth(trimmed));
|
||||||
|
},
|
||||||
|
[send],
|
||||||
|
);
|
||||||
|
|
||||||
|
const disconnect = useCallback(() => {
|
||||||
|
clearReconnectState();
|
||||||
|
manualCloseRef.current = true;
|
||||||
|
safeCloseSocket();
|
||||||
|
|
||||||
|
sessionRef.current = null;
|
||||||
|
setRole(null);
|
||||||
|
setStatus("idle");
|
||||||
|
setUsername("");
|
||||||
|
setIsInMatch(false);
|
||||||
|
setIsAdmin(false);
|
||||||
|
isInMatchRef.current = false;
|
||||||
|
setShouldRedirectToConnect(false);
|
||||||
|
}, [clearReconnectState, safeCloseSocket]);
|
||||||
|
|
||||||
|
const subscribe = useCallback((listener: MessageListener) => {
|
||||||
|
listenersRef.current.add(listener);
|
||||||
|
return () => {
|
||||||
|
listenersRef.current.delete(listener);
|
||||||
|
};
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
const clearRedirectFlag = useCallback(() => {
|
||||||
|
setShouldRedirectToConnect(false);
|
||||||
|
}, []);
|
||||||
|
|
||||||
|
useEffect(() => {
|
||||||
|
return () => {
|
||||||
|
clearReconnectState();
|
||||||
|
manualCloseRef.current = true;
|
||||||
|
safeCloseSocket();
|
||||||
|
};
|
||||||
|
}, [clearReconnectState, safeCloseSocket]);
|
||||||
|
|
||||||
|
const value = useMemo<ConnectionContextValue>(
|
||||||
|
() => ({
|
||||||
|
role,
|
||||||
|
wsUrl,
|
||||||
|
username,
|
||||||
|
status,
|
||||||
|
isInMatch,
|
||||||
|
isAdmin,
|
||||||
|
reconnectAttempts,
|
||||||
|
shouldRedirectToConnect,
|
||||||
|
becomePlayer,
|
||||||
|
authenticateAdmin,
|
||||||
|
connect,
|
||||||
|
disconnect,
|
||||||
|
send,
|
||||||
|
subscribe,
|
||||||
|
clearRedirectFlag,
|
||||||
|
}),
|
||||||
|
[
|
||||||
|
role,
|
||||||
|
wsUrl,
|
||||||
|
username,
|
||||||
|
status,
|
||||||
|
isInMatch,
|
||||||
|
isAdmin,
|
||||||
|
reconnectAttempts,
|
||||||
|
shouldRedirectToConnect,
|
||||||
|
becomePlayer,
|
||||||
|
authenticateAdmin,
|
||||||
|
connect,
|
||||||
|
disconnect,
|
||||||
|
send,
|
||||||
|
subscribe,
|
||||||
|
clearRedirectFlag,
|
||||||
|
],
|
||||||
|
);
|
||||||
|
|
||||||
|
return (
|
||||||
|
<ConnectionContext.Provider value={value}>
|
||||||
|
{children}
|
||||||
|
</ConnectionContext.Provider>
|
||||||
|
);
|
||||||
|
}
|
||||||
|
|
||||||
|
export function useConnection() {
|
||||||
|
const context = useContext(ConnectionContext);
|
||||||
|
if (!context) {
|
||||||
|
throw new Error("useConnection must be used within a ConnectionProvider");
|
||||||
|
}
|
||||||
|
return context;
|
||||||
|
}
|
||||||
@@ -0,0 +1,374 @@
|
|||||||
|
// ─── Types ───────────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
export interface GameEntry {
|
||||||
|
id: number;
|
||||||
|
player1: string;
|
||||||
|
player2: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface PlayerEntry {
|
||||||
|
username: string;
|
||||||
|
ready: boolean;
|
||||||
|
inMatch: boolean;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ScoreEntry {
|
||||||
|
player: string;
|
||||||
|
score: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface MoveEntry {
|
||||||
|
username: string;
|
||||||
|
column: number;
|
||||||
|
}
|
||||||
|
|
||||||
|
export interface ReservationEntry {
|
||||||
|
player1: string;
|
||||||
|
player2: string;
|
||||||
|
}
|
||||||
|
|
||||||
|
export const DEFAULT_WS_URL =
|
||||||
|
process.env.NODE_ENV === "development"
|
||||||
|
? "ws://localhost:8080"
|
||||||
|
: "wss://connect4.abunchofknowitalls.com/ws";
|
||||||
|
export const RECONNECT_INTERVAL_MS = 5000;
|
||||||
|
export const RECONNECT_TIMEOUT_MS = 60000;
|
||||||
|
|
||||||
|
// ─── Parsed message union ────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
export type ParsedMessage =
|
||||||
|
| { type: "CONNECT_ACK" }
|
||||||
|
| { type: "CONNECT_EVENT"; username: string }
|
||||||
|
| { type: "RECONNECT_ACK" }
|
||||||
|
| { type: "DISCONNECT_ACK" }
|
||||||
|
| { type: "DISCONNECT_EVENT"; username: string }
|
||||||
|
| { type: "OBSERVE_ACK"; enabled: boolean }
|
||||||
|
| { type: "READY_ACK" }
|
||||||
|
| { type: "READY_EVENT"; username: string; ready: boolean }
|
||||||
|
| { type: "GAME_START"; goesFirst: boolean }
|
||||||
|
| {
|
||||||
|
type: "GAME_MATCH_START";
|
||||||
|
matchId: number;
|
||||||
|
player1: string;
|
||||||
|
player2: string;
|
||||||
|
}
|
||||||
|
| { type: "GAME_WINS" }
|
||||||
|
| { type: "GAME_LOSS" }
|
||||||
|
| { type: "GAME_DRAW"; matchId?: number }
|
||||||
|
| { type: "GAME_TERMINATED"; matchId?: number }
|
||||||
|
| { type: "OPPONENT_MOVE"; column: number }
|
||||||
|
| { type: "GAME_LIST"; games: GameEntry[] }
|
||||||
|
| {
|
||||||
|
type: "GAME_WATCH_ACK";
|
||||||
|
matchId: number;
|
||||||
|
player1: string;
|
||||||
|
player2: string;
|
||||||
|
moves: MoveEntry[];
|
||||||
|
}
|
||||||
|
| { type: "GAME_MOVE"; matchId?: number; username: string; column: number }
|
||||||
|
| { type: "GAME_WIN"; matchId?: number; winner: string }
|
||||||
|
| { type: "PLAYER_LIST"; players: PlayerEntry[] }
|
||||||
|
| { type: "TOURNAMENT_START"; tournamentType: string }
|
||||||
|
| { type: "TOURNAMENT_CANCEL" }
|
||||||
|
| { type: "TOURNAMENT_SCORES"; scores: ScoreEntry[] }
|
||||||
|
| { type: "TOURNAMENT_WINNER"; username: string }
|
||||||
|
| { type: "TOURNAMENT_END" }
|
||||||
|
| { type: "ADMIN_AUTH_ACK" }
|
||||||
|
| { type: "RESERVATION_ADD"; player1: string; player2: string }
|
||||||
|
| { type: "RESERVATION_DELETE"; player1: string; player2: string }
|
||||||
|
| { type: "RESERVATION_LIST"; reservations: ReservationEntry[] }
|
||||||
|
| { type: "GET_DATA"; key: string; value: string }
|
||||||
|
| { type: "SET_DATA_ACK"; key: string }
|
||||||
|
| { type: "ERROR"; message: string }
|
||||||
|
| { type: "UNKNOWN"; raw: string };
|
||||||
|
|
||||||
|
// ─── Parser ──────────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
export function parseMessage(raw: string): ParsedMessage {
|
||||||
|
const parts = raw.split(":");
|
||||||
|
|
||||||
|
switch (parts[0]) {
|
||||||
|
case "CONNECT":
|
||||||
|
if (parts[1] === "ACK") return { type: "CONNECT_ACK" };
|
||||||
|
return { type: "CONNECT_EVENT", username: parts[1] ?? "" };
|
||||||
|
break;
|
||||||
|
case "RECONNECT":
|
||||||
|
if (parts[1] === "ACK") return { type: "RECONNECT_ACK" };
|
||||||
|
break;
|
||||||
|
case "DISCONNECT":
|
||||||
|
if (parts[1] === "ACK") return { type: "DISCONNECT_ACK" };
|
||||||
|
return { type: "DISCONNECT_EVENT", username: parts[1] ?? "" };
|
||||||
|
break;
|
||||||
|
case "OBSERVE":
|
||||||
|
if (parts[1] === "ACK") {
|
||||||
|
return { type: "OBSERVE_ACK", enabled: parts[2] === "1" };
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
case "READY":
|
||||||
|
if (parts[1] === "ACK") return { type: "READY_ACK" };
|
||||||
|
if (parts.length >= 3) {
|
||||||
|
return {
|
||||||
|
type: "READY_EVENT",
|
||||||
|
username: parts[1],
|
||||||
|
ready: parts[2] === "true",
|
||||||
|
};
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "GAME": {
|
||||||
|
const scopedMatchId = parseInt(parts[1], 10);
|
||||||
|
if (!Number.isNaN(scopedMatchId)) {
|
||||||
|
switch (parts[2]) {
|
||||||
|
case "MOVE":
|
||||||
|
return {
|
||||||
|
type: "GAME_MOVE",
|
||||||
|
matchId: scopedMatchId,
|
||||||
|
username: parts[3],
|
||||||
|
column: parseInt(parts[4], 10),
|
||||||
|
};
|
||||||
|
case "WIN":
|
||||||
|
return {
|
||||||
|
type: "GAME_WIN",
|
||||||
|
matchId: scopedMatchId,
|
||||||
|
winner: parts[3],
|
||||||
|
};
|
||||||
|
case "DRAW":
|
||||||
|
return { type: "GAME_DRAW", matchId: scopedMatchId };
|
||||||
|
case "TERMINATED":
|
||||||
|
return { type: "GAME_TERMINATED", matchId: scopedMatchId };
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (parts[1]) {
|
||||||
|
case "START":
|
||||||
|
if (parts[2]?.includes(",")) {
|
||||||
|
const [matchId, player1, player2] = parts[2].split(",");
|
||||||
|
return {
|
||||||
|
type: "GAME_MATCH_START",
|
||||||
|
matchId: parseInt(matchId, 10),
|
||||||
|
player1,
|
||||||
|
player2,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
return { type: "GAME_START", goesFirst: parts[2] === "1" };
|
||||||
|
case "WINS":
|
||||||
|
return { type: "GAME_WINS" };
|
||||||
|
case "LOSS":
|
||||||
|
return { type: "GAME_LOSS" };
|
||||||
|
case "DRAW":
|
||||||
|
return { type: "GAME_DRAW" };
|
||||||
|
case "TERMINATED":
|
||||||
|
return { type: "GAME_TERMINATED" };
|
||||||
|
|
||||||
|
case "LIST": {
|
||||||
|
const data = parts[2] ?? "";
|
||||||
|
if (!data) return { type: "GAME_LIST", games: [] };
|
||||||
|
const games: GameEntry[] = data.split("|").map((g) => {
|
||||||
|
const [id, player1, player2] = g.split(",");
|
||||||
|
return { id: parseInt(id), player1, player2 };
|
||||||
|
});
|
||||||
|
return { type: "GAME_LIST", games };
|
||||||
|
}
|
||||||
|
|
||||||
|
case "WATCH": {
|
||||||
|
if (parts[2] === "ACK") {
|
||||||
|
// GAME:WATCH:ACK:<id>,<p1>,<p2>|<username>,<col>|...
|
||||||
|
const data = parts.slice(3).join(":");
|
||||||
|
const segments = data.split("|");
|
||||||
|
const [idStr, player1, player2] = segments[0].split(",");
|
||||||
|
const moves: MoveEntry[] = segments
|
||||||
|
.slice(1)
|
||||||
|
.filter(Boolean)
|
||||||
|
.map((m) => {
|
||||||
|
const lastComma = m.lastIndexOf(",");
|
||||||
|
return {
|
||||||
|
username: m.substring(0, lastComma),
|
||||||
|
column: parseInt(m.substring(lastComma + 1)),
|
||||||
|
};
|
||||||
|
});
|
||||||
|
return {
|
||||||
|
type: "GAME_WATCH_ACK",
|
||||||
|
matchId: parseInt(idStr),
|
||||||
|
player1,
|
||||||
|
player2,
|
||||||
|
moves,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "OPPONENT":
|
||||||
|
return {
|
||||||
|
type: "OPPONENT_MOVE",
|
||||||
|
column: parseInt(parts[parts.length - 1], 10),
|
||||||
|
};
|
||||||
|
|
||||||
|
case "PLAYER": {
|
||||||
|
if (parts[1] === "LIST") {
|
||||||
|
const data = parts[2] ?? "";
|
||||||
|
if (!data) return { type: "PLAYER_LIST", players: [] };
|
||||||
|
const players: PlayerEntry[] = data.split("|").map((p) => {
|
||||||
|
const [username, ready, inMatch] = p.split(",");
|
||||||
|
return {
|
||||||
|
username,
|
||||||
|
ready: ready === "true",
|
||||||
|
inMatch: inMatch === "true",
|
||||||
|
};
|
||||||
|
});
|
||||||
|
return { type: "PLAYER_LIST", players };
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "TOURNAMENT": {
|
||||||
|
switch (parts[1]) {
|
||||||
|
case "START":
|
||||||
|
return { type: "TOURNAMENT_START", tournamentType: parts[2] };
|
||||||
|
case "CANCEL":
|
||||||
|
return { type: "TOURNAMENT_CANCEL" };
|
||||||
|
case "SCORES": {
|
||||||
|
const data = parts[2] ?? "";
|
||||||
|
if (!data) return { type: "TOURNAMENT_SCORES", scores: [] };
|
||||||
|
const scores: ScoreEntry[] = data.split("|").map((s) => {
|
||||||
|
const lastComma = s.lastIndexOf(",");
|
||||||
|
return {
|
||||||
|
player: s.substring(0, lastComma),
|
||||||
|
score: parseInt(s.substring(lastComma + 1)),
|
||||||
|
};
|
||||||
|
});
|
||||||
|
return { type: "TOURNAMENT_SCORES", scores };
|
||||||
|
}
|
||||||
|
case "WINNER":
|
||||||
|
return { type: "TOURNAMENT_WINNER", username: parts[2] ?? "" };
|
||||||
|
case "END":
|
||||||
|
return { type: "TOURNAMENT_END" };
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "ADMIN":
|
||||||
|
if (parts[1] === "AUTH" && parts[2] === "ACK")
|
||||||
|
return { type: "ADMIN_AUTH_ACK" };
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "GET":
|
||||||
|
return {
|
||||||
|
type: "GET_DATA",
|
||||||
|
key: parts[1],
|
||||||
|
value: parts.slice(2).join(":"),
|
||||||
|
};
|
||||||
|
|
||||||
|
case "SET":
|
||||||
|
if (parts[2] === "ACK") return { type: "SET_DATA_ACK", key: parts[1] };
|
||||||
|
break;
|
||||||
|
|
||||||
|
case "RESERVATION": {
|
||||||
|
const payload = parts[2] ?? "";
|
||||||
|
|
||||||
|
if (parts[1] === "ADD" || parts[1] === "DELETE") {
|
||||||
|
const [player1, player2] = payload.split(",");
|
||||||
|
if (player1 && player2) {
|
||||||
|
return {
|
||||||
|
type: parts[1] === "ADD" ? "RESERVATION_ADD" : "RESERVATION_DELETE",
|
||||||
|
player1,
|
||||||
|
player2,
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (parts[1] === "LIST") {
|
||||||
|
const reservations =
|
||||||
|
payload.length === 0
|
||||||
|
? []
|
||||||
|
: payload
|
||||||
|
.split("|")
|
||||||
|
.map((entry) => {
|
||||||
|
const [player1, player2] = entry.split(",");
|
||||||
|
return player1 && player2 ? { player1, player2 } : null;
|
||||||
|
})
|
||||||
|
.filter((entry): entry is ReservationEntry => entry !== null);
|
||||||
|
return { type: "RESERVATION_LIST", reservations };
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
|
||||||
|
case "ERROR":
|
||||||
|
return { type: "ERROR", message: raw };
|
||||||
|
}
|
||||||
|
|
||||||
|
return { type: "UNKNOWN", raw };
|
||||||
|
}
|
||||||
|
|
||||||
|
// ─── Command builders ────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
export const cmd = {
|
||||||
|
connect: (username: string) => `CONNECT:${username}`,
|
||||||
|
reconnect: (username: string) => `RECONNECT:${username}`,
|
||||||
|
disconnect: () => "DISCONNECT",
|
||||||
|
observe: () => "OBSERVE",
|
||||||
|
ready: () => "READY",
|
||||||
|
play: (column: number) => `PLAY:${column}`,
|
||||||
|
playerList: () => "PLAYER:LIST",
|
||||||
|
gameList: () => "GAME:LIST",
|
||||||
|
gameWatch: (matchId: number) => `GAME:WATCH:${matchId}`,
|
||||||
|
gameTerminate: (matchId: number) => `GAME:TERMINATE:${matchId}`,
|
||||||
|
gameAward: (matchId: number, winner: string) =>
|
||||||
|
`GAME:AWARD:${matchId}:${winner}`,
|
||||||
|
adminAuth: (password: string) => `ADMIN:AUTH:${password}`,
|
||||||
|
adminKick: (username: string) => `ADMIN:KICK:${username}`,
|
||||||
|
tournamentStart: (type = "RoundRobin") => `TOURNAMENT:START:${type}`,
|
||||||
|
tournamentCancel: () => "TOURNAMENT:CANCEL",
|
||||||
|
getData: (key: string) => `GET:${key}`,
|
||||||
|
setData: (key: string, value: string) => `SET:${key}:${value}`,
|
||||||
|
reservationAdd: (p1: string, p2: string) => `RESERVATION:ADD:${p1},${p2}`,
|
||||||
|
reservationDelete: (p1: string, p2: string) =>
|
||||||
|
`RESERVATION:DELETE:${p1},${p2}`,
|
||||||
|
reservationGet: () => "RESERVATION:GET",
|
||||||
|
};
|
||||||
|
|
||||||
|
// ─── Board helpers ────────────────────────────────────────────────────────────
|
||||||
|
|
||||||
|
// 0 = empty, 1 = red (player1 / goes first), 2 = yellow (player2)
|
||||||
|
export type CellColor = 0 | 1 | 2;
|
||||||
|
export type BoardState = CellColor[][]; // board[col][row], 7 cols × 6 rows
|
||||||
|
|
||||||
|
export function createEmptyBoard(): BoardState {
|
||||||
|
return Array.from({ length: 7 }, () => Array(6).fill(0)) as BoardState;
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Place a token and return the new board plus the row it landed in (-1 if column full). */
|
||||||
|
export function placeToken(
|
||||||
|
board: BoardState,
|
||||||
|
color: 1 | 2,
|
||||||
|
column: number,
|
||||||
|
): { board: BoardState; row: number } {
|
||||||
|
const newBoard = board.map((col) => [...col]) as BoardState;
|
||||||
|
let placedRow = -1;
|
||||||
|
for (let row = 0; row < 6; row++) {
|
||||||
|
if (newBoard[column][row] === 0) {
|
||||||
|
newBoard[column][row] = color;
|
||||||
|
placedRow = row;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
return { board: newBoard, row: placedRow };
|
||||||
|
}
|
||||||
|
|
||||||
|
/** Replay a move list onto an empty board. */
|
||||||
|
export function replayMoves(
|
||||||
|
moves: MoveEntry[],
|
||||||
|
player1: string,
|
||||||
|
): { board: BoardState; lastMove: { column: number; row: number } | null } {
|
||||||
|
let board = createEmptyBoard();
|
||||||
|
let lastMove: { column: number; row: number } | null = null;
|
||||||
|
for (const move of moves) {
|
||||||
|
const color: 1 | 2 = move.username === player1 ? 1 : 2;
|
||||||
|
const result = placeToken(board, color, move.column);
|
||||||
|
board = result.board;
|
||||||
|
lastMove = { column: move.column, row: result.row };
|
||||||
|
}
|
||||||
|
return { board, lastMove };
|
||||||
|
}
|
||||||
@@ -0,0 +1,4 @@
|
|||||||
|
export const CHIP_DROP_SOUND_PATHS = Array.from(
|
||||||
|
{ length: 7 },
|
||||||
|
(_, index) => `/sfx/chip_collide_${index + 1}.ogg`,
|
||||||
|
);
|
||||||
@@ -0,0 +1,6 @@
|
|||||||
|
/// <reference types="next" />
|
||||||
|
/// <reference types="next/image-types/global" />
|
||||||
|
/// <reference path="./.next/types/routes.d.ts" />
|
||||||
|
|
||||||
|
// NOTE: This file should not be edited
|
||||||
|
// see https://nextjs.org/docs/app/api-reference/config/typescript for more information.
|
||||||
@@ -0,0 +1,7 @@
|
|||||||
|
import type { NextConfig } from "next";
|
||||||
|
|
||||||
|
const nextConfig: NextConfig = {
|
||||||
|
output: "standalone",
|
||||||
|
};
|
||||||
|
|
||||||
|
export default nextConfig;
|
||||||
@@ -0,0 +1,36 @@
|
|||||||
|
{
|
||||||
|
"name": "connect4-ui",
|
||||||
|
"version": "0.1.0",
|
||||||
|
"private": true,
|
||||||
|
"scripts": {
|
||||||
|
"dev": "next dev",
|
||||||
|
"build": "next build",
|
||||||
|
"start": "next start",
|
||||||
|
"lint": "next lint",
|
||||||
|
"format": "prettier --write .",
|
||||||
|
"format:check": "prettier --check ."
|
||||||
|
},
|
||||||
|
"dependencies": {
|
||||||
|
"lucide-react": "^1.8.0",
|
||||||
|
"next": "16.2.4",
|
||||||
|
"react": "19.2.5",
|
||||||
|
"react-confetti": "^6.4.0",
|
||||||
|
"react-dom": "19.2.5"
|
||||||
|
},
|
||||||
|
"devDependencies": {
|
||||||
|
"@tailwindcss/postcss": "^4",
|
||||||
|
"@types/node": "^20",
|
||||||
|
"@types/react": "19.2.14",
|
||||||
|
"@types/react-dom": "19.2.3",
|
||||||
|
"eslint": "^9",
|
||||||
|
"eslint-config-next": "16.2.4",
|
||||||
|
"postcss": "^8",
|
||||||
|
"prettier": "^3.8.1",
|
||||||
|
"tailwindcss": "^4",
|
||||||
|
"typescript": "^5"
|
||||||
|
},
|
||||||
|
"overrides": {
|
||||||
|
"@types/react": "19.2.14",
|
||||||
|
"@types/react-dom": "19.2.3"
|
||||||
|
}
|
||||||
|
}
|
||||||
@@ -0,0 +1,5 @@
|
|||||||
|
module.exports = {
|
||||||
|
plugins: {
|
||||||
|
"@tailwindcss/postcss": {},
|
||||||
|
},
|
||||||
|
};
|
||||||
@@ -1,41 +0,0 @@
|
|||||||
; Engine configuration file.
|
|
||||||
; It's best edited using the editor UI and not directly,
|
|
||||||
; since the parameters that go here are not all obvious.
|
|
||||||
;
|
|
||||||
; Format:
|
|
||||||
; [section] ; section goes between []
|
|
||||||
; param=value ; assign values to parameters
|
|
||||||
|
|
||||||
config_version=5
|
|
||||||
|
|
||||||
[application]
|
|
||||||
|
|
||||||
config/name="Connect4 Moderator - Observer"
|
|
||||||
config/version="0.1.2"
|
|
||||||
run/main_scene="uid://dcx5nvs0pa7me"
|
|
||||||
config/features=PackedStringArray("4.5", "C#", "Forward Plus")
|
|
||||||
boot_splash/image="uid://dd7lvnidxr5ss"
|
|
||||||
config/icon="uid://dd7lvnidxr5ss"
|
|
||||||
|
|
||||||
[autoload]
|
|
||||||
|
|
||||||
Connection="*res://scripts/Connection.cs"
|
|
||||||
|
|
||||||
[display]
|
|
||||||
|
|
||||||
window/size/viewport_width=1280
|
|
||||||
window/size/viewport_height=720
|
|
||||||
window/stretch/mode="canvas_items"
|
|
||||||
window/stretch/aspect="expand"
|
|
||||||
|
|
||||||
[dotnet]
|
|
||||||
|
|
||||||
project/assembly_name="connect4-moderator-observer"
|
|
||||||
|
|
||||||
[rendering]
|
|
||||||
|
|
||||||
textures/canvas_textures/default_texture_filter=0
|
|
||||||
textures/vram_compression/import_s3tc_bptc=true
|
|
||||||
textures/vram_compression/import_etc2_astc=true
|
|
||||||
anti_aliasing/quality/msaa_2d=2
|
|
||||||
anti_aliasing/quality/msaa_3d=2
|
|
||||||
|
After Width: | Height: | Size: 17 KiB |
|
After Width: | Height: | Size: 266 KiB |
@@ -1,188 +0,0 @@
|
|||||||
[gd_scene load_steps=14 format=3 uid="uid://m542qwlp7hl7"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://dg5jt0o0r0v3r" path="res://scripts/BoardScreen.cs" id="1_b3w8x"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dlx02qat7j6lf" path="res://assets/sprites/AssetTileset.png" id="3_1tlhv"]
|
|
||||||
[ext_resource type="FontFile" uid="uid://c3jmev24lo6ci" path="res://assets/fonts/PixelOperator8.ttf" id="3_rjcmr"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://ckmfi0cjgxgyk" path="res://assets/sprites/RedChip.png" id="4_1hrcj"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://qy30emdgrk7o" path="res://assets/sprites/YellowChip.png" id="5_i2o8i"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://8un28mol7qow" path="res://assets/sprites/BoardTileMap.png" id="6_i2o8i"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://pdean68jjg80" path="res://scenes/button_small.tscn" id="7_glh1q"]
|
|
||||||
[ext_resource type="Script" uid="uid://b3q4gq63qmx23" path="res://scripts/BackButton.cs" id="8_u1oi2"]
|
|
||||||
|
|
||||||
[sub_resource type="WorldBoundaryShape2D" id="WorldBoundaryShape2D_b3w8x"]
|
|
||||||
|
|
||||||
[sub_resource type="SegmentShape2D" id="SegmentShape2D_i2o8i"]
|
|
||||||
a = Vector2(0, -276)
|
|
||||||
b = Vector2(0, 207)
|
|
||||||
|
|
||||||
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_i2o8i"]
|
|
||||||
texture = ExtResource("6_i2o8i")
|
|
||||||
texture_region_size = Vector2i(26, 26)
|
|
||||||
0:0/0 = 0
|
|
||||||
1:0/0 = 0
|
|
||||||
2:0/0 = 0
|
|
||||||
3:0/0 = 0
|
|
||||||
|
|
||||||
[sub_resource type="TileSet" id="TileSet_glh1q"]
|
|
||||||
tile_size = Vector2i(26, 26)
|
|
||||||
sources/0 = SubResource("TileSetAtlasSource_i2o8i")
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_glh1q"]
|
|
||||||
atlas = ExtResource("3_1tlhv")
|
|
||||||
region = Rect2(112, 32, 16, 16)
|
|
||||||
|
|
||||||
[node name="BoardScreen" type="Node2D"]
|
|
||||||
script = ExtResource("1_b3w8x")
|
|
||||||
|
|
||||||
[node name="Floor Collider" type="StaticBody2D" parent="."]
|
|
||||||
position = Vector2(0, 200)
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="Floor Collider"]
|
|
||||||
shape = SubResource("WorldBoundaryShape2D_b3w8x")
|
|
||||||
|
|
||||||
[node name="Column Colliders" type="StaticBody2D" parent="."]
|
|
||||||
|
|
||||||
[node name="Col0" type="CollisionShape2D" parent="Column Colliders"]
|
|
||||||
position = Vector2(-272, 0)
|
|
||||||
shape = SubResource("SegmentShape2D_i2o8i")
|
|
||||||
|
|
||||||
[node name="Col1" type="CollisionShape2D" parent="Column Colliders"]
|
|
||||||
position = Vector2(-195, 0)
|
|
||||||
shape = SubResource("SegmentShape2D_i2o8i")
|
|
||||||
|
|
||||||
[node name="Col2" type="CollisionShape2D" parent="Column Colliders"]
|
|
||||||
position = Vector2(-117, 0)
|
|
||||||
shape = SubResource("SegmentShape2D_i2o8i")
|
|
||||||
|
|
||||||
[node name="Col3" type="CollisionShape2D" parent="Column Colliders"]
|
|
||||||
position = Vector2(-39, 0)
|
|
||||||
shape = SubResource("SegmentShape2D_i2o8i")
|
|
||||||
|
|
||||||
[node name="Col4" type="CollisionShape2D" parent="Column Colliders"]
|
|
||||||
position = Vector2(39, 0)
|
|
||||||
shape = SubResource("SegmentShape2D_i2o8i")
|
|
||||||
|
|
||||||
[node name="Col5" type="CollisionShape2D" parent="Column Colliders"]
|
|
||||||
position = Vector2(117, 0)
|
|
||||||
shape = SubResource("SegmentShape2D_i2o8i")
|
|
||||||
|
|
||||||
[node name="Col6" type="CollisionShape2D" parent="Column Colliders"]
|
|
||||||
position = Vector2(195, 0)
|
|
||||||
shape = SubResource("SegmentShape2D_i2o8i")
|
|
||||||
|
|
||||||
[node name="Col7" type="CollisionShape2D" parent="Column Colliders"]
|
|
||||||
position = Vector2(274, 0)
|
|
||||||
shape = SubResource("SegmentShape2D_i2o8i")
|
|
||||||
|
|
||||||
[node name="Player1Card" type="Node2D" parent="."]
|
|
||||||
position = Vector2(0, 8)
|
|
||||||
|
|
||||||
[node name="Left" type="Sprite2D" parent="Player1Card"]
|
|
||||||
position = Vector2(-556, -300)
|
|
||||||
scale = Vector2(2, 2)
|
|
||||||
texture = ExtResource("3_1tlhv")
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(60, 4, 20, 24)
|
|
||||||
|
|
||||||
[node name="Center" type="Sprite2D" parent="Player1Card"]
|
|
||||||
position = Vector2(-482, -300)
|
|
||||||
scale = Vector2(6.75, 2)
|
|
||||||
texture = ExtResource("3_1tlhv")
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(80, 4, 16, 24)
|
|
||||||
|
|
||||||
[node name="Right" type="Sprite2D" parent="Player1Card"]
|
|
||||||
position = Vector2(-420, -300)
|
|
||||||
scale = Vector2(2, 2)
|
|
||||||
texture = ExtResource("3_1tlhv")
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(96, 4, 8, 24)
|
|
||||||
|
|
||||||
[node name="RedChip" type="Sprite2D" parent="Player1Card/Right"]
|
|
||||||
position = Vector2(-7, 6)
|
|
||||||
scale = Vector2(0.25, 0.25)
|
|
||||||
texture = ExtResource("4_1hrcj")
|
|
||||||
|
|
||||||
[node name="Name" type="Label" parent="Player1Card"]
|
|
||||||
offset_left = -530.0
|
|
||||||
offset_top = -312.0
|
|
||||||
offset_right = -428.0
|
|
||||||
offset_bottom = -296.0
|
|
||||||
theme_override_fonts/font = ExtResource("3_rjcmr")
|
|
||||||
text = "Player 1"
|
|
||||||
|
|
||||||
[node name="Status" type="Label" parent="Player1Card"]
|
|
||||||
offset_left = -529.0
|
|
||||||
offset_top = -292.0
|
|
||||||
offset_right = -427.0
|
|
||||||
offset_bottom = -284.0
|
|
||||||
theme_override_colors/font_color = Color(1, 0, 0, 1)
|
|
||||||
theme_override_fonts/font = ExtResource("3_rjcmr")
|
|
||||||
theme_override_font_sizes/font_size = 8
|
|
||||||
text = "NOT READY"
|
|
||||||
|
|
||||||
[node name="Player2Card" type="Node2D" parent="."]
|
|
||||||
position = Vector2(989, -64)
|
|
||||||
|
|
||||||
[node name="Left" type="Sprite2D" parent="Player2Card"]
|
|
||||||
position = Vector2(-556, -228)
|
|
||||||
scale = Vector2(2, 2)
|
|
||||||
texture = ExtResource("3_1tlhv")
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(60, 4, 20, 24)
|
|
||||||
|
|
||||||
[node name="Center" type="Sprite2D" parent="Player2Card"]
|
|
||||||
position = Vector2(-482.5, -228)
|
|
||||||
scale = Vector2(6.6875, 2)
|
|
||||||
texture = ExtResource("3_1tlhv")
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(80, 4, 16, 24)
|
|
||||||
|
|
||||||
[node name="Right" type="Sprite2D" parent="Player2Card"]
|
|
||||||
position = Vector2(-421, -228)
|
|
||||||
scale = Vector2(2, 2)
|
|
||||||
texture = ExtResource("3_1tlhv")
|
|
||||||
region_enabled = true
|
|
||||||
region_rect = Rect2(96, 4, 8, 24)
|
|
||||||
|
|
||||||
[node name="YellowChip" type="Sprite2D" parent="Player2Card/Right"]
|
|
||||||
position = Vector2(-7, 6)
|
|
||||||
scale = Vector2(0.25, 0.25)
|
|
||||||
texture = ExtResource("5_i2o8i")
|
|
||||||
|
|
||||||
[node name="Name" type="Label" parent="Player2Card"]
|
|
||||||
offset_left = -531.0
|
|
||||||
offset_top = -240.0
|
|
||||||
offset_right = -429.0
|
|
||||||
offset_bottom = -224.0
|
|
||||||
theme_override_fonts/font = ExtResource("3_rjcmr")
|
|
||||||
text = "Player 2"
|
|
||||||
|
|
||||||
[node name="Status" type="Label" parent="Player2Card"]
|
|
||||||
offset_left = -530.0
|
|
||||||
offset_top = -220.0
|
|
||||||
offset_right = -428.0
|
|
||||||
offset_bottom = -212.0
|
|
||||||
theme_override_colors/font_color = Color(1, 0, 0, 1)
|
|
||||||
theme_override_fonts/font = ExtResource("3_rjcmr")
|
|
||||||
theme_override_font_sizes/font_size = 8
|
|
||||||
text = "NOT READY"
|
|
||||||
|
|
||||||
[node name="TileMap" type="TileMap" parent="."]
|
|
||||||
position = Vector2(39, 200)
|
|
||||||
scale = Vector2(3, 3)
|
|
||||||
tile_set = SubResource("TileSet_glh1q")
|
|
||||||
format = 2
|
|
||||||
layer_0/z_index = 100
|
|
||||||
layer_0/tile_data = PackedInt32Array(-3, 0, 0, -2, 0, 0, -1, 0, 0, -65536, 0, 0, -65535, 0, 0, -65534, 0, 0, -4, 0, 0, -65540, 0, 0, -131076, 0, 0, -196612, 0, 0, -262148, 0, 0, -327684, 0, 0, -327683, 0, 0, -327682, 0, 0, -327681, 0, 0, -393216, 0, 0, -393215, 0, 0, -393214, 0, 0, -327678, 0, 0, -262142, 0, 0, -196606, 0, 0, -131070, 0, 0, -131071, 0, 0, -131072, 0, 0, -65537, 0, 0, -65538, 0, 0, -65539, 0, 0, -131075, 0, 0, -131074, 0, 0, -131073, 0, 0, -196608, 0, 0, -196607, 0, 0, -262143, 0, 0, -262144, 0, 0, -196609, 0, 0, -196610, 0, 0, -196611, 0, 0, -262147, 0, 0, -262146, 0, 0, -262145, 0, 0, -327680, 0, 0, -327679, 0, 0, -5, 196608, 536870912, -65541, 65536, 0, -131077, 65536, 0, -196613, 65536, 0, -262149, 65536, 0, -327685, 196608, 0, 65532, 196608, 1610612736, 2, 196608, 1879048192, -65533, 196608, 805306368, -393213, 196608, 268435456, -458750, 196608, 1342177280, -393219, 65536, 1073741824, -393218, 65536, 1073741824, -393217, 65536, 1073741824, -458752, 65536, 1073741824, -458751, 65536, 1073741824, -393220, 196608, 1073741824, -327677, 65536, 268435456, -262141, 65536, 268435456, -196605, 65536, 268435456, -131069, 65536, 268435456, 65533, 65536, 1879048192, 65534, 65536, 1879048192, 65535, 65536, 1879048192, 0, 65536, 1879048192, 1, 65536, 1879048192)
|
|
||||||
|
|
||||||
[node name="BracketButton" parent="." instance=ExtResource("7_glh1q")]
|
|
||||||
offset_left = -566.0
|
|
||||||
offset_top = 281.0
|
|
||||||
offset_right = -550.0
|
|
||||||
offset_bottom = 297.0
|
|
||||||
script = ExtResource("8_u1oi2")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="BracketButton"]
|
|
||||||
position = Vector2(8, 8)
|
|
||||||
texture = SubResource("AtlasTexture_glh1q")
|
|
||||||
@@ -1,85 +0,0 @@
|
|||||||
[gd_scene load_steps=5 format=3 uid="uid://rl33x81cxlh0"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://dm25u0a2lqk2x" path="res://scripts/BracketScene.cs" id="1_dvj3m"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://da13ksuf4vkqe" path="res://assets/sprites/observe.png" id="2_mbqc8"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://stk7umv2ppss" path="res://assets/sprites/cancel.png" id="3_as653"]
|
|
||||||
[ext_resource type="Script" uid="uid://1y72woiynf31" path="res://scripts/AdminControls.cs" id="4_mbqc8"]
|
|
||||||
|
|
||||||
[node name="BracketView" type="Control" node_paths=PackedStringArray("Players", "Matches")]
|
|
||||||
layout_mode = 3
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
script = ExtResource("1_dvj3m")
|
|
||||||
Players = NodePath("HBoxContainer/PlayerList")
|
|
||||||
Matches = NodePath("HBoxContainer/MatchList")
|
|
||||||
WatchButton = ExtResource("2_mbqc8")
|
|
||||||
TerminateKickButton = ExtResource("3_as653")
|
|
||||||
|
|
||||||
[node name="ColorRect" type="ColorRect" parent="."]
|
|
||||||
custom_minimum_size = Vector2(0, 36)
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 10
|
|
||||||
anchor_right = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
color = Color(0.13319641, 0.13319641, 0.13319638, 1)
|
|
||||||
|
|
||||||
[node name="AdminControls" type="HBoxContainer" parent="ColorRect" node_paths=PackedStringArray("BecomeAdmin", "StartTournament", "Label", "Timeout")]
|
|
||||||
custom_minimum_size = Vector2(0, 36)
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 10
|
|
||||||
anchor_right = 1.0
|
|
||||||
offset_bottom = 36.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
script = ExtResource("4_mbqc8")
|
|
||||||
BecomeAdmin = NodePath("BecomeAdmin")
|
|
||||||
StartTournament = NodePath("StartTournament")
|
|
||||||
Label = NodePath("Label")
|
|
||||||
Timeout = NodePath("HSlider")
|
|
||||||
|
|
||||||
[node name="BecomeAdmin" type="Button" parent="ColorRect/AdminControls"]
|
|
||||||
layout_mode = 2
|
|
||||||
text = "Become Admin"
|
|
||||||
|
|
||||||
[node name="StartTournament" type="Button" parent="ColorRect/AdminControls"]
|
|
||||||
layout_mode = 2
|
|
||||||
text = "Start Tournament"
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="ColorRect/AdminControls"]
|
|
||||||
layout_mode = 2
|
|
||||||
text = "Wait To Move: 5.0s "
|
|
||||||
|
|
||||||
[node name="HSlider" type="HSlider" parent="ColorRect/AdminControls"]
|
|
||||||
custom_minimum_size = Vector2(256, 0)
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_vertical = 1
|
|
||||||
min_value = 0.1
|
|
||||||
max_value = 5.0
|
|
||||||
step = 0.2
|
|
||||||
value = 5.0
|
|
||||||
tick_count = 25
|
|
||||||
ticks_on_borders = true
|
|
||||||
|
|
||||||
[node name="HBoxContainer" type="HBoxContainer" parent="."]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = -1
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
offset_top = 36.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
|
|
||||||
[node name="PlayerList" type="Tree" parent="HBoxContainer"]
|
|
||||||
custom_minimum_size = Vector2(400, 0)
|
|
||||||
layout_mode = 2
|
|
||||||
columns = 3
|
|
||||||
column_titles_visible = true
|
|
||||||
scroll_horizontal_enabled = false
|
|
||||||
|
|
||||||
[node name="MatchList" type="Tree" parent="HBoxContainer"]
|
|
||||||
layout_mode = 2
|
|
||||||
size_flags_horizontal = 3
|
|
||||||
columns = 3
|
|
||||||
column_titles_visible = true
|
|
||||||
@@ -1,44 +0,0 @@
|
|||||||
[gd_scene load_steps=7 format=3 uid="uid://d1wr0v5ht8vqb"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://frisgjvf17ym" path="res://scripts/button_medium.gd" id="2_06p6p"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dlx02qat7j6lf" path="res://assets/sprites/AssetTileset.png" id="2_q2stu"]
|
|
||||||
[ext_resource type="FontFile" uid="uid://c3jmev24lo6ci" path="res://assets/fonts/PixelOperator8.ttf" id="3_dxjfy"]
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6ptbq"]
|
|
||||||
atlas = ExtResource("2_q2stu")
|
|
||||||
region = Rect2(8, 16, 32, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_06p6p"]
|
|
||||||
atlas = ExtResource("2_q2stu")
|
|
||||||
region = Rect2(8, 32, 32, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_q2stu"]
|
|
||||||
atlas = ExtResource("2_q2stu")
|
|
||||||
region = Rect2(8, 0, 32, 16)
|
|
||||||
|
|
||||||
[node name="ButtonSmall" type="TextureButton"]
|
|
||||||
offset_left = -32.0
|
|
||||||
offset_top = -32.0
|
|
||||||
offset_right = 32.0
|
|
||||||
texture_normal = SubResource("AtlasTexture_6ptbq")
|
|
||||||
texture_pressed = SubResource("AtlasTexture_06p6p")
|
|
||||||
texture_hover = SubResource("AtlasTexture_q2stu")
|
|
||||||
stretch_mode = 4
|
|
||||||
script = ExtResource("2_06p6p")
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="."]
|
|
||||||
layout_mode = 0
|
|
||||||
offset_left = 2.0
|
|
||||||
offset_top = 9.0
|
|
||||||
offset_right = 62.0
|
|
||||||
offset_bottom = 25.0
|
|
||||||
theme_override_colors/font_color = Color(2.7723312e-05, 0.60865843, 0.9772685, 1)
|
|
||||||
theme_override_fonts/font = ExtResource("3_dxjfy")
|
|
||||||
theme_override_font_sizes/font_size = 16
|
|
||||||
text = "TEMP"
|
|
||||||
horizontal_alignment = 1
|
|
||||||
|
|
||||||
[connection signal="button_down" from="." to="." method="onButtonDown"]
|
|
||||||
[connection signal="button_up" from="." to="." method="onButtonUp"]
|
|
||||||
[connection signal="mouse_entered" from="." to="." method="onMouseEnter"]
|
|
||||||
[connection signal="mouse_exited" from="." to="." method="onMouseExit"]
|
|
||||||
@@ -1,24 +0,0 @@
|
|||||||
[gd_scene load_steps=5 format=3 uid="uid://pdean68jjg80"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://dlx02qat7j6lf" path="res://assets/sprites/AssetTileset.png" id="2_q2stu"]
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_qlcsu"]
|
|
||||||
atlas = ExtResource("2_q2stu")
|
|
||||||
region = Rect2(0, 64, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_6ptbq"]
|
|
||||||
atlas = ExtResource("2_q2stu")
|
|
||||||
region = Rect2(0, 80, 16, 16)
|
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_06p6p"]
|
|
||||||
atlas = ExtResource("2_q2stu")
|
|
||||||
region = Rect2(0, 48, 16, 16)
|
|
||||||
|
|
||||||
[node name="ButtonSmall" type="TextureButton"]
|
|
||||||
offset_left = -16.0
|
|
||||||
offset_top = -32.0
|
|
||||||
offset_bottom = -16.0
|
|
||||||
scale = Vector2(2, 2)
|
|
||||||
texture_normal = SubResource("AtlasTexture_qlcsu")
|
|
||||||
texture_pressed = SubResource("AtlasTexture_6ptbq")
|
|
||||||
texture_hover = SubResource("AtlasTexture_06p6p")
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://cct663hb47yka"]
|
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://d1wr0v5ht8vqb" path="res://scenes/button_medium.tscn" id="1_4km6l"]
|
|
||||||
[ext_resource type="Script" uid="uid://b1ogflafdte71" path="res://scripts/create_join_room.gd" id="1_k6yuv"]
|
|
||||||
|
|
||||||
[node name="CreateJoinRoom" type="Node2D"]
|
|
||||||
position = Vector2(0, 42)
|
|
||||||
script = ExtResource("1_k6yuv")
|
|
||||||
|
|
||||||
[node name="JoinGameButton" parent="." instance=ExtResource("1_4km6l")]
|
|
||||||
offset_top = 17.0
|
|
||||||
offset_bottom = 49.0
|
|
||||||
metadata/_edit_use_anchors_ = true
|
|
||||||
|
|
||||||
[node name="CreateGameButton" parent="." instance=ExtResource("1_4km6l")]
|
|
||||||
offset_top = 85.0
|
|
||||||
offset_bottom = 117.0
|
|
||||||
metadata/_edit_use_anchors_ = true
|
|
||||||
@@ -1,15 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://cr8fi0e4r88s8"]
|
|
||||||
|
|
||||||
[ext_resource type="PackedScene" uid="uid://cct663hb47yka" path="res://scenes/create_join_room.tscn" id="1_yqjtg"]
|
|
||||||
[ext_resource type="PackedScene" uid="uid://m542qwlp7hl7" path="res://scenes/board_screen.tscn" id="2_lnu2h"]
|
|
||||||
|
|
||||||
[node name="Game" type="Node2D"]
|
|
||||||
|
|
||||||
[node name="GameManager" type="Node" parent="."]
|
|
||||||
|
|
||||||
[node name="Camera2D" type="Camera2D" parent="."]
|
|
||||||
|
|
||||||
[node name="CreateJoinRoom" parent="." instance=ExtResource("1_yqjtg")]
|
|
||||||
visible = false
|
|
||||||
|
|
||||||
[node name="BoardScreen" parent="." instance=ExtResource("2_lnu2h")]
|
|
||||||
@@ -1,61 +0,0 @@
|
|||||||
[gd_scene load_steps=3 format=3 uid="uid://dcx5nvs0pa7me"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://bk22f71oximjk" path="res://scripts/AddressUI.cs" id="1_l6cm7"]
|
|
||||||
[ext_resource type="Script" uid="uid://cpjbiqn26khck" path="res://scripts/ConnectButtonUI.cs" id="2_ekxnf"]
|
|
||||||
|
|
||||||
[node name="Control" type="Control"]
|
|
||||||
layout_mode = 3
|
|
||||||
anchors_preset = 15
|
|
||||||
anchor_right = 1.0
|
|
||||||
anchor_bottom = 1.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
|
|
||||||
[node name="Address" type="TextEdit" parent="."]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 8
|
|
||||||
anchor_left = 0.5
|
|
||||||
anchor_top = 0.5
|
|
||||||
anchor_right = 0.5
|
|
||||||
anchor_bottom = 0.5
|
|
||||||
offset_left = -250.0
|
|
||||||
offset_top = -20.0
|
|
||||||
offset_right = 250.0
|
|
||||||
offset_bottom = 20.0
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
placeholder_text = "Server Address"
|
|
||||||
script = ExtResource("1_l6cm7")
|
|
||||||
|
|
||||||
[node name="Button" type="Button" parent="." node_paths=PackedStringArray("AddressUi", "ErrorLabel")]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 8
|
|
||||||
anchor_left = 0.5
|
|
||||||
anchor_top = 0.5
|
|
||||||
anchor_right = 0.5
|
|
||||||
anchor_bottom = 0.5
|
|
||||||
offset_left = -250.0
|
|
||||||
offset_top = 27.25
|
|
||||||
offset_right = 250.0
|
|
||||||
offset_bottom = 67.25
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
text = "Connect"
|
|
||||||
script = ExtResource("2_ekxnf")
|
|
||||||
AddressUi = NodePath("../Address")
|
|
||||||
ErrorLabel = NodePath("../Label")
|
|
||||||
|
|
||||||
[node name="Label" type="Label" parent="."]
|
|
||||||
layout_mode = 1
|
|
||||||
anchors_preset = 8
|
|
||||||
anchor_left = 0.5
|
|
||||||
anchor_top = 0.5
|
|
||||||
anchor_right = 0.5
|
|
||||||
anchor_bottom = 0.5
|
|
||||||
offset_left = -68.5
|
|
||||||
offset_top = 75.149994
|
|
||||||
offset_right = 68.5
|
|
||||||
offset_bottom = 98.149994
|
|
||||||
grow_horizontal = 2
|
|
||||||
grow_vertical = 2
|
|
||||||
theme_override_colors/font_color = Color(1, 0, 0, 1)
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://b4tujjdhmk4h"]
|
|
||||||
|
|
||||||
[ext_resource type="Texture2D" uid="uid://ckmfi0cjgxgyk" path="res://assets/sprites/RedChip.png" id="1_qsflu"]
|
|
||||||
[ext_resource type="Script" uid="uid://dd5nu6037qsr0" path="res://scripts/red_chip.gd" id="1_tfypd"]
|
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_tfypd"]
|
|
||||||
radius = 13.017083
|
|
||||||
|
|
||||||
[node name="RedChip" type="RigidBody2D"]
|
|
||||||
script = ExtResource("1_tfypd")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
scale = Vector2(3, 3)
|
|
||||||
texture = ExtResource("1_qsflu")
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
||||||
scale = Vector2(3, 3)
|
|
||||||
shape = SubResource("CircleShape2D_tfypd")
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
[gd_scene load_steps=4 format=3 uid="uid://lruk652t0xe5"]
|
|
||||||
|
|
||||||
[ext_resource type="Script" uid="uid://ddg7dv686sbrb" path="res://scripts/yellow_chip.gd" id="1_epi6l"]
|
|
||||||
[ext_resource type="Texture2D" uid="uid://qy30emdgrk7o" path="res://assets/sprites/YellowChip.png" id="1_eu0sq"]
|
|
||||||
|
|
||||||
[sub_resource type="CircleShape2D" id="CircleShape2D_epi6l"]
|
|
||||||
radius = 13.004272
|
|
||||||
|
|
||||||
[node name="YellowChip" type="RigidBody2D"]
|
|
||||||
script = ExtResource("1_epi6l")
|
|
||||||
|
|
||||||
[node name="Sprite2D" type="Sprite2D" parent="."]
|
|
||||||
scale = Vector2(3, 3)
|
|
||||||
texture = ExtResource("1_eu0sq")
|
|
||||||
|
|
||||||
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
|
||||||
scale = Vector2(3, 3)
|
|
||||||
shape = SubResource("CircleShape2D_epi6l")
|
|
||||||
@@ -1,10 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public partial class AddressUI : TextEdit
|
|
||||||
{
|
|
||||||
public override void _Ready()
|
|
||||||
{
|
|
||||||
Text = Connection.WS_DEFAULT_ADDRESS;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://bk22f71oximjk
|
|
||||||
@@ -1,152 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
public partial class AdminControls : HBoxContainer
|
|
||||||
{
|
|
||||||
[Export] public Button BecomeAdmin;
|
|
||||||
[Export] public Button StartTournament;
|
|
||||||
[Export] public Label Label;
|
|
||||||
[Export] public Slider Timeout;
|
|
||||||
|
|
||||||
public override void _Ready()
|
|
||||||
{
|
|
||||||
Connection.Instance.OnBecomeAdmin += OnBecomeAdmin;
|
|
||||||
Connection.Instance.OnTournamentEnd += OnEndTournament;
|
|
||||||
|
|
||||||
StartTournament.Pressed += StartTournamentCommand;
|
|
||||||
if (!Connection.Instance.IsAdmin || Connection.Instance.ActiveTournament)
|
|
||||||
{
|
|
||||||
StartTournament.Hide();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!Connection.Instance.IsAdmin)
|
|
||||||
{
|
|
||||||
Label.Hide();
|
|
||||||
Timeout.Hide();
|
|
||||||
}
|
|
||||||
|
|
||||||
Timeout.Value = Connection.Instance.CurrentWaitTimeout;
|
|
||||||
var time = Connection.Instance.CurrentWaitTimeout.ToString();
|
|
||||||
if (time.Length > 3)
|
|
||||||
{
|
|
||||||
time = time.Substring(0, 3);
|
|
||||||
}
|
|
||||||
|
|
||||||
Label.Text = "Wait To Move: " + time + "s ";
|
|
||||||
Timeout.ValueChanged += value =>
|
|
||||||
{
|
|
||||||
Connection.Instance.SetTournamentWait((float)value);
|
|
||||||
var time = Connection.Instance.CurrentWaitTimeout.ToString();
|
|
||||||
if (time.Length > 3)
|
|
||||||
{
|
|
||||||
time = time.Substring(0, 3);
|
|
||||||
}
|
|
||||||
Label.Text = "Wait To Move: " + time + "s ";
|
|
||||||
};
|
|
||||||
|
|
||||||
BecomeAdmin.Pressed += ShowAuthPopup;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _ExitTree()
|
|
||||||
{
|
|
||||||
Connection.Instance.OnBecomeAdmin -= OnBecomeAdmin;
|
|
||||||
Connection.Instance.OnTournamentEnd -= OnEndTournament;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartTournamentCommand()
|
|
||||||
{
|
|
||||||
Connection.Instance.StartTournament();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnEndTournament(List<(string, int)> playerScoreboard)
|
|
||||||
{
|
|
||||||
StartTournament.Show();
|
|
||||||
ShowTournamentScoreboard(playerScoreboard);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ShowAuthPopup()
|
|
||||||
{
|
|
||||||
var authWindow = new Window();
|
|
||||||
authWindow.AlwaysOnTop = true;
|
|
||||||
authWindow.MaximizeDisabled = true;
|
|
||||||
authWindow.Unresizable = true;
|
|
||||||
authWindow.InitialPosition = Window.WindowInitialPosition.CenterMainWindowScreen;
|
|
||||||
authWindow.Size = new Vector2I(256, 128);
|
|
||||||
authWindow.CloseRequested += () =>
|
|
||||||
{
|
|
||||||
GetTree().Root.RemoveChild(authWindow);
|
|
||||||
};
|
|
||||||
|
|
||||||
var vbox = new VBoxContainer();
|
|
||||||
vbox.LayoutMode = 1;
|
|
||||||
vbox.AnchorBottom = 1.0f;
|
|
||||||
vbox.AnchorRight = 1.0f;
|
|
||||||
vbox.GrowHorizontal = GrowDirection.Both;
|
|
||||||
vbox.GrowVertical = GrowDirection.Both;
|
|
||||||
vbox.Alignment = AlignmentMode.Center;
|
|
||||||
|
|
||||||
var passwordBox = new TextEdit();
|
|
||||||
passwordBox.PlaceholderText = "Password";
|
|
||||||
passwordBox.SetCustomMinimumSize(new Vector2(32, 32));
|
|
||||||
|
|
||||||
var button = new Button();
|
|
||||||
button.Text = "Login";
|
|
||||||
button.Pressed += () =>
|
|
||||||
{
|
|
||||||
Connection.Instance.AdminAuth(passwordBox.Text);
|
|
||||||
GetTree().Root.RemoveChild(authWindow);
|
|
||||||
};
|
|
||||||
|
|
||||||
vbox.AddChild(passwordBox);
|
|
||||||
vbox.AddChild(button);
|
|
||||||
|
|
||||||
authWindow.AddChild(vbox);
|
|
||||||
|
|
||||||
GetTree().Root.AddChild(authWindow);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ShowTournamentScoreboard(List<(string, int)> playerScoreboard)
|
|
||||||
{
|
|
||||||
var scoreboardWindow = new Window();
|
|
||||||
scoreboardWindow.AlwaysOnTop = true;
|
|
||||||
scoreboardWindow.MaximizeDisabled = true;
|
|
||||||
scoreboardWindow.Unresizable = true;
|
|
||||||
scoreboardWindow.InitialPosition = Window.WindowInitialPosition.CenterMainWindowScreen;
|
|
||||||
scoreboardWindow.Size = new Vector2I(256, 512);
|
|
||||||
scoreboardWindow.CloseRequested += () =>
|
|
||||||
{
|
|
||||||
GetTree().Root.RemoveChild(scoreboardWindow);
|
|
||||||
};
|
|
||||||
|
|
||||||
var tree = new Tree();
|
|
||||||
tree.HideRoot = true;
|
|
||||||
tree.Columns = 2;
|
|
||||||
tree.ColumnTitlesVisible = true;
|
|
||||||
tree.SetColumnTitle(0, "Player");
|
|
||||||
tree.SetColumnTitle(1, "Score");
|
|
||||||
var root = tree.CreateItem();
|
|
||||||
|
|
||||||
foreach ((string, int) entry in playerScoreboard)
|
|
||||||
{
|
|
||||||
var item = tree.CreateItem(root);
|
|
||||||
item.SetText(0, entry.Item1);
|
|
||||||
item.SetText(1, entry.Item2.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
scoreboardWindow.AddChild(tree);
|
|
||||||
|
|
||||||
GetTree().Root.AddChild(scoreboardWindow);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void OnBecomeAdmin()
|
|
||||||
{
|
|
||||||
BecomeAdmin.Hide();
|
|
||||||
if (!Connection.Instance.ActiveTournament)
|
|
||||||
{
|
|
||||||
StartTournament.Show();
|
|
||||||
}
|
|
||||||
Label.Show();
|
|
||||||
Timeout.Show();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://1y72woiynf31
|
|
||||||
@@ -1,18 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public partial class BackButton : TextureButton
|
|
||||||
{
|
|
||||||
private const string BRACKET_SCENE_PATH = "res://scenes/bracket_view.tscn";
|
|
||||||
|
|
||||||
public override void _Pressed()
|
|
||||||
{
|
|
||||||
TransitionToBracket();
|
|
||||||
base._Pressed();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void TransitionToBracket()
|
|
||||||
{
|
|
||||||
GetTree().ChangeSceneToFile(BRACKET_SCENE_PATH);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://b3q4gq63qmx23
|
|
||||||
@@ -1,236 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
public partial class BoardScreen : Node2D {
|
|
||||||
|
|
||||||
private const string RED_CHIP_PATH = "res://scenes/red_chip.tscn";
|
|
||||||
private const string YELLOW_CHIP_PATH = "res://scenes/yellow_chip.tscn";
|
|
||||||
private const string BRACKET_SCENE_PATH = "res://scenes/bracket_view.tscn";
|
|
||||||
private const int CHIP_SCALE = 3;
|
|
||||||
private const int CHIP_SIZE = 24;
|
|
||||||
private const int CHIP_PADDING = 2;
|
|
||||||
private const int CHIP_X_OFF = -(CHIP_SIZE + CHIP_PADDING) * 7 / 2 + (CHIP_SIZE + CHIP_PADDING) / 2;
|
|
||||||
private const int Y_OFF = 300;
|
|
||||||
private const int CARD_CENTER_X_DEFAULT = -536;
|
|
||||||
private const double MOVE_TIMEOUT_BEFORE_PLACE = 1.0f;
|
|
||||||
|
|
||||||
private double currentTimeout = 0.0f;
|
|
||||||
|
|
||||||
private PackedScene redChip;
|
|
||||||
private PackedScene ylwChip;
|
|
||||||
|
|
||||||
private Node2D player1Card;
|
|
||||||
private Node2D player2Card;
|
|
||||||
private MatchData matchData;
|
|
||||||
|
|
||||||
private List<(string, int)> moves;
|
|
||||||
|
|
||||||
private RigidBody2D[,] chips = new RigidBody2D[6, 7]; // 6 rows 7 cols | 0, 0 is top left
|
|
||||||
|
|
||||||
// Called when the node enters the scene tree for the first time.
|
|
||||||
public override void _Ready() {
|
|
||||||
// Node initialization
|
|
||||||
player1Card = GetNode<Node2D>("Player1Card");
|
|
||||||
player2Card = GetNode<Node2D>("Player2Card");
|
|
||||||
|
|
||||||
player1Card.GetNode<Label>("Name").Resized += () => setPlayerCardScale((player1Card.GetNode<Label>("Name").GetRect().Size.X + 7) / 16, player1Card);
|
|
||||||
player2Card.GetNode<Label>("Name").Resized += () => setPlayerCardScale((player2Card.GetNode<Label>("Name").GetRect().Size.X + 7) / 16, player2Card);
|
|
||||||
|
|
||||||
redChip = GD.Load<PackedScene>(RED_CHIP_PATH);
|
|
||||||
ylwChip = GD.Load<PackedScene>(YELLOW_CHIP_PATH);
|
|
||||||
|
|
||||||
matchData = Connection.Instance.CurrentObservingMatch;
|
|
||||||
player1Card.GetNode<Label>("Name").Text = matchData.player1;
|
|
||||||
player2Card.GetNode<Label>("Name").Text = matchData.player2;
|
|
||||||
|
|
||||||
Connection.Instance.OnObserveWin += ObserveWin;
|
|
||||||
Connection.Instance.OnObserveDraw += ObserveDraw;
|
|
||||||
Connection.Instance.OnObserveTerminated += ObserveTerminated;
|
|
||||||
Connection.Instance.OnObserveMove += ObserveMove;
|
|
||||||
Connection.Instance.OnTournamentEnd += ShowTournamentScoreboard;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _Process(double delta)
|
|
||||||
{
|
|
||||||
if (Connection.Instance.PreviousMoves.Count != 0 && currentTimeout <= 0.0f)
|
|
||||||
{
|
|
||||||
var move = Connection.Instance.PreviousMoves[0];
|
|
||||||
Connection.Instance.PreviousMoves.RemoveAt(0);
|
|
||||||
if (move.Item1 == matchData.player1)
|
|
||||||
{
|
|
||||||
spawnRed(move.Item2);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
spawnYellow(move.Item2);
|
|
||||||
}
|
|
||||||
|
|
||||||
currentTimeout = MOVE_TIMEOUT_BEFORE_PLACE;
|
|
||||||
}
|
|
||||||
else if (currentTimeout >= 0.0f)
|
|
||||||
{
|
|
||||||
currentTimeout -= delta;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _ExitTree()
|
|
||||||
{
|
|
||||||
Connection.Instance.OnObserveWin -= ObserveWin;
|
|
||||||
Connection.Instance.OnObserveDraw -= ObserveDraw;
|
|
||||||
Connection.Instance.OnObserveTerminated -= ObserveTerminated;
|
|
||||||
Connection.Instance.OnObserveMove -= ObserveMove;
|
|
||||||
Connection.Instance.OnTournamentEnd -= ShowTournamentScoreboard;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ObserveMove(string username, int column)
|
|
||||||
{
|
|
||||||
Connection.Instance.PreviousMoves.Add((username, column));
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ObserveWin(string winner)
|
|
||||||
{
|
|
||||||
PopupMessage(winner + " wins!");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ObserveDraw()
|
|
||||||
{
|
|
||||||
PopupMessage("Draw!");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ObserveTerminated()
|
|
||||||
{
|
|
||||||
PopupMessage("Match Terminated");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void PopupMessage(string message)
|
|
||||||
{
|
|
||||||
var popup = new Popup();
|
|
||||||
popup.AlwaysOnTop = true;
|
|
||||||
popup.PopupCentered();
|
|
||||||
popup.Size = new Vector2I(200, 100);
|
|
||||||
var text = new Label();
|
|
||||||
text.Text = message;
|
|
||||||
popup.AddChild(text);
|
|
||||||
text.GrowHorizontal = Control.GrowDirection.Both;
|
|
||||||
text.GrowVertical = Control.GrowDirection.Both;
|
|
||||||
text.HorizontalAlignment = HorizontalAlignment.Center;
|
|
||||||
text.VerticalAlignment = VerticalAlignment.Center;
|
|
||||||
text.AnchorsPreset = (int) Control.LayoutPreset.FullRect;
|
|
||||||
popup.InitialPosition = Window.WindowInitialPosition.CenterMainWindowScreen;
|
|
||||||
GetTree().Root.AddChild(popup);
|
|
||||||
popup.Show();
|
|
||||||
TransitionToBracket();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void ShowTournamentScoreboard(List<(string, int)> playerScoreboard)
|
|
||||||
{
|
|
||||||
var scoreboardWindow = new Window();
|
|
||||||
scoreboardWindow.AlwaysOnTop = true;
|
|
||||||
scoreboardWindow.MaximizeDisabled = true;
|
|
||||||
scoreboardWindow.Unresizable = true;
|
|
||||||
scoreboardWindow.InitialPosition = Window.WindowInitialPosition.CenterMainWindowScreen;
|
|
||||||
scoreboardWindow.Size = new Vector2I(256, 512);
|
|
||||||
scoreboardWindow.CloseRequested += () =>
|
|
||||||
{
|
|
||||||
GetTree().Root.RemoveChild(scoreboardWindow);
|
|
||||||
};
|
|
||||||
|
|
||||||
var tree = new Tree();
|
|
||||||
tree.HideRoot = true;
|
|
||||||
tree.Columns = 2;
|
|
||||||
tree.ColumnTitlesVisible = true;
|
|
||||||
tree.SetColumnTitle(0, "Player");
|
|
||||||
tree.SetColumnTitle(1, "Score");
|
|
||||||
var root = tree.CreateItem();
|
|
||||||
|
|
||||||
foreach ((string, int) entry in playerScoreboard)
|
|
||||||
{
|
|
||||||
var item = tree.CreateItem(root);
|
|
||||||
item.SetText(0, entry.Item1);
|
|
||||||
item.SetText(1, entry.Item2.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
scoreboardWindow.AddChild(tree);
|
|
||||||
|
|
||||||
GetTree().Root.AddChild(scoreboardWindow);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void TransitionToBracket()
|
|
||||||
{
|
|
||||||
GetTree().ChangeSceneToFile(BRACKET_SCENE_PATH);
|
|
||||||
}
|
|
||||||
|
|
||||||
/*
|
|
||||||
* Determines if the column can have a new chip placed
|
|
||||||
* Will return -1 if invalid
|
|
||||||
* or
|
|
||||||
* Will return row of board in which chip can be placed
|
|
||||||
*/
|
|
||||||
public int canPlaceOnCol(int col) {
|
|
||||||
if(col < 0 || col > 6) // Col out of range
|
|
||||||
return -1;
|
|
||||||
|
|
||||||
return getNextAvailRow(col);
|
|
||||||
}
|
|
||||||
|
|
||||||
public int getNextAvailRow(int col) {
|
|
||||||
for(int i = chips.GetLength(0) - 1; i >= 0; i--) { // Start at bottom
|
|
||||||
if(chips[i, col] == null)
|
|
||||||
return i;
|
|
||||||
}
|
|
||||||
|
|
||||||
return -1;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void spawnRed(int col) {
|
|
||||||
int row = canPlaceOnCol(col);
|
|
||||||
if(row == -1) {
|
|
||||||
GD.Print("Invalid Placement!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
RigidBody2D newNode = redChip.Instantiate<RigidBody2D>();
|
|
||||||
AddChild(newNode);
|
|
||||||
newNode.Position = new Vector2(CHIP_SCALE * (CHIP_X_OFF + (CHIP_SIZE + CHIP_PADDING) * col), -(CHIP_SIZE + CHIP_PADDING) * 7);
|
|
||||||
|
|
||||||
chips[row, col] = newNode;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void spawnYellow(int col) {
|
|
||||||
int row = canPlaceOnCol(col);
|
|
||||||
if(row == -1) {
|
|
||||||
GD.Print("Invalid Placement!");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
RigidBody2D newNode = ylwChip.Instantiate<RigidBody2D>();
|
|
||||||
AddChild(newNode);
|
|
||||||
newNode.Position = new Vector2(CHIP_SCALE * (CHIP_X_OFF + (CHIP_SIZE + CHIP_PADDING) * col), -(CHIP_SIZE + CHIP_PADDING) * 7);
|
|
||||||
|
|
||||||
chips[row, col] = newNode;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void setPlayerCardScale(float x, Node2D playerCard) {
|
|
||||||
Sprite2D cardCenter = playerCard.GetNode<Sprite2D>("Center");
|
|
||||||
Sprite2D cardRight = playerCard.GetNode<Sprite2D>("Right");
|
|
||||||
|
|
||||||
float offX = 16 * x / 2;
|
|
||||||
cardCenter.Scale = new Vector2(x, 2);
|
|
||||||
cardCenter.Position = new Vector2(CARD_CENTER_X_DEFAULT + offX, cardCenter.Position.Y);
|
|
||||||
|
|
||||||
cardRight.Position = new Vector2(CARD_CENTER_X_DEFAULT + offX * 2 + 8, cardRight.Position.Y); // 8 is a magic number (im too lazy) for the size of the card edge multipled by 2
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
enum Direction
|
|
||||||
{
|
|
||||||
UP,
|
|
||||||
UP_RIGHT,
|
|
||||||
RIGHT,
|
|
||||||
DOWN_RIGHT,
|
|
||||||
DOWN,
|
|
||||||
DOWN_LEFT,
|
|
||||||
LEFT,
|
|
||||||
UP_LEFT
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://dg5jt0o0r0v3r
|
|
||||||
@@ -1,109 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
|
|
||||||
public partial class BracketScene : Control
|
|
||||||
{
|
|
||||||
[Export] public Tree Players;
|
|
||||||
[Export] public Tree Matches;
|
|
||||||
[Export] public Texture2D WatchButton;
|
|
||||||
[Export] public Texture2D TerminateKickButton;
|
|
||||||
private const string BOARD_SCENE_PATH = "res://scenes/game.tscn";
|
|
||||||
|
|
||||||
private List<PlayerData> _playerList;
|
|
||||||
private List<MatchData> _matchList;
|
|
||||||
|
|
||||||
public override void _Ready()
|
|
||||||
{
|
|
||||||
Players.SetColumnTitle(0, "Name");
|
|
||||||
Players.SetColumnTitle(1, "Ready");
|
|
||||||
Players.SetColumnTitle(2, "Playing");
|
|
||||||
Players.HideRoot = true;
|
|
||||||
Players.ButtonClicked += KickPlayer;
|
|
||||||
|
|
||||||
|
|
||||||
Matches.SetColumnTitle(0, "Match");
|
|
||||||
Matches.SetColumnTitle(1, "Red");
|
|
||||||
Matches.SetColumnTitle(2, "Yellow");
|
|
||||||
Matches.HideRoot = true;
|
|
||||||
Matches.ButtonClicked += WatchGame;
|
|
||||||
Matches.ButtonClicked += TerminateGame;
|
|
||||||
|
|
||||||
Connection.Instance.OnUpdatedPlayers += UpdatePlayers;
|
|
||||||
Connection.Instance.OnUpdatedMatches += UpdateMatches;
|
|
||||||
Connection.Instance.OnWatchGameAck += TransitionToBoard;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _ExitTree()
|
|
||||||
{
|
|
||||||
Connection.Instance.OnUpdatedPlayers -= UpdatePlayers;
|
|
||||||
Connection.Instance.OnUpdatedMatches -= UpdateMatches;
|
|
||||||
Connection.Instance.OnWatchGameAck -= TransitionToBoard;
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdatePlayers(List<PlayerData> playerList)
|
|
||||||
{
|
|
||||||
Players.Clear();
|
|
||||||
_playerList = playerList;
|
|
||||||
var root = Players.CreateItem();
|
|
||||||
for (int i = 0; i < _playerList.Count; i++)
|
|
||||||
{
|
|
||||||
var item = Players.CreateItem(root);
|
|
||||||
item.SetText(0, playerList[i].username);
|
|
||||||
item.SetText(1, playerList[i].isReady ? "Yes" : "No");
|
|
||||||
item.SetText(2, playerList[i].isPlaying ? "Yes" : "No");
|
|
||||||
if (Connection.Instance.IsAdmin)
|
|
||||||
{
|
|
||||||
item.AddButton(0, TerminateKickButton, i, false, "Kick"); // TODO
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void UpdateMatches(List<MatchData> matchList)
|
|
||||||
{
|
|
||||||
Matches.Clear();
|
|
||||||
_matchList = matchList;
|
|
||||||
var root = Matches.CreateItem();
|
|
||||||
for (int i = 0; i < matchList.Count; i++)
|
|
||||||
{
|
|
||||||
var item = Matches.CreateItem(root);
|
|
||||||
item.SetText(0, matchList[i].matchId.ToString());
|
|
||||||
item.SetText(1, matchList[i].player1);
|
|
||||||
item.SetText(2, matchList[i].player2);
|
|
||||||
item.AddButton(0, WatchButton, item.GetButtonCount(0), false, "Watch");
|
|
||||||
if (Connection.Instance.IsAdmin)
|
|
||||||
{
|
|
||||||
item.AddButton(0, TerminateKickButton, item.GetButtonCount(0), false, "Terminate");
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void WatchGame(TreeItem item, long column, long id, long mouseButtonIndex)
|
|
||||||
{
|
|
||||||
if (mouseButtonIndex == 1 && column == 0)
|
|
||||||
{
|
|
||||||
Connection.Instance.SendWatchGame(_matchList[(int) id].matchId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void KickPlayer(TreeItem item, long column, long id, long mouseButtonIndex)
|
|
||||||
{
|
|
||||||
if (mouseButtonIndex == 1 && column == 0)
|
|
||||||
{
|
|
||||||
Connection.Instance.KickPlayer(_playerList[(int) id].username);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void TerminateGame(TreeItem item, long column, long id, long mouseButtonIndex)
|
|
||||||
{
|
|
||||||
if (mouseButtonIndex == 1 && column == 0 && id - 1 > 0 && _matchList[(int) id - 1] != null)
|
|
||||||
{
|
|
||||||
Connection.Instance.TerminateGame(_matchList[(int) id - 1].matchId);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void TransitionToBoard()
|
|
||||||
{
|
|
||||||
GetTree().ChangeSceneToFile(BOARD_SCENE_PATH);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://dm25u0a2lqk2x
|
|
||||||
@@ -1,23 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
|
|
||||||
public partial class ConnectButtonUI : Button
|
|
||||||
{
|
|
||||||
[Export] public TextEdit AddressUi;
|
|
||||||
[Export] public Label ErrorLabel;
|
|
||||||
private const string BRACKET_SCENE_PATH = "res://scenes/bracket_view.tscn";
|
|
||||||
|
|
||||||
public override void _Pressed()
|
|
||||||
{
|
|
||||||
if (Connection.Instance.Connect(AddressUi.Text))
|
|
||||||
{
|
|
||||||
GD.Print("Success!");
|
|
||||||
GetTree().ChangeSceneToFile(BRACKET_SCENE_PATH);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
ErrorLabel.Text = "Couldn't connect to server!";
|
|
||||||
}
|
|
||||||
base._Pressed();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://cpjbiqn26khck
|
|
||||||
@@ -1,513 +0,0 @@
|
|||||||
using Godot;
|
|
||||||
using System;
|
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Threading;
|
|
||||||
|
|
||||||
public partial class Connection : Node
|
|
||||||
{
|
|
||||||
public const string WS_DEFAULT_ADDRESS = "wss://connect4.abunchofknowitalls.com";
|
|
||||||
|
|
||||||
public static Connection Instance { get; private set; }
|
|
||||||
|
|
||||||
private WebSocketPeer _webSocket = new WebSocketPeer();
|
|
||||||
private bool _firstConnect = true;
|
|
||||||
private Thread _gameListThread;
|
|
||||||
private bool _gameListThreadRunning;
|
|
||||||
|
|
||||||
public event Action OnConnected;
|
|
||||||
public event Action OnReadyAcknowledged;
|
|
||||||
public event Action<bool> OnGameStart;
|
|
||||||
public event Action OnGameWin;
|
|
||||||
public event Action OnGameLoss;
|
|
||||||
public event Action OnGameDraw;
|
|
||||||
public event Action OnGameTerminated;
|
|
||||||
public event Action<int> OnOpponentMove;
|
|
||||||
|
|
||||||
public event Action OnWatchGameAck;
|
|
||||||
public event Action<string> OnObserveWin;
|
|
||||||
public event Action OnObserveDraw;
|
|
||||||
public event Action OnObserveTerminated;
|
|
||||||
public event Action<string, int> OnObserveMove;
|
|
||||||
public event Action<List<MatchData>> OnUpdatedMatches;
|
|
||||||
public event Action<List<PlayerData>> OnUpdatedPlayers;
|
|
||||||
public event Action OnStartTournamentAck;
|
|
||||||
public event Action<List<(string, int)>> OnTournamentEnd;
|
|
||||||
public event Action OnBecomeAdmin;
|
|
||||||
|
|
||||||
|
|
||||||
// Already prints to console
|
|
||||||
public event Action<string, string> OnError;
|
|
||||||
|
|
||||||
public bool IsAdmin { get; private set; }
|
|
||||||
public bool IsPlayer { get; private set; }
|
|
||||||
public bool ActiveTournament { get; private set; }
|
|
||||||
public List<(string, int)> PreviousMoves { get; private set; } = new List<(string, int)>();
|
|
||||||
public double CurrentWaitTimeout { get; private set; } = 5.0;
|
|
||||||
|
|
||||||
|
|
||||||
public MatchData CurrentObservingMatch { get; private set; }
|
|
||||||
|
|
||||||
private bool IsSocketOpen => _webSocket.GetReadyState() == WebSocketPeer.State.Open;
|
|
||||||
|
|
||||||
public override void _Ready()
|
|
||||||
{
|
|
||||||
Instance = this;
|
|
||||||
_webSocket.SetHeartbeatInterval(5.0);
|
|
||||||
_webSocket.HeartbeatInterval = 5.0;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool Connect(string address)
|
|
||||||
{
|
|
||||||
if (_webSocket.GetReadyState() == WebSocketPeer.State.Open)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
Error error = _webSocket.ConnectToUrl(address);
|
|
||||||
if (error != Error.Ok)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
_webSocket.Poll();
|
|
||||||
|
|
||||||
while (_webSocket.GetReadyState() == WebSocketPeer.State.Connecting)
|
|
||||||
{
|
|
||||||
_webSocket.Poll();
|
|
||||||
Thread.Sleep(TimeSpan.FromMilliseconds(5));
|
|
||||||
}
|
|
||||||
|
|
||||||
if (_webSocket.GetReadyState() != WebSocketPeer.State.Open)
|
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
_webSocket.SetHeartbeatInterval(5.0);
|
|
||||||
_webSocket.HeartbeatInterval = 5.0;
|
|
||||||
_firstConnect = false;
|
|
||||||
StartGameListRefreshLoop();
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _ExitTree()
|
|
||||||
{
|
|
||||||
StopGameListRefreshLoop();
|
|
||||||
}
|
|
||||||
|
|
||||||
public override void _PhysicsProcess(double delta)
|
|
||||||
{
|
|
||||||
_webSocket.Poll();
|
|
||||||
WebSocketPeer.State state = _webSocket.GetReadyState();
|
|
||||||
if ((state == WebSocketPeer.State.Closed || state == WebSocketPeer.State.Closing) && !_firstConnect)
|
|
||||||
{
|
|
||||||
StopGameListRefreshLoop();
|
|
||||||
GD.PrintErr("Connection lost.");
|
|
||||||
//GetTree().Quit();
|
|
||||||
}
|
|
||||||
|
|
||||||
if (IsSocketOpen)
|
|
||||||
{
|
|
||||||
while (_webSocket.GetAvailablePacketCount() > 0)
|
|
||||||
{
|
|
||||||
string message = _webSocket.GetPacket().GetStringFromUtf8();
|
|
||||||
HandleServerMessage(message);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Player commands
|
|
||||||
public void SendConnect(string clientId)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(clientId))
|
|
||||||
{
|
|
||||||
GD.PrintErr("Client ID is required to CONNECT.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
clientId = clientId.Trim();
|
|
||||||
|
|
||||||
if (clientId.Contains(":"))
|
|
||||||
{
|
|
||||||
GD.PrintErr("Client ID cannot contain ':' characters.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
SendCommand("CONNECT", clientId);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SendReady()
|
|
||||||
{
|
|
||||||
SendCommand("READY");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SendPlay(int column)
|
|
||||||
{
|
|
||||||
SendCommand("PLAY", column.ToString());
|
|
||||||
}
|
|
||||||
|
|
||||||
// Observer commands
|
|
||||||
public void UpdateGameList()
|
|
||||||
{
|
|
||||||
SendCommand("GAME", "LIST");
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StartGameListRefreshLoop()
|
|
||||||
{
|
|
||||||
if (_gameListThreadRunning)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_gameListThreadRunning = true;
|
|
||||||
_gameListThread = new Thread(() =>
|
|
||||||
{
|
|
||||||
while (_gameListThreadRunning)
|
|
||||||
{
|
|
||||||
if (IsSocketOpen)
|
|
||||||
{
|
|
||||||
UpdateGameList();
|
|
||||||
UpdatePlayerList();
|
|
||||||
}
|
|
||||||
|
|
||||||
Thread.Sleep(TimeSpan.FromSeconds(5));
|
|
||||||
}
|
|
||||||
})
|
|
||||||
{
|
|
||||||
IsBackground = true
|
|
||||||
};
|
|
||||||
_gameListThread.Start();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void StopGameListRefreshLoop()
|
|
||||||
{
|
|
||||||
if (!_gameListThreadRunning)
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
_gameListThreadRunning = false;
|
|
||||||
_gameListThread?.Join();
|
|
||||||
_gameListThread = null;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void UpdatePlayerList()
|
|
||||||
{
|
|
||||||
SendCommand("PLAYER", "LIST");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SendWatchGame(int matchID)
|
|
||||||
{
|
|
||||||
SendCommand("GAME", "WATCH:" + matchID);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void AdminAuth(string password)
|
|
||||||
{
|
|
||||||
if (IsAdmin) return;
|
|
||||||
SendCommand("ADMIN", "AUTH:" + password);
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
// Admin commands
|
|
||||||
public void KickPlayer(string playerId)
|
|
||||||
{
|
|
||||||
if (!IsAdmin) return;
|
|
||||||
SendCommand("ADMIN", "KICK:" + playerId);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void StartTournament()
|
|
||||||
{
|
|
||||||
if (!IsAdmin) return;
|
|
||||||
SendCommand("TOURNAMENT", "START");
|
|
||||||
}
|
|
||||||
|
|
||||||
public void TerminateGame(int matchID)
|
|
||||||
{
|
|
||||||
if (!IsAdmin) return;
|
|
||||||
SendCommand("GAME", "TERMINATE:" + matchID);
|
|
||||||
}
|
|
||||||
|
|
||||||
public void SetTournamentWait(float waitTime)
|
|
||||||
{
|
|
||||||
if (!IsAdmin) return;
|
|
||||||
CurrentWaitTimeout = waitTime;
|
|
||||||
SendCommand("TOURNAMENT", "WAIT:" + waitTime);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void SendCommand(string header, string body = "")
|
|
||||||
{
|
|
||||||
if (!IsSocketOpen)
|
|
||||||
{
|
|
||||||
GD.PrintErr($"Cannot send {header}, socket is not open.");
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string payload = string.IsNullOrEmpty(body) ? header : $"{header}:{body}";
|
|
||||||
_webSocket.SendText(payload);
|
|
||||||
}
|
|
||||||
|
|
||||||
private void HandleServerMessage(string message)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(message))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
message = message.Trim();
|
|
||||||
|
|
||||||
string header;
|
|
||||||
string body;
|
|
||||||
int separatorIndex = message.IndexOf(':');
|
|
||||||
if (separatorIndex >= 0)
|
|
||||||
{
|
|
||||||
header = message.Substring(0, separatorIndex).Trim();
|
|
||||||
body = message.Substring(separatorIndex + 1).Trim();
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
header = message.Trim();
|
|
||||||
body = string.Empty;
|
|
||||||
}
|
|
||||||
|
|
||||||
header = header.ToUpperInvariant();
|
|
||||||
|
|
||||||
switch (header)
|
|
||||||
{
|
|
||||||
case "CONNECT":
|
|
||||||
if (body.Equals("ACK", StringComparison.OrdinalIgnoreCase))
|
|
||||||
{
|
|
||||||
IsPlayer = true;
|
|
||||||
OnConnected?.Invoke();
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
case "READY":
|
|
||||||
if (body.Equals("ACK", StringComparison.OrdinalIgnoreCase))
|
|
||||||
{
|
|
||||||
OnReadyAcknowledged?.Invoke();
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
case "GAME":
|
|
||||||
HandleGameMessage(body);
|
|
||||||
break;
|
|
||||||
case "PLAYER":
|
|
||||||
HandlePlayerList(body);
|
|
||||||
break;
|
|
||||||
case "OPPONENT":
|
|
||||||
if (int.TryParse(body, out int column))
|
|
||||||
{
|
|
||||||
OnOpponentMove?.Invoke(column);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
GD.PrintErr($"Invalid opponent column: {body}");
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
case "ADMIN":
|
|
||||||
if (body == "AUTH:ACK")
|
|
||||||
{
|
|
||||||
IsAdmin = true;
|
|
||||||
SetTournamentWait(5.0f);
|
|
||||||
OnBecomeAdmin?.Invoke();
|
|
||||||
}
|
|
||||||
|
|
||||||
break;
|
|
||||||
case "TOURNAMENT":
|
|
||||||
HandleTournamentMessage(body);
|
|
||||||
break;
|
|
||||||
case "ERROR":
|
|
||||||
HandleErrorMessage(body);
|
|
||||||
GD.PrintErr($"Error: {body}");
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
GD.Print($"Unhandled server message: {message}");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void HandleTournamentMessage(string body)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(body))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] segments = body.Split(':');
|
|
||||||
string command = segments[0].Trim().ToUpperInvariant();
|
|
||||||
string argument = segments.Length > 1 ? segments[1].Trim() : string.Empty;
|
|
||||||
|
|
||||||
switch (command)
|
|
||||||
{
|
|
||||||
case "END":
|
|
||||||
{
|
|
||||||
ActiveTournament = false;
|
|
||||||
List<(string, int)> playerScoreboard = new List<(string, int)>();
|
|
||||||
string[] entries = segments[1].Split("|");
|
|
||||||
foreach (string entry in entries)
|
|
||||||
{
|
|
||||||
string[] data = entry.Split(',');
|
|
||||||
playerScoreboard.Add((data[0], int.Parse(data[1])));
|
|
||||||
}
|
|
||||||
|
|
||||||
OnTournamentEnd?.Invoke(playerScoreboard);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
case "START":
|
|
||||||
{
|
|
||||||
OnStartTournamentAck?.Invoke();
|
|
||||||
ActiveTournament = true;
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void HandlePlayerList(string body)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(body))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] segments = body.Split(':');
|
|
||||||
string command = segments[0].Trim().ToUpperInvariant();
|
|
||||||
string argument = segments.Length > 1 ? segments[1].Trim() : string.Empty;
|
|
||||||
|
|
||||||
switch (command)
|
|
||||||
{
|
|
||||||
case "LIST":
|
|
||||||
{
|
|
||||||
List<PlayerData> players = new List<PlayerData>();
|
|
||||||
|
|
||||||
if (segments.Length < 2)
|
|
||||||
{
|
|
||||||
OnUpdatedPlayers?.Invoke(players);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] entries = segments[1].Split("|");
|
|
||||||
foreach (string entry in entries)
|
|
||||||
{
|
|
||||||
string[] data = entry.Split(',');
|
|
||||||
players.Add(new PlayerData(data[0], bool.Parse(data[1]), bool.Parse(data[2])));
|
|
||||||
}
|
|
||||||
|
|
||||||
OnUpdatedPlayers?.Invoke(players);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void HandleGameMessage(string body)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(body))
|
|
||||||
{
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] segments = body.Split(':');
|
|
||||||
string command = segments[0].Trim().ToUpperInvariant();
|
|
||||||
string argument = segments.Length > 1 ? segments[1].Trim() : string.Empty;
|
|
||||||
|
|
||||||
if (IsPlayer)
|
|
||||||
{
|
|
||||||
switch (command)
|
|
||||||
{
|
|
||||||
case "START":
|
|
||||||
bool isFirst = argument == "1" || argument.Equals("TRUE", StringComparison.OrdinalIgnoreCase);
|
|
||||||
OnGameStart?.Invoke(isFirst);
|
|
||||||
break;
|
|
||||||
case "WINS":
|
|
||||||
OnGameWin?.Invoke();
|
|
||||||
break;
|
|
||||||
case "LOSS":
|
|
||||||
OnGameLoss?.Invoke();
|
|
||||||
break;
|
|
||||||
case "DRAW":
|
|
||||||
OnGameDraw?.Invoke();
|
|
||||||
break;
|
|
||||||
case "TERMINATED":
|
|
||||||
OnGameTerminated?.Invoke();
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
GD.Print($"Unhandled GAME message: {body}");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else // Regular observer/admin
|
|
||||||
{
|
|
||||||
switch (command)
|
|
||||||
{
|
|
||||||
case "WIN":
|
|
||||||
OnObserveWin?.Invoke(segments[1]);
|
|
||||||
break;
|
|
||||||
case "MOVE":
|
|
||||||
OnObserveMove?.Invoke(segments[1], int.Parse(segments[2]));
|
|
||||||
break;
|
|
||||||
case "DRAW":
|
|
||||||
OnObserveDraw?.Invoke();
|
|
||||||
break;
|
|
||||||
case "TERMINATED":
|
|
||||||
OnObserveTerminated?.Invoke();
|
|
||||||
break;
|
|
||||||
case "LIST":
|
|
||||||
List<MatchData> matches = new List<MatchData>();
|
|
||||||
|
|
||||||
if (segments.Length < 2)
|
|
||||||
{
|
|
||||||
OnUpdatedMatches?.Invoke(matches);
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] entries = segments[1].Split("|");
|
|
||||||
foreach (string entry in entries)
|
|
||||||
{
|
|
||||||
string[] data = entry.Split(',');
|
|
||||||
matches.Add(new MatchData(int.Parse(data[0]), data[1], data[2]));
|
|
||||||
}
|
|
||||||
|
|
||||||
OnUpdatedMatches?.Invoke(matches);
|
|
||||||
break;
|
|
||||||
case "WATCH":
|
|
||||||
CurrentObservingMatch = null;
|
|
||||||
PreviousMoves.Clear();
|
|
||||||
string[] activeMatchData = segments[2].Split("|");
|
|
||||||
if (activeMatchData.IsEmpty())
|
|
||||||
{
|
|
||||||
string[] matchData = segments[2].Split(',');
|
|
||||||
CurrentObservingMatch = new MatchData(int.Parse(matchData[0]), matchData[1], matchData[2]);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
string[] matchData = activeMatchData[0].Split(',');
|
|
||||||
CurrentObservingMatch = new MatchData(int.Parse(matchData[0]), matchData[1], matchData[2]);
|
|
||||||
for (int i = 1; i < activeMatchData.Length; i++)
|
|
||||||
{
|
|
||||||
string[] moveData = activeMatchData[i].Split(',');
|
|
||||||
PreviousMoves.Add((moveData[0], int.Parse(moveData[1])));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
OnWatchGameAck?.Invoke();
|
|
||||||
break;
|
|
||||||
default:
|
|
||||||
GD.Print($"Unhandled GAME message: {body}");
|
|
||||||
break;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private void HandleErrorMessage(string body)
|
|
||||||
{
|
|
||||||
if (string.IsNullOrWhiteSpace(body))
|
|
||||||
{
|
|
||||||
OnError?.Invoke("UNKNOWN", string.Empty);
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
|
|
||||||
string[] segments = body.Split(':');
|
|
||||||
string code = segments.Length > 0 ? segments[0].Trim().ToUpperInvariant() : "UNKNOWN";
|
|
||||||
string detail = segments.Length > 1 ? string.Join(":", segments, 1, segments.Length - 1).Trim() : string.Empty;
|
|
||||||
|
|
||||||
OnError?.Invoke(code, detail);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://bslvhif47asuo
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
public class MatchData
|
|
||||||
{
|
|
||||||
public int matchId { get; private set; }
|
|
||||||
public string player1 { get; private set; }
|
|
||||||
public string player2 { get; private set; }
|
|
||||||
|
|
||||||
public MatchData(int matchId, string player1, string player2)
|
|
||||||
{
|
|
||||||
this.matchId = matchId;
|
|
||||||
this.player1 = player1;
|
|
||||||
this.player2 = player2;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://c8o7yluqfu841
|
|
||||||
@@ -1,13 +0,0 @@
|
|||||||
public class PlayerData
|
|
||||||
{
|
|
||||||
public string username { get; private set; }
|
|
||||||
public bool isReady { get; private set; }
|
|
||||||
public bool isPlaying { get; private set; }
|
|
||||||
|
|
||||||
public PlayerData(string username, bool isReady, bool isPlaying)
|
|
||||||
{
|
|
||||||
this.username = username;
|
|
||||||
this.isReady = isReady;
|
|
||||||
this.isPlaying = isPlaying;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://bvsyrefvlnavh
|
|
||||||
@@ -1,25 +0,0 @@
|
|||||||
extends TextureButton
|
|
||||||
|
|
||||||
@onready var label: Label = $Label
|
|
||||||
|
|
||||||
const DEFAULT_COLOR = Color(0.0, 0.6087, 0.9773, 1.0);
|
|
||||||
const HOVERED_COLOR = Color(0.29, 0.792, 1.0, 1.0);
|
|
||||||
const CLICKED_COLOR = Color(0.0, 0.243, 0.447, 1.0);
|
|
||||||
|
|
||||||
func onMouseEnter() -> void:
|
|
||||||
label.add_theme_color_override("font_color", HOVERED_COLOR);
|
|
||||||
|
|
||||||
func onMouseExit() -> void:
|
|
||||||
if button_down:
|
|
||||||
label.add_theme_color_override("font_color", CLICKED_COLOR);
|
|
||||||
else:
|
|
||||||
label.add_theme_color_override("font_color", DEFAULT_COLOR);
|
|
||||||
|
|
||||||
func onButtonDown() -> void:
|
|
||||||
label.add_theme_color_override("font_color", CLICKED_COLOR);
|
|
||||||
|
|
||||||
func onButtonUp() -> void:
|
|
||||||
if is_hovered():
|
|
||||||
label.add_theme_color_override("font_color", HOVERED_COLOR);
|
|
||||||
else:
|
|
||||||
label.add_theme_color_override("font_color", DEFAULT_COLOR);
|
|
||||||
@@ -1 +0,0 @@
|
|||||||
uid://frisgjvf17ym
|
|
||||||
@@ -1,14 +0,0 @@
|
|||||||
extends Node2D
|
|
||||||
|
|
||||||
@onready var join_game_button: TextureButton = $JoinGameButton
|
|
||||||
@onready var create_game_button: TextureButton = $CreateGameButton
|
|
||||||
|
|
||||||
# Called when the node enters the scene tree for the first time.
|
|
||||||
func _ready() -> void:
|
|
||||||
(join_game_button.get_node("Label") as Label).text = "JOIN";
|
|
||||||
(create_game_button.get_node("Label") as Label).text = "HOST";
|
|
||||||
|
|
||||||
|
|
||||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
|
||||||
func _process(delta: float) -> void:
|
|
||||||
pass
|
|
||||||